Commit Graph

121 Commits

Author SHA1 Message Date
nhmall
1e5a132fa1 update tested versions of Visual Studio 2025-06-19 2025-06-19 13:44:06 -04:00
nhmall
8d0b284dc6 update tested versions of Visual Studio 2025-06-04 2025-06-04 07:37:34 -04:00
nhmall
34c010579b update sys/windows/Makefile.nmake for sfctool 2025-06-02 21:20:47 -04:00
nhmall
40c1842010 update Windows Makefile.nmake 2025-06-02 10:42:21 -04:00
nhmall
66007e6783 remove duplicated code from sfctool.c, sftags.c
Link with hacklib to provide them instead
2025-06-01 15:32:55 -04:00
nhmall
9ef5e886ee consistent ATTRNORETURN prefix and NORETURN suffix 2025-05-30 22:01:20 -04:00
nhmall
c258011fbc update tested versions of Visual Studio 2025-05-28 2025-05-28 21:32:21 -04:00
nhmall
a654d08c3b save/restore changes - part 3
This is the third of a series of savefile-related changes.

    This adds early-days experimental support for a completely optional
    'sfctool' utility (savefile conversion tool), to be able to export
    a savefile's contents into a more portable format. There are likely
    to be bugs at this stage. In this initial first-attempt, the export
    format is a very simple ascii output.

    NetHack can be built entirely, without also building this tool.
    NetHack has no dependencies on the tool.

    Attempts were made to minimize duplication of existing NetHack code.
    To achieve that, unfortunately, #ifdef SFCTOOL and #ifndef SFCTOOL
    had to be sprinkled around through some of the existing NetHack
    source code, so that it could be re-used for building the utility.

    The process for building the sfctool typically recompiles the source
    files with #define SFCTOOL and a distinct object file with SF- is
    produced.

sfctool notes:

    Universal ctags is used and required to produce the sfctool utility.

    Some targets were added to the Unix and Windows Makefiles to
    facilitate the build process.

         make sfctool

    That should build a copy in util.

    Note: At present, the Unix Makefiles do not copy sfctool over to the
          NetHack playground during 'make install' or 'make update'.
          Until that gets resolved by someone, The tool will
          have to be manually copied there by the builder/admin if
          desired.
          cp util/sfctool ~/nh/install/games/lib/nethackdir/sfctool

    Also, a separate Visual Studio sfctool.sln solution was written and
    placed in sys/windows/vs. That has has only very limited testing.

    Usage:

      i)  To convert an existing savefile to an exportascii format
          that co-resides with the savefile:

          sfctool -c savefile

          That *must* be executed on the same platform / architecture /
          data model that produced the save file in the first place.

     ii)  To unconvert an existing exportascii format export file to a
          historical format savefile that can then be used by NetHack:

          sfctool -u savefile

          That must be executed on the same target platform / architecture /
          data model that was used to build the NetHack that will
          utilize the save file that results.

     A Windows example:

          sfctool -c Fred.NetHack-saved-game

          That should result in creation of Fred.NetHack-saved-game.exportascii
          from existing savefile:
              %USERPROFILE%\AppData\Local\NetHack\3.7\Fred.NetHack-saved-game

     A Unix example:

          sfctool -c 1000wizard

          That should result in creation of 1000wizard.exportascii.gz
          from existing savefile in the playground save directory:
              1000wizard.gz

  Current Mechanics:
     1. Makefile recipe, or script uses universal ctags to produce
        util/sf.tags.

     2. util/sftags is built and executed to read util/sf.tags and
        generate: include/sfproto.h and src/sfdata.c.

     3. util/sfctool is built from the following:
        generated file compiled with -DSFCTOOL:
                    src/sfdata.c       -> sfdata.o
        existing files compiled with -DSFCTOOL:
                    util/sfctool.c     -> sfctool.o
                    util/sfexpasc.c    -> sfexpasc.o
                    src/alloc.c        -> sf-alloc.o
                    src/monst.c        -> sf-monst.o
                    src/objects.c      -> sf-objects.o
                    src/sfbase.c       -> sfbase.o
                    src/sfstruct.c     -> sfstruct.o
                    src/nhlua.c        -> sf-nhlua.o
                    util/panic.c       -> panic.o
                    src/date.c         -> sf-date.o
                    src/decl.c         -> sf-decl.o
                    src/artifact.c     -> sf-artifact.o
                    src/dungeon.c      -> sf-dungeon.o
                    src/end.c          -> sf-end.o
                    src/engrave.c      -> sf-engrave.o
                    src/cfgfiles.c     -> sf-cfgfiles.o
                    src/files.c        -> sf-files.o
                    src/light.c        -> sf-light.o
                    src/mdlib.c        -> sf-mdlib.o
                    src/mkmaze.c       -> sf-mkmaze.o
                    src/mkroom.c       -> sf-mkroom.o
                    src/o_init.c       -> sf-o_init.o
                    src/region.c       -> sf-region.o
                    src/restore.c      -> sf-restore.o
                    src/rumors.c       -> sf-rumors.o
                    src/sys.c          -> sf-sys.o
                    src/timeout.c      -> sf-timeout.o
                    src/track.c        -> sf-track.o
                    src/version.c      -> sf-version.o
                    src/worm.c         -> sf-worm.o
                    src/strutil.c      -> strutil.o
2025-05-25 20:38:17 -04:00
nhmall
2cf7acc93b Windows Makefile follow-up 2025-05-25 15:37:46 -04:00
nhmall
f4a6da2e52 save/restore changes - part 2
This is the second of a series of changes related to save/restore.

    No EDITLEVEL bump has been included, because although the code
    is changed extensively by this, the content of the savefiles have
    not been changed.

    Push the use of the structlevel bwrite() and mread() function use
    out of the core and into sfstruct.c. This is groundwork for upcoming
    changes.

    In the core, replace the bwrite() and mread() calls with the
    use of type-specific savefile output (Sfo) and savefile
    input (Sfi) macros.  The macros are defined in a new header file
    savefile.h, which also contains the prototypes for the sfo_* and
    sfi_* functions that the macros ultimately expand to. The functions
    themselves are in src/sfbase.c.

    On C99, each Sfo or Sfi macro expansion refers directly to the
    corresponding  type-specific sfo_* or sfi_* function.

    If C23 or later is is use, the majority (all but 3 types) of the
    macros refer to a single _Generic output routine sfo(nhfp, dt, tag),
    and a single _Generic input routine sfi(nhfp, dt, tag), which handles
    the dispatch of the type-specific underlying functions. This was
    somewhat experimental, but turned out to be practical because the
    compiler would gripe if the type for a variable was not included in
    the _Generic when passed as an argument, so it could be fixed.

    This alters the savefile verication process by having a common set
    return values for the related functions such as uptodate(),
    check_version(), etc. The new return values return more information
    about savefile incompatibilities, beyond failure/sucess. The
    additional information will be useful for an upcoming addition.
    The expanded return values are:
     SF_UPTODATE                     (0) everything matched and looks good
     SF_OUTDATED                     (1) savefile is outdated
     SF_CRITICAL_BYTE_COUNT_MISMATCH (2) critical size count mismatch
     SF_DM_IL32LLP64_ON_ILP32LL64    (3) Windows x64 savefile on x86
     SF_DM_I32LP64_ON_ILP32LL64      (4) Unix 64 savefile on x86
     SF_DM_ILP32LL64_ON_I32LP64      (5) x86 savefile on Unix 64
     SF_DM_ILP32LL64_ON_IL32LLP64    (6) x86 savefile on Windows x64
     SF_DM_I32LP64_ON_IL32LLP64      (7) Unix 64 savefile on Windows x64
     SF_DM_IL32LLP64_ON_I32LP64      (8) Windows x64 savefile on Unix 64
     SF_DM_MISMATCH                  (9) some other mismatch
    The callers in the core have been adjusted to deal with the expanded
    return values.

    Other miscellaneous inclusions:

       - go.oracle_loc -> svo.oracle_loc.
       - add a bit (1UL << 30) to  called SFCTOOL_BIT as groundwork
         for changes to follow.
2025-05-25 15:03:13 -04:00
nhmall
0c765ce207 move some Windows code: windmain.c -> windsys.c 2025-05-22 10:04:54 -04:00
nhmall
78a4fd2fb8 split config file processing into its own src file 2025-05-21 23:58:01 -04:00
nhmall
6f1bf6ec69 update tested versions of Visual Studio 2025-05-13 2025-05-13 19:49:38 -04:00
nhmall
eeb96c4151 update tested versions of Visual Studio 2025-04-13 2025-04-13 10:22:59 -04:00
nhmall
e70b92e200 paste error in Makefile.nmake 2025-03-19 17:31:19 -04:00
nhmall
1f99638bbf ren nhconst.h -> weight.h
The speed related values were not used, except for NORMAL_SPEED,
which has been moved back to permonst.h
2025-03-19 17:14:07 -04:00
nhmall
a943c4c10b replace some weight-related magic numbers
adds a header file include/nhconst.h  (I'm open to a better name)
2025-03-19 13:29:58 -04:00
nhmall
9b0724f8f2 update tested versions of Visual Studio 2025-03-13 2025-03-13 12:57:55 -04:00
SHIRAKATA Kentaro
83bb81c624 fix Makefile.nmake when USE_DLB=N 2025-03-01 00:12:03 +09:00
nhmall
f8773f65db update tested versions of Visual Studio 2025-02-11 2025-02-11 19:50:08 -05:00
nhmall
8de3aa564f update tested versions of Visual Studio 2025-01-19 2025-01-19 22:02:43 -05:00
nhmall
f12d755ba2 Makefile.nmake updates
Be more consistent in the use of path separators.

Add a second version of Makefile variables that contain paths,
one with a trailing separator, and one without (prefixed with R_
for use in Makefile rules).

Also, in dat/luahelper,

Updates due to correspond to the Makefile.nmake changes.

Add Makefile variable AWK to use $(AWK) instead of hardcoded awk.
2024-12-22 09:43:00 -05:00
Pasi Kallinen
f7e86aa150 Add a new bigroom variant "two hexagons" 2024-12-21 12:19:26 +02:00
nhmall
cd032881ad Windows pdcurses: suppress fallthrough warnings
Avoid warning about issues in 3rd party code
2024-11-30 19:19:54 -05:00
nhmall
8f2b979f32 Windows: nmake lualib build bit 2024-11-30 17:05:23 -05:00
nhmall
0792e5fe9e expand implicit fallthrough detection to non-gcc compilers
gcc has recognized various "magic comments" for white-listing
occurrences of implicit fallthrough in switch statements for
a long time:

    The range and shape of "falls through" comments accepted are
    contingent upon the level of the warning. (The default level is =3.)

    -Wimplicit-fallthrough=0 disables the warning altogether.
    -Wimplicit-fallthrough=1 treats any kind of comment as a "falls through" comment.
    -Wimplicit-fallthrough=2 essentially accepts any comment that contains something
     that matches (case insensitively) "falls?[ \t-]*thr(ough|u)" regular expression.
    -Wimplicit-fallthrough=3 case sensitively matches a wide range of regular
     expressions, listed in the GCC manual. E.g., all of these are accepted:
        /* Falls through. */
        /* fall-thru */
        /* Else falls through. */
        /* FALLTHRU */
        /* ... falls through ... */
       etc.
    -Wimplicit-fallthrough=4 also, case sensitively matches a range of regular
     expressions but is much more strict than level =3.
    -Wimplicit-fallthrough=5 doesn't recognize any comments.

Plenty of other compilers did not recognize the gcc comment convention,
and up until now the compiler warning for detecting unintended
fallthrough had to be suppressed on other compilers. That's because the code
in NetHack has been relying on the gcc approach, and only the gcc approach.

The C23 standard introduces an attribute [[fallthrough]] for the
functionality, when implicit fallthrough warnings have been enabled.

Several popular compilers already support that, or a very similar attribute
style approach, today, even ahead of their C23 support:

       C compiler                       whitelist approach
       ---------------------------   -------------------------------------
       C23 conforming compilers         [[fallthrough]]

       clang versions supporting
       standards prior to
       C23                              __attribute__((__fallthrough__))

       Microsoft Visual Studio
       since VS 2022 17.4.
       The warning C5262 controls
       whether the implict
       fallthrough is detected and
       warned about with
       /std:clatest.                    [[fallthrough]]

This adds support to NetHack for the attribute approach by inserting a
macro FALLTHROUGH to the existing cases that require white-listing, so
other compilers can analyze things too.

The definition of the FALLTHROUGH macro is controlled in include/tradstdc.h.

The gcc comment approach has also been left in place at this time.
2024-11-30 14:16:27 -05:00
nhmall
c1c74db90c update tested versions of Visual Studio 2024-11-27 2024-11-27 09:48:35 -05:00
nhmall
7932497450 follow-up for Makefile.nmake 2024-11-16 10:45:22 -05:00
nhmall
21b495f835 Makefile.nmake build fix when no curses options
Resolves #1325
2024-11-16 10:10:10 -05:00
nhmall
0e52eac184 update tested versions of Visual Studio 2024-11-12 2024-11-12 18:00:37 -05:00
nhmall
e83e04dbb3 fix some memory leaks 2024-11-10 22:24:45 -05:00
nhmall
70a5b06c45 Makefile.nmake fix for target spotless under x64 2024-11-02 09:15:20 -04:00
nhmall
ac3031932f update tested versions of Visual Studio 2024-10-10 2024-10-10 18:14:57 -04:00
nhmall
fb70aadbb5 improve copy_bytes() maintenance
Remove the copy_bytes() function from files.c and util/recover.c
and place a single copy into hacklib.
2024-10-05 15:55:20 -04:00
nhkeni
aa542afe53 Merge branch 'NetHack-3.7' into keni-prefix 2024-09-06 15:07:19 -04:00
nhmall
78042680b8 update tested versions of Visual Studio 2024-09-01 2024-09-01 09:39:56 -04:00
nhmall
2ed95119f1 update tested versions of Visual Studio 2024-08-02 2024-08-02 13:24:20 -04:00
nhmall
a7240f8689 update tested versions of Visual Studio 2024-07-17 2024-07-17 10:02:25 -04:00
nhkeni
c8b04a67f6 git prefix for Makefile.mingw32 and Makefile.nmake (untested) 2024-06-22 13:05:57 -04:00
nhmall
a86b9e6899 update tested versions of Visual Studio 2024-06-13 2024-06-13 09:05:01 -04:00
nhmall
16ac21297a update tested versions of Visual Studio 2024-05-04 2024-06-04 07:45:23 -04:00
nhmall
26b12f83fe update tested versions of Visual Studio 2024-05-16 2024-05-16 12:27:56 -04:00
nhmall
59bd1ce687 update tested versions of Visual Studio 2024-04-19 2024-04-19 14:17:47 -04:00
nhmall
7e6dab38c5 work around a conflict with visual studio build 2024-04-15 12:45:49 -04:00
nhmall
453eacdcb6 include the manifest in NetHackW res 2024-04-15 12:09:23 -04:00
nhmall
410c1b6cbd stop support & testing of nearly 7 year old vs2017 2024-03-31 21:31:34 -04:00
nhmall
e00e423262 remove leading period from Windows template file 2024-03-31 13:53:48 -04:00
nhmall
bb2fef0f7d rework Windows build instructions 2024-03-27 16:20:06 -04:00
nhmall
ba00dc9066 sever extracolors from utf8map and ENHANCED_SYMBOLS
move the custom color data into its own field in the glyphmap
and disassociate it from the unicode/utf8 stuff.

move the glyphcache stuff during options processing and parsing
into new file glyphs.c and out of utf8map.c, and make it
general, and not part of ENHANCED_SYMBOLS.

Do the groundwork for allowing glyph color customizations to
work when any symset is loaded and not restrict it only to
the enhanced1 H_UTF8 symsets.

The customizations in effect are still affiliated with a particular
symset.

Also closes #1224, but the PR itself references a data structure
made obsolete by this commit. The curses comment from the PR was
added into the code.

The PR also made several suggestions, but only the first
one has been included in this commit (and no longer based on
the handler), that being:
"allow defining colors if other symbol handling modes are used
(possibly limited to the standard 16 colors)."

FredrIQ also wrote the following suggestions in PR#1224:

Something I was also contemplating, unrelated to implementation of this
support in curses, would be the ability for the following:

allow defining colors if other symbol handling modes are used (possibly limited to the standard 16 colors)
allow defining attributes (for example: glyph:G_pet_female_kitten:U+0066/red/underline)
allow specifying glyphs as wildcards for defining global color/attribute changes

Something I also want to see are keywords for "don't change the current defined data". If this
were to be added, you could for example do this:
OPTIONS=glyph:G_*_fox:U+0064/blue
OPTIONS=glyph:G_statue_*:basechar/gray/underline
for "make all foxes use a blue color, make all statues gray with underline" without needing
to specify the relevant character for every statue. This ("basechar", "basefg", etc)
should perhaps also be added for MENUCOLORS and statushilites, so that you can, for
example, underline all items being worn without needing to specify a bunch of
near-duplicate rules for combining BUC colors + underline worn items
as per #1064
2024-03-23 15:36:22 -04:00
nhmall
058e0cf18c update tested versions of Visual Studio 2024-03-21 2024-03-21 11:24:40 -04:00