Commit Graph
5 Commits
Author SHA1 Message Date
disperse c271f878f9 Fixed tile numbering in objects.txt 2025-04-09 19:46:05 +03:00
disperse b5768d676c Added tile for silver mace
Copied the mace tile and added more blue and white and softened the
shadows on the head of the mace.
2025-04-09 19:46:05 +03:00
disperse 67d58202ad Silver maces
Added the silver mace to be the base weapon type of Demonbane.  It is appropriate that an artifact weapon designed to slay Demons would be made of (or plated with) silver.  This helps to offset the damage reduction when Demonbane was changed from a longsword to a mace and makes it more specialized against silver-haters.
Set the probability to 2, equal to that of a silver spear.
Increased the weight of the silver mace by 120% -- equal to the weight increase from a normal spear to a silver spear. (Assuming the weapon is silver plated rather than made entirely out of silver.)
Increased the base cost to 60, a similar increase as spear to silver spear, to be an even number between silver spear and silver saber.
Monsters will prefer silver maces over regular maces.
Otherwise, identical in function to a normal mace.
2025-04-09 19:46:05 +03:00
disperse 2ce432657c fix shop automatic annotation for #overview
[PR #1243.  Cherry picked with new commit log message.  PatR]

Fixes issue where room_discovered was never called for shops
unless #overview was called while inside the shop, fixes #1241.

Issue #1241 reported by mark-mcknight-oncorps.

Triggered by commit e4026d55fb
last December:  Lazy evaluation of overview info.

Closes #1243
Closes #1241
2024-05-07 10:31:40 -07:00
disperse c955b086b2 Add missing hardware shop string 2024-05-07 11:57:46 -04:00