another follow-up: another bit is needed

breaks savefiles and bones.
This commit is contained in:
nhmall
2025-01-12 14:08:15 -05:00
parent 25558e1e01
commit e08a9671dc
2 changed files with 4 additions and 4 deletions

View File

@@ -142,7 +142,7 @@ struct obj {
Bitfield(bypass, 1); /* mark this as an object to be skipped by bhito() */
Bitfield(pickup_prev, 1); /* was picked up previously */
Bitfield(ghostly, 1); /* it just got placed into a bones file */
Bitfield(how_lost, 2); /* stolen by mon or thrown, dropped by hero */
Bitfield(how_lost, 3); /* stolen by mon or thrown, dropped by hero, etc */
Bitfield(named_how, 1); /* source of name per TODO in resetobjs() */
#if 0
@@ -150,9 +150,9 @@ struct obj {
Bitfield(eknown, 1); /* effect known for wands zapped or rings worn when
* not seen yet after being picked up while blind
* [maybe for remaining stack of used potion too] */
/* 6 free bits */
/* 5 free bits */
#else
/* 7 free bits */
/* 6 free bits */
#endif
int corpsenm; /* type of corpse is mons[corpsenm] */

View File

@@ -17,7 +17,7 @@
* Incrementing EDITLEVEL can be used to force invalidation of old bones
* and save files.
*/
#define EDITLEVEL 114
#define EDITLEVEL 115
/*
* Development status possibilities.