Merge branch 'NetHack-3.6.2-beta01' of https://rodney.nethack.org:20040/git/NHsource into NetHack-3.6.2-beta01
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@@ -236,6 +236,8 @@ to emphasize that it's not a light source, change description of wielded Sting
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from "(glowing)" to nothing (not warm enough to feel) when blind
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glowing Sting quivers if hero becomes blind and quivering Sting glows if
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blindness ends; it worked for timed blindness but not for blindfold
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weapon (wielded pie, egg, potion, boomerang) might be destroyed when hitting a
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long worm, then freed memory was accessed to decide whether to cut it
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Fixes to Post-3.6.1 Problems that Were Exposed Via git Repository
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@@ -1,4 +1,4 @@
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/* NetHack 3.6 extern.h $NHDT-Date: 1543745352 2018/12/02 10:09:12 $ $NHDT-Branch: NetHack-3.6.2-beta01 $:$NHDT-Revision: 1.664 $ */
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/* NetHack 3.6 extern.h $NHDT-Date: 1543892214 2018/12/04 02:56:54 $ $NHDT-Branch: NetHack-3.6.2-beta01 $:$NHDT-Revision: 1.665 $ */
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/* Copyright (c) Steve Creps, 1988. */
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/* NetHack may be freely redistributed. See license for details. */
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@@ -2834,7 +2834,7 @@ E void FDECL(worm_move, (struct monst *));
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E void FDECL(worm_nomove, (struct monst *));
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E void FDECL(wormgone, (struct monst *));
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E void FDECL(wormhitu, (struct monst *));
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E void FDECL(cutworm, (struct monst *, XCHAR_P, XCHAR_P, struct obj *));
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E void FDECL(cutworm, (struct monst *, XCHAR_P, XCHAR_P, BOOLEAN_P));
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E void FDECL(see_wsegs, (struct monst *));
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E void FDECL(detect_wsegs, (struct monst *, BOOLEAN_P));
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E void FDECL(save_worm, (int, int));
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@@ -1,4 +1,4 @@
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/* NetHack 3.6 dothrow.c $NHDT-Date: 1525012611 2018/04/29 14:36:51 $ $NHDT-Branch: master $:$NHDT-Revision: 1.137 $ */
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/* NetHack 3.6 dothrow.c $NHDT-Date: 1543892215 2018/12/04 02:56:55 $ $NHDT-Branch: NetHack-3.6.2-beta01 $:$NHDT-Revision: 1.152 $ */
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/* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */
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/*-Copyright (c) Robert Patrick Rankin, 2013. */
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/* NetHack may be freely redistributed. See license for details. */
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@@ -1652,13 +1652,16 @@ register struct obj *obj; /* thrownobj or kickedobj or uwep */
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}
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if (tmp >= dieroll) {
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boolean wasthrown = (thrownobj != 0);
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boolean wasthrown = (thrownobj != 0),
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/* remember weapon attribute; hmon() might destroy obj */
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chopper = is_axe(obj);
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/* attack hits mon */
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if (hmode == HMON_APPLIED)
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u.uconduct.weaphit++;
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if (hmon(mon, obj, hmode, dieroll)) { /* mon still alive */
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cutworm(mon, bhitpos.x, bhitpos.y, obj);
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if (mon->wormno)
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cutworm(mon, bhitpos.x, bhitpos.y, chopper);
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}
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exercise(A_DEX, TRUE);
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/* if hero was swallowed and projectile killed the engulfer,
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@@ -1668,8 +1671,9 @@ register struct obj *obj; /* thrownobj or kickedobj or uwep */
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if (wasthrown && !thrownobj)
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return 1;
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/* projectiles other than magic stones
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sometimes disappear when thrown */
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/* projectiles other than magic stones sometimes disappear
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when thrown; projectiles aren't among the types of weapon
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that hmon() might have destroyed so obj is intact */
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if (objects[otyp].oc_skill < P_NONE
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&& objects[otyp].oc_skill > -P_BOOMERANG
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&& !objects[otyp].oc_magic) {
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@@ -1,4 +1,4 @@
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/* NetHack 3.6 uhitm.c $NHDT-Date: 1542765366 2018/11/21 01:56:06 $ $NHDT-Branch: NetHack-3.6.2-beta01 $:$NHDT-Revision: 1.185 $ */
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/* NetHack 3.6 uhitm.c $NHDT-Date: 1543892215 2018/12/04 02:56:55 $ $NHDT-Branch: NetHack-3.6.2-beta01 $:$NHDT-Revision: 1.195 $ */
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/* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */
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/*-Copyright (c) Robert Patrick Rankin, 2012. */
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/* NetHack may be freely redistributed. See license for details. */
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@@ -449,7 +449,9 @@ int rollneeded, armorpenalty; /* for monks */
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struct attack *uattk;
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int dieroll;
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{
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register boolean malive = TRUE;
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boolean malive = TRUE,
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/* hmon() might destroy weapon; remember aspect for cutworm */
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slice_or_chop = (weapon && (is_blade(weapon) || is_axe(weapon)));
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if (override_confirmation) {
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/* this may need to be generalized if weapons other than
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@@ -490,7 +492,7 @@ int dieroll;
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u.uconduct.weaphit = oldweaphit;
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}
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if (mon->wormno && *mhit)
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cutworm(mon, x, y, weapon);
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cutworm(mon, x, y, slice_or_chop);
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}
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}
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return malive;
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16
src/worm.c
16
src/worm.c
@@ -1,4 +1,4 @@
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/* NetHack 3.6 worm.c $NHDT-Date: 1456528599 2016/02/26 23:16:39 $ $NHDT-Branch: NetHack-3.6.0 $:$NHDT-Revision: 1.20 $ */
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/* NetHack 3.6 worm.c $NHDT-Date: 1543892216 2018/12/04 02:56:56 $ $NHDT-Branch: NetHack-3.6.2-beta01 $:$NHDT-Revision: 1.28 $ */
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/* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */
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/*-Copyright (c) Robert Patrick Rankin, 2009. */
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/* NetHack may be freely redistributed. See license for details. */
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@@ -314,10 +314,10 @@ register struct monst *worm;
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* that both halves will survive.
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*/
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void
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cutworm(worm, x, y, weap)
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cutworm(worm, x, y, cuttier)
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struct monst *worm;
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xchar x, y;
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struct obj *weap;
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boolean cuttier; /* hit is by wielded blade or axe or by thrown axe */
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{
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register struct wseg *curr, *new_tail;
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register struct monst *new_worm;
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@@ -330,12 +330,10 @@ struct obj *weap;
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if (x == worm->mx && y == worm->my)
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return; /* hit on head */
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/* cutting goes best with a bladed weapon */
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cut_chance = rnd(20); /* Normally 1-16 does not cut */
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/* Normally 17-20 does */
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if (weap && is_blade(weap)) /* With a blade 1- 6 does not cut */
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cut_chance += 10; /* 7-20 does */
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/* cutting goes best with a cuttier weapon */
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cut_chance = rnd(20); /* Normally 1-16 does not cut, 17-20 does, */
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if (cuttier)
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cut_chance += 10; /* with a blade 1- 6 does not cut, 7-20 does. */
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if (cut_chance < 17)
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return; /* not good enough */
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