Unify fire traps
This commit is contained in:
42
src/trap.c
42
src/trap.c
@@ -26,7 +26,7 @@ static int FDECL(trapeffect_telep_trap, (struct monst *, struct trap *, unsigned
|
||||
static int FDECL(trapeffect_level_telep, (struct monst *, struct trap *, unsigned));
|
||||
static int FDECL(trapeffect_web, (struct monst *, struct trap *, unsigned));
|
||||
static int FDECL(trapeffect_statue_trap, (struct monst *, struct trap *, unsigned));
|
||||
static void FDECL(trapeffect_magic_trap, (struct trap *, unsigned));
|
||||
static int FDECL(trapeffect_magic_trap, (struct monst *, struct trap *, unsigned));
|
||||
static void FDECL(trapeffect_anti_magic, (struct trap *, unsigned));
|
||||
static void FDECL(trapeffect_poly_trap, (struct trap *, unsigned));
|
||||
static void FDECL(trapeffect_landmine, (struct trap *, unsigned));
|
||||
@@ -1926,24 +1926,32 @@ unsigned trflags;
|
||||
return 0;
|
||||
}
|
||||
|
||||
static void
|
||||
trapeffect_magic_trap(trap, trflags)
|
||||
static int
|
||||
trapeffect_magic_trap(mtmp, trap, trflags)
|
||||
struct monst *mtmp;
|
||||
struct trap *trap;
|
||||
unsigned trflags;
|
||||
{
|
||||
seetrap(trap);
|
||||
if (!rn2(30)) {
|
||||
deltrap(trap);
|
||||
newsym(u.ux, u.uy); /* update position */
|
||||
You("are caught in a magical explosion!");
|
||||
losehp(rnd(10), "magical explosion", KILLED_BY_AN);
|
||||
Your("body absorbs some of the magical energy!");
|
||||
u.uen = (u.uenmax += 2);
|
||||
return;
|
||||
if (mtmp == &g.youmonst) {
|
||||
seetrap(trap);
|
||||
if (!rn2(30)) {
|
||||
deltrap(trap);
|
||||
newsym(u.ux, u.uy); /* update position */
|
||||
You("are caught in a magical explosion!");
|
||||
losehp(rnd(10), "magical explosion", KILLED_BY_AN);
|
||||
Your("body absorbs some of the magical energy!");
|
||||
u.uen = (u.uenmax += 2);
|
||||
return 0;
|
||||
} else {
|
||||
domagictrap();
|
||||
}
|
||||
(void) steedintrap(trap, (struct obj *) 0);
|
||||
} else {
|
||||
domagictrap();
|
||||
/* A magic trap. Monsters usually immune. */
|
||||
if (!rn2(21))
|
||||
return trapeffect_fire_trap(mtmp, trap, trflags);
|
||||
}
|
||||
(void) steedintrap(trap, (struct obj *) 0);
|
||||
return 0;
|
||||
}
|
||||
|
||||
static void
|
||||
@@ -2236,7 +2244,7 @@ unsigned trflags;
|
||||
break;
|
||||
|
||||
case MAGIC_TRAP: /* A magic trap. */
|
||||
trapeffect_magic_trap(trap, trflags);
|
||||
(void) trapeffect_magic_trap(&g.youmonst, trap, trflags);
|
||||
break;
|
||||
|
||||
case ANTI_MAGIC:
|
||||
@@ -2940,9 +2948,7 @@ register struct monst *mtmp;
|
||||
case STATUE_TRAP:
|
||||
return trapeffect_statue_trap(mtmp, trap, 0);
|
||||
case MAGIC_TRAP:
|
||||
/* A magic trap. Monsters usually immune. */
|
||||
if (!rn2(21))
|
||||
goto mfiretrap;
|
||||
return trapeffect_statue_trap(mtmp, trap, 0);
|
||||
break;
|
||||
case ANTI_MAGIC:
|
||||
/* similar to hero's case, more or less */
|
||||
|
||||
Reference in New Issue
Block a user