scroll learning follow-up (trunk only)
This commit is contained in:
12
src/read.c
12
src/read.c
@@ -36,6 +36,7 @@ short scrolltyp;
|
||||
{
|
||||
if (!objects[scrolltyp].oc_name_known) {
|
||||
makeknown(scrolltyp);
|
||||
more_experienced(0, 10);
|
||||
return TRUE;
|
||||
} else
|
||||
return FALSE;
|
||||
@@ -45,8 +46,8 @@ STATIC_OVL void
|
||||
learnscroll(sobj)
|
||||
struct obj *sobj;
|
||||
{
|
||||
if ((sobj->oclass != SPBOOK_CLASS) && learnscrolltyp(sobj->otyp))
|
||||
more_experienced(0, 10);
|
||||
if (sobj->oclass != SPBOOK_CLASS)
|
||||
(void) learnscrolltyp(sobj->otyp);
|
||||
}
|
||||
|
||||
int
|
||||
@@ -1155,8 +1156,8 @@ struct obj *sobj; /* scroll, or fake spellbook object for scroll-like spell */
|
||||
/* force feedback now if invent became
|
||||
empty after using up this scroll */
|
||||
pline("This is an identify scroll.");
|
||||
if (!already_known && learnscrolltyp(SCR_IDENTIFY))
|
||||
more_experienced(0, 10);
|
||||
if (!already_known)
|
||||
(void) learnscrolltyp(SCR_IDENTIFY);
|
||||
/*FALLTHRU*/
|
||||
case SPE_IDENTIFY:
|
||||
cval = 1;
|
||||
@@ -1255,7 +1256,8 @@ struct obj *sobj; /* scroll, or fake spellbook object for scroll-like spell */
|
||||
cval = bcsign(sobj);
|
||||
useup(sobj);
|
||||
sobj = 0; /* it's gone */
|
||||
if (!already_known) learnscrolltyp(SCR_FIRE);
|
||||
if (!already_known)
|
||||
(void) learnscrolltyp(SCR_FIRE);
|
||||
if(confused) {
|
||||
if(Fire_resistance) {
|
||||
shieldeff(u.ux, u.uy);
|
||||
|
||||
Reference in New Issue
Block a user