stone-to-flesh vs golem statues and figurines

Back port the trunk fix that prevents stone-to-flesh on self when
wielding a figurine from leaving stale worn object pointer and eventually
triggering a panic or crash.  Branch only except for fixes34.4 update.
This commit is contained in:
nethack.rankin
2007-04-01 03:36:30 +00:00
parent d8a0f73481
commit f368452693

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@@ -340,6 +340,7 @@ towel equipped in weapon, alternate weapon, or quiver slot can be applied
lit candle or potion of oil which burned out while equipped would leave stale
weapon/alternate-weapon/quiver pointer that could cause panic or crash
wielded/worn figurine which auto-transformed had same stale pointer bug
likewise with casting stone-to-flesh on self for figurine of non-veggy monst
format names of not yet id'd artifacts such that obj type shows for non-weapons
make quest leader and nemesis be unlikely to be affected by traps
use a more precise jumping path for far, non-straight line destinations