nhmall
03ef9da591
Merge branch 'macosx-curses-fall2018' into NetHack-3.6.2-beta01
2018-11-20 21:01:48 -05:00
nhmall
f295b00ad1
fixes updates for curses and Xcode
2018-11-20 21:00:03 -05:00
PatR
50cb52ab31
sentence spacing
...
Use two spaces between sentences. This only fixes the instances of
one-space that were fairly easy to find.
2018-11-20 17:56:16 -08:00
nhmall
b4be8852a4
suppress compiler warning differently
2018-11-20 20:30:44 -05:00
Bart House
36be0c0f0c
Merge branch 'macosx-curses-fall2018' of https://rodney.nethack.org:20040/git/NHsource into macosx-curses-fall2018
2018-11-20 16:11:42 -08:00
Bart House
d10a18ff00
Switching back to tty on picked by default for XCode biuld.
2018-11-20 16:11:22 -08:00
nhmall
4228cf534e
follow-up bits
2018-11-20 19:09:05 -05:00
nhmall
1980acb757
Merge branch 'win-curses' into macosx-curses-fall2018
2018-11-20 18:12:41 -05:00
Bart House
b195025635
Added all header files to Xcode project.
2018-11-20 13:22:48 -08:00
PatR
d15dacc44c
fix #H7530 - corpse from corpseless monster
...
Migrating monster attempting to arrive on a level which is already
full of monsters gets killed off. It was leaving a corpse without
regard for whether it was a type of of monster which should never
leave corpses.
I'd prefer that it be put back on the migrating_mons list rather
than be killed off, but this just suppresses impossible corpses.
2018-11-20 13:13:23 -08:00
Bart House
aa939a62b0
Adding README for building NetHack with XCode.
2018-11-20 11:16:24 -08:00
Bart House
da1e7de925
Adjusted compiler settings to reduce warnings in XCode project.
2018-11-20 10:51:03 -08:00
Bart House
2a6bd3e8ac
Addressed compiler warnings.
...
Added the initialization of several locals.
In check_fields, validate that we have a valid index (idx) before using.
2018-11-20 10:48:44 -08:00
Bart House
520b130a5c
Added initialization of locals to quite compiler warnings.
2018-11-20 10:47:12 -08:00
Bart House
d177b5e705
Addressed compiler warnings.
...
Fixed declarations of draw_classic, draw_vertical and draw_horizontal.
Moved definitions of locals before code. Added initialization of
locals. Changed comments to c-style.
2018-11-20 10:46:45 -08:00
Bart House
e66a8c4c73
Changed comments to c-style.
2018-11-20 10:45:04 -08:00
Bart House
347c45b420
Addressed compiler warnings.
...
Changed to c-style comments. Placed locals before code. Added
initialization of local value ret in curses_block.
2018-11-20 10:44:44 -08:00
Bart House
fcb28cd2e5
Addressed compiler warnings.
...
Moved local declarations before code. Changed comments to c-style.
2018-11-20 10:43:35 -08:00
Bart House
616e946393
Scoped existing code in a new block to quite compiler warnings.
2018-11-20 10:42:13 -08:00
Bart House
0b1e975b07
Addressed compiler warnings.
...
Moved locals before code. Changed comment type.
2018-11-20 10:35:25 -08:00
Bart House
be11d50d91
Added use of SCCS_Id to quite compiler warnings.
2018-11-20 10:33:36 -08:00
Bart House
c987a3dc2f
Added initialization of locals in create_room() to quite compiler warnings.
2018-11-20 10:30:11 -08:00
Bart House
a19b05d262
Added initialization of cc in do_look() to quite compiler warnings.
2018-11-20 10:29:05 -08:00
Bart House
d1cd20998f
Added initialization if ilet to quite compiler warnings.
2018-11-20 10:27:35 -08:00
Bart House
7f4a4188a0
Added initialization of newlevel to quite compiler warnings.
2018-11-20 10:27:09 -08:00
Bart House
8799f05904
Fix lrand48 and srand48 declarations.
2018-11-20 10:26:09 -08:00
Bart House
8c61ac476d
Fixed HACKDIR buid setting.
2018-11-20 07:32:23 -08:00
Groot
f768197074
Created mechanism to provide development team ID which is git friendly.
...
Please see XCodeConfig.xcconfig for details.
2018-11-20 01:14:18 -08:00
Bart House
9f8b419ec8
Added necessary build dependencies for xcode project.
2018-11-19 19:58:21 -08:00
Bart House
a68a8f21d4
Full build of nethack now supported in xcode.
2018-11-19 19:48:01 -08:00
Bart House
1af98716f2
Added the building of nhdat to xcode project.
2018-11-19 17:23:04 -08:00
Bart House
dd9ca9202c
Added building of nhdat to xcode project.
2018-11-19 16:54:31 -08:00
PatR
ffac5f1a65
life-saving vs sickness
...
Replace an old instance of direct manipulation of an intrinsic.
If life-saving occurs 1 turn before sickness will kill the hero,
the sickness if cured. But it was leaving delated_killer for SICK
allocated. Harmless but a bug none the less.
2018-11-19 16:24:10 -08:00
Bart House
6cf6e3c750
Added support for building Guidebook in xcode build.
2018-11-19 16:22:16 -08:00
PatR
46184c06af
\#stats - delayed_killer
...
Include memory allocated to delayed killer(s) in #stats feedback.
2018-11-19 16:22:10 -08:00
Bart House
abb59e7283
Added building dungeon to xcode project.
2018-11-19 14:51:24 -08:00
Bart House
8dc9a3d930
Merge branch 'macosx-curses-fall2018' of https://rodney.nethack.org:20040/git/NHsource into macosx-curses-fall2018
2018-11-19 14:11:59 -08:00
Bart House
9f525b3241
Added building of special and quest levels in xcode build.
2018-11-19 14:11:39 -08:00
nhmall
becfe90bfc
more .gitignore updates for XCode
2018-11-19 16:27:57 -05:00
Bart House
d1b6581c08
Added building of more resources in xcode build.
2018-11-19 13:03:06 -08:00
Pasi Kallinen
b54dda5624
More monster location sanity checks
...
Placing a monster over already existing one will now complain.
Define EXTRA_SANITY_CHECKS to check monster removal too.
2018-11-19 22:38:16 +02:00
Bart House
cbe2669e05
Removing personal data.
2018-11-19 12:17:37 -08:00
Bart House
d83ae1a4da
Adding the ignoring of xcuserdata.
2018-11-19 12:17:20 -08:00
Bart House
f47893258d
Removed personal user data.
2018-11-19 12:14:45 -08:00
Bart House
b2e65ad9cd
Adding the ignoring of xcuserdata.
2018-11-19 12:14:27 -08:00
Bart House
f221db4a94
Added NH_INC_DIR to xcode project build settings.
2018-11-19 12:13:58 -08:00
Pasi Kallinen
5acddebb3c
Init long worm even if it does not have a tail
...
Long worms with no tail parts still apparently need to have
the zero-length tail placed.
2018-11-19 22:09:18 +02:00
Pasi Kallinen
20b47b5bbd
Replace long worm on map after removing tail with wormgone
...
Calling wormgone will also remove the long worm monster from
the map, not just the worm tail. Put the monster back on map
so relmon can actually remove it properly.
2018-11-19 22:04:36 +02:00
Bart House
bf549e865f
Added project wide build settings for nethack directories.
2018-11-19 12:03:02 -08:00
Pasi Kallinen
b0428321b8
Explicitly remove long worm segments from the map
...
When a long worm was removed from the map, the segments for that worm
retained their map location info. This caused problems later on if
wormgone (or toss_wsegs) was called, because it would try to remove the
segments of that worm from the map.
2018-11-19 21:54:35 +02:00