fix #H7079 - melting ice destroys lowered dbridge

melt_ice() attempted to handle this but checked for raised drawbridge
instead of lowered one.
This commit is contained in:
PatR
2018-04-23 00:39:57 -07:00
parent 6f16a318a3
commit e1dd895dc2
2 changed files with 3 additions and 2 deletions

View File

@@ -541,6 +541,7 @@ at the prompt for entering a level annotation, responding with <return>
erroneously removed old annotation; use <space><return> to do that
reorder the #droptype menu and add some separator lines
moving from a pit to an adjacent pit with uncleared debris shouldn't be a fall
open drawbridge spanning ice would vanish if the ice melted
Fixes to Post-3.6.0 Problems that Were Exposed Via git Repository

View File

@@ -1,4 +1,4 @@
/* NetHack 3.6 zap.c $NHDT-Date: 1520705645 2018/03/10 18:14:05 $ $NHDT-Branch: NetHack-3.6.0 $:$NHDT-Revision: 1.271 $ */
/* NetHack 3.6 zap.c $NHDT-Date: 1524469189 2018/04/23 07:39:49 $ $NHDT-Branch: NetHack-3.6.0 $:$NHDT-Revision: 1.274 $ */
/* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */
/* NetHack may be freely redistributed. See license for details. */
@@ -4180,7 +4180,7 @@ const char *msg;
if (!msg)
msg = "The ice crackles and melts.";
if (lev->typ == DRAWBRIDGE_UP) {
if (lev->typ == DRAWBRIDGE_DOWN) {
lev->drawbridgemask &= ~DB_ICE; /* revert to DB_MOAT */
} else { /* lev->typ == ICE */
#ifdef STUPID