Commit Graph

16 Commits

Author SHA1 Message Date
cohrs
31c4ccd43b R363 - can't drown breathless monsters
- if you're polymorphed into an eel, you were able to drown things like xorns
- also, fix the tombstone message when an eel drowns you, it was basing the
message on your location, not the eel's location
2002-04-01 05:33:32 +00:00
cohrs
587fe0b9e7 comment bit
- the dropx comment has been wrong for a while, time to accept that
2002-04-01 00:20:58 +00:00
jwalz
3e6e2ff7c6 Lint part 2, mostly parameters. 2002-03-10 04:05:59 +00:00
cohrs
a9835fd23c more update_inventory calls
in passive_obj and erode_armor
2002-03-09 06:55:52 +00:00
nethack.allison
233385401a more weapon shattering
The Kop Kaptain's rubber hose shatters from the force of your blow!
Rubber hoses are an individual exception that would need to be dealt
with explicitly, since the PLASTIC they're made of is floppy rather
than rigid as for other PLASTIC items.
2002-03-06 01:58:07 +00:00
cohrs
f33ab026b8 shattering corpses
- generalize which weapons can be shattered to be >= WOOD
2002-02-26 22:07:24 +00:00
cohrs
6db3117830 sling, like whip, shouldn't shatter from a blow 2002-02-25 02:57:57 +00:00
nethack.rankin
81684b1672 high-end monster tuning
Strengthen Death by making his "drains your life force"
result take away some max HPs to augment the ordinary damage
it does.  The chance for that effect is reduced from 80% to
75% though.  Weaken Famine, Pestilence, and Demogorgon by
preventing them from hitting with both of their disease or
hunger attacks on the same turn.  When their first attack
hits, the second now gets treated as a stun attack, but if
the first one misses then the second is unchanged and yields
another chance to deliver the disease or hunger effect.
2002-02-19 03:38:31 +00:00
cohrs
cad85663de purple worm digestion
Generally modify the AD_DGST damage type so that:
- players and pets get no AD_DGST nutrition from G_NOCORPSE monsters
- undead no longer convey any nutrition, to either monsters or you-as-monster
  I decided on this based on the age typically assigned to undead corpses.
- digestion conveys 50% or normal nutrition, and takes 25% the time to eat.
- all AD_DGST attacks are now subject to gas spore explosions, including player
2002-02-18 23:36:46 +00:00
cohrs
aac7f717c2 verb agreement
add and use new APIs, Tobjnam, otense and vtense, is_plural
to determine tense/form of verbs and a few pronouns as well
2002-02-09 00:30:33 +00:00
arromdee
9aa253c8ab salamanders
If salamanders are made immune to slime, then all the other places in the
code which check for fire creatures should be modified too.
2002-02-06 05:11:25 +00:00
nethack.allison
742e1e8c90 3.3.2 to 3.4.0 2002-02-04 16:11:00 +00:00
arromdee
c8c7c22a92 swallowing zombies/mummies 2002-01-21 22:54:17 +00:00
kmhugo
bb88bd1a4a Jousting
Players wielding a lance while riding will "joust" monsters
they attack.

Note that monsters don't get pushed into inaccessable tiles such
as walls, doors, iron bars, water, or lava; they stay at the edge.
Further refinements are possible for these cases.
2002-01-20 05:44:46 +00:00
cohrs
c77073be31 sync changes since last snapshot 2002-01-07 02:12:04 +00:00
jwalz
e3a66a1aad *** empty log message *** 2002-01-05 21:05:53 +00:00