Hero polyed into slithy monster and sitting

This commit is contained in:
Pasi Kallinen
2025-01-12 16:42:33 +02:00
parent 59f49fda1b
commit f0a0a74dcc
+4 -1
View File
@@ -316,7 +316,10 @@ dosit(void)
} else if (obj->otyp == TOWEL) { } else if (obj->otyp == TOWEL) {
pline("It's probably not a good time for a picnic..."); pline("It's probably not a good time for a picnic...");
} else { } else {
You("sit on %s.", the(xname(obj))); if (slithy(gy.youmonst.data))
You("coil up around %s.", the(xname(obj)));
else
You("sit on %s.", the(xname(obj)));
if (obj->otyp == CORPSE && amorphous(&mons[obj->corpsenm])) if (obj->otyp == CORPSE && amorphous(&mons[obj->corpsenm]))
pline("It's squishy..."); pline("It's squishy...");
else if (obj->otyp == CREAM_PIE) { else if (obj->otyp == CREAM_PIE) {