menucolors

In the 'special options' section at the end of 'O's menu, change the
spelling for the menucolors entry to "menu colors" so that it isn't
spelled exactly the same as the 'menucolors' boolean option.  Only
affects what the player sees when reading that menu.

If player uses 'O' to add any menu colors and 'menucolors' boolean is
Off at the time, give a reminder to toggle it to On in order to have
those menu colorings become active.  (Adding hilite_status entries has
a similar reminder for 'statushilites' if done while that is 0.)
This commit is contained in:
PatR
2018-12-07 01:20:20 -08:00
parent 9e170baecc
commit f3c4a52e36
2 changed files with 11 additions and 5 deletions

View File

@@ -253,6 +253,8 @@ hero hit by something that causes inventory items to be destroyed with loss of
the unholy water was wielded; the fix for that wasn't general enough]
add MM_ASLEEP makemon() flag and honor it when creating group for fill_zoo
at start of session (new game or restore), HILITE_STATUS for gold was ignored
if player creates any menu colors via 'O' while menucolors is off, issue a
reminder that it needs to be on in order for those to become effective
Fixes to Post-3.6.1 Problems that Were Exposed Via git Repository

View File

@@ -1,4 +1,4 @@
/* NetHack 3.6 options.c $NHDT-Date: 1543972192 2018/12/05 01:09:52 $ $NHDT-Branch: NetHack-3.6.2-beta01 $:$NHDT-Revision: 1.335 $ */
/* NetHack 3.6 options.c $NHDT-Date: 1544174413 2018/12/07 09:20:13 $ $NHDT-Branch: NetHack-3.6.2-beta01 $:$NHDT-Revision: 1.339 $ */
/* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */
/*-Copyright (c) Michael Allison, 2008. */
/* NetHack may be freely redistributed. See license for details. */
@@ -4283,7 +4283,7 @@ static struct other_opts {
int NDECL((*othr_count_func));
} othropt[] = {
{ "autopickup exceptions", SET_IN_GAME, OPT_OTHER_APEXC, count_apes },
{ "menucolors", SET_IN_GAME, OPT_OTHER_MENUCOLOR, count_menucolors },
{ "menu colors", SET_IN_GAME, OPT_OTHER_MENUCOLOR, count_menucolors },
{ "message types", SET_IN_GAME, OPT_OTHER_MSGTYPE, msgtype_count },
#ifdef STATUS_HILITES
{ "status hilite rules", SET_IN_GAME, OPT_OTHER_STATHILITE,
@@ -4457,7 +4457,7 @@ doset() /* changing options via menu by Per Liboriussen */
}
#endif
} else if (opt_indx == OPT_OTHER_MENUCOLOR) {
(void) special_handling("menucolors", setinitial,
(void) special_handling("menu_colors", setinitial,
fromfile);
} else if (opt_indx == OPT_OTHER_MSGTYPE) {
(void) special_handling("msgtype", setinitial, fromfile);
@@ -5036,7 +5036,7 @@ boolean setinitial, setfromfile;
if (pick_cnt >= 0)
goto msgtypes_again;
}
} else if (!strcmp("menucolors", optname)) {
} else if (!strcmp("menu_colors", optname)) {
int opt_idx, nmc, mcclr, mcattr;
char mcbuf[BUFSZ] = DUMMY;
@@ -5044,11 +5044,15 @@ boolean setinitial, setfromfile;
nmc = count_menucolors();
opt_idx = handle_add_list_remove("menucolor", nmc);
if (opt_idx == 3) { /* done */
menucolors_done:
if (nmc > 0 && !iflags.use_menu_color)
pline(
"To have menu colors become active, toggle 'menucolors' option to True.");
return TRUE;
} else if (opt_idx == 0) { /* add new */
getlin("What new menucolor pattern?", mcbuf);
if (*mcbuf == '\033')
return TRUE;
goto menucolors_done;
if (*mcbuf
&& test_regex_pattern(mcbuf, (const char *)0)
&& (mcclr = query_color((char *) 0)) != -1