Iron bars, water and lava are not interesting for travel
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@@ -239,10 +239,13 @@ int x,y, gloc;
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|| !(glyph_is_cmap(glyph)
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&& (is_cmap_wall(glyph_to_cmap(glyph))
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|| glyph_to_cmap(glyph) == S_tree
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|| glyph_to_cmap(glyph) == S_bars
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|| glyph_to_cmap(glyph) == S_ice
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|| glyph_to_cmap(glyph) == S_air
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|| glyph_to_cmap(glyph) == S_cloud
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|| (glyph_to_cmap(glyph) == S_water && Is_waterlevel(&u.uz))
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|| glyph_to_cmap(glyph) == S_lava
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|| glyph_to_cmap(glyph) == S_water
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|| glyph_to_cmap(glyph) == S_pool
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|| glyph_to_cmap(glyph) == S_ndoor
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|| glyph_to_cmap(glyph) == S_room
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|| glyph_to_cmap(glyph) == S_darkroom
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