Commit Graph

167 Commits

Author SHA1 Message Date
nhmall
6311985d57 don't highlight the leading space before gold field on the status line 2018-05-21 09:35:38 -04:00
PatR
fa0a136b06 tty/wintty.c w/o TEXTCOLOR
With TEXTCOLOR disabled, compiler warnings about term_start_color()
and term_end_color() not being declared were followed by link failure
because they weren't available.

This tries to simplify color handling in the tty status code without
resorting to #if TEXTCOLOR (the proper fix, but somewhat intrusive).
For the usual case where TEXTCOLOR is defined, there were instances
of
  if (color != NO_COLOR && color != CLR_MAX)
    term_start_color();
  ...
  if (color != NO_COLOR)
    term_end_color();
and also of
  if (color != NO_COLOR)
    term_start_color();
  ...
  if (color != NO_COLOR)
    term_end_color();
I've changed both types to be
  if (color != NO_COLOR && color != CLR_MAX)
    term_start_color();
  ...
  if (color != NO_COLOR && color != CLR_MAX)
    term_end_color();
so that start/end pairing will always be consistent.

Also, ((color_and_attr & 0xFF00) >> 8) might not work as intended if
using 16-bit int and color_and_attr happened to have its sign bit set.
Change to ((color_and_attr >> 8) & 0x00FF) to ensure just the desired
bits.

Also also, a couple more formatting bits.
2018-05-15 17:09:47 -07:00
nhmall
c2103b84db fix a couple of status items, gold highlighting and a boundary check
typo
gold highlighting
boundary check on tty_curs()
2018-05-15 09:03:35 -04:00
PatR
5586cca8b9 tty status
Started by removing two or three unused variables, ended up cleaning
up a lot of formatting (tabs, trailing spaces, indentation, a few
wide lines, 'if (test) return' on same line).  Marked some static
functions as static in their definitions instead of leaving it hidden
in their prototypes.  Moved a pair of short-circuit checks to skip
several initializations.
2018-05-15 04:16:40 -07:00
nhmall
80218a7855 boundary bit 2018-05-15 01:29:36 -04:00
nhmall
26654ef079 a few cut-and-paste errors 2018-05-14 22:25:25 -04:00
nhmall
2e8b69d5ff some tty per field rendering and optimization 2018-05-14 21:13:37 -04:00
nhmall
860b9c35c1 testing build with STATUS_HILITES 2018-05-13 21:24:14 -04:00
nhmall
0d23e7b44d Merge branch 'tty-status' into win-tty-status 2018-05-13 15:21:46 -04:00
nhmall
3b2f7e86e0 more status updates
- prevent an overflow
- add make_things_fit()
2018-05-13 15:19:39 -04:00
Bart House
1d31a49661 Some nttty.c clean-up. 2018-05-12 15:58:44 -07:00
nhmall
149fc5a4dd empty field suppression caught condition values unintentionally 2018-05-12 14:42:19 -04:00
nhmall
3598fcc929 more status handling updates
Suppress unneeded spaces from a couple of fields
	BL_LEVELDESC	- trailing spaces.
	BL_CAP		- it only contains a space
2018-05-12 14:10:52 -04:00
nhmall
9a87064cca some build fixes for compile issues reported 2018-05-12 06:57:34 -04:00
nhmall
ba057ef3de condition shrinkage when required 2018-05-12 02:18:42 -04:00
nhmall
a3ba46d732 remove some debug code 2018-05-12 01:10:43 -04:00
nhmall
dd04f5fcb5 more tty-status updates 2018-05-12 01:04:57 -04:00
nhmall
8c2dc7bb1c add some logging to debug 2018-05-10 18:48:02 -04:00
nhmall
4dd535cbd2 cross platform testing 2018-05-09 18:47:19 -04:00
nhmall
778c8a56ab remove a commented out code line 2018-05-09 13:25:46 -04:00
nhmall
9bca6ecb8e tty status updates
some status code cleanup

It should be ready to merge tty-status changes into NetHack-3.6.0.
2018-05-09 13:12:11 -04:00
nhmall
b524c26da5 intermediate update to wintty.c as work continues 2018-05-07 18:52:50 -04:00
nhmall
71bead4e39 do some performance optimizations on highlighting of tty status 2018-05-05 19:43:10 -04:00
Pasi Kallinen
2548d68dd3 Fix some warnings
Remove an unused variable, add missing FALLTHRUs, and use the same
FALLTHRU wording where it wasn't recognized by gcc
2018-03-30 19:42:50 +03:00
nhmall
4e086caceb ensure tty_curs() behaves the same whether DEBUG defined or not
ensure tty_curs() behaves the same whether DEBUG defined or not
when it comes to positioning the cursor.

The return statement, in the debug case only, was preventing
the cursor from being moved following a range check, so the
next output was written whereever the cursor happened to be
previously.

The messaging that detects the failed range check will get
written in the DEBUG defined case hopefully allowing resolution
to the range check failure, but now the cmov will still
be attempted just as it is in the case where DEBUG is not
defined.
2018-03-11 23:29:06 -04:00
Pasi Kallinen
59d4ac02f7 TTY: Treat carriage return as newline
Before this change, more-prompts and input text -prompts could not
be accepted with carriage return. Now, just like in menus, carriage
return is treated the same as a newline.

To test, use 'stty -icrnl'
2017-11-14 16:14:06 +02:00
PatR
67aaf4ef4c more !STATUS_HILITES - option parsing
When built without STATUS_HILITES, don't treat highlighting options as
if they were unknown.  This may need some tweaking; the feedback feels
a bit intrusive so perhaps 'statushilites' and 'hilite_status' should
just be ignored when not available.

'hitpointbar' now relies on wc2 handling instead of being conditionally
present.
2017-10-01 18:49:47 -07:00
PatR
63953bc062 !STATUS_HILITE warning fixes
Mostly declarations of static functions which don't exist (due to being
conditionally excluded).  One unused local variable.
2017-10-01 17:20:30 -07:00
Bart House
d51f74a507 Fix flashing issue that is seen with STATUS_HILITES in Windows port. 2017-10-01 14:32:43 +03:00
Pasi Kallinen
69f7a78dba Hilite Status: Improved
Allow defining multiple stops per field. Add hitpointbar.
2017-09-26 10:04:25 +03:00
Pasi Kallinen
189809a55c Rename terminate to nh_terminate so VS2015 can compile 2017-08-19 14:10:29 +03:00
Pasi Kallinen
63b0db8724 Fix Valgrind complaint of uninitialized memory 2017-01-24 20:56:15 +02:00
PatR
d606b2a8ff tty's compress_str(), core's dat/keyhelp
Rewrite 3.6.1's compress_str() to avoid peeking past the end of the
input string.  This should eliminate the reported valgrind complaint.
The problem was noticed for post-3.6.0 code introduced [by me...] last
June, but it looks like it was present in the old code too.

Also, fix the wording in the paragraph about NUL in the keyhelp text.

tty_putstr() always passes non-message window text through compress_str(),
clobbering usage of two spaces to separate sentences.  putstr()'s caller
ought to have more control over that (possibly via its hardly ever used
'attribute' arg?).
2016-12-20 12:43:35 -08:00
PatR
cb0f508f1c tty message history line-wrapping fix
Reported directly to devteam last October, for 3.4.3 on NAO,
subject "UI flaw in message history":

"Applying the stethoscope at self informs:
"Status of Xxxxxxxx (piously neutral):  Level 14  HP 138(138)  AC -15, very
"fast, invisible.--More--

This is reproducible with shorter character name "wizard" by being
"nominally neutral" or "nominally chaotic".  I had a 2 digit level
but didn't notice that my AC took up only 1 digit and ended up
using 125ish blessed potions of full healing to get 4 digits of hit
points in order to get the line to wrap between "very" and "fast".

"But the message history with Ctrl-P shows:
"Message History
"
"Status of Xxxxxxxx (piously neutral): Level 14 HP 138(138) AC -15, very
"invisible.

The key was "Message History", indicating msg_window:full or other
setting which causes ^P to bypass the top line message window and
use a general text window to deliver all history lines at once.

The original feedback splits the line by replacing the space
between "very" and "fast" with a newline, which topline handling
notices and processes as special, but then leaves in place.
msg_window:full results in tty_putstr() case NHW_TEXT, which treats
newline as an ordinary character since it doesn't expect to see
that in text.  Squeezing out three doubled spaces made room for
"very\nfast," on the top line.  process_text_window() attempted to
write it there, but putchar() wrote up through "very," on one line,
then output the newline which resulted in "fast," on the next line.
Then explicit cursor positioning set things up to put "invisible"
at the start of that line, overwriting "fast," so making it appear
to be missing.
2016-06-29 18:55:02 -07:00
PatR
6459b5d301 black&white lava
Add MG_BW_LAVA to mapglyph() instead of hijacking MG_DETECT.  Used
to display lava in inverse video if color is disabled and lava is
using the same display character as water (which is the default).
(The use_inverse option must be enabled for tty to honor it.  X11's
text mode doesn't care.  Win32 does care but probably shouldn't--it's
not a case like tty where the hardware might not support it.)

This implements both MG_DETECT and MG_BW_LAVA for X11, but only if
the program is built with TEXTCOLOR enabled.  Those should work even
when color is not supported, but I suspect that configuration is
unlikely to ever be used so didn't want to spend the time to figure
out how to do it.  (The relevant data is overloaded on the color
data, so not available when TEXTCOLOR is disabled.)

The win32 revision is untested.
2016-05-28 00:51:54 -07:00
PatR
fccd29dfd4 fix #H4343 - obscure tty bug while swallowed
When --More-- was written to leftmost column of line 2 while the
hero was swallowed, after player acknowledged it and the top line
was cleared, the cursor ended up in the wrong place.  I still
don't understand what in the world is going on here, but adding
'flush_screen(0)' after 'swallowed(1)' in docorner() makes the
problem go away.  Why is the behavior different when --More-- is
in the first column than when it's anywhere else?

After that fix, I commented the whole thing out.  The swallowed
optimization is just not significant enough to justify peeking at
core internals.

Core bit:  prior to those two changes, I tried inserting 'bot()'
into swallowed().  It moved the mis-positioned cursor from the
end of the second status line to on the map just right of the
bottom right corner of the swallowed display.  That didn't fix
anything, but I've left it in place.  bot() to update status is
needed following cls(); now it happens before redrawing the map
instead of at some point after.
2016-05-18 16:36:18 -07:00
PatR
974d478170 tty menu coloring tweak
Start coloring after the space which follows the selection indicator
instead of on that space.  The difference isn't noticeable when the
highlighting is just a color, but it is if that highlighting includes
inverse video or underline which visibly apply to spaces.  So for
a - entry A
the old code produced
a -########
and this revised code produces
a - #######
where '#" indicates characters subject to menu coloring.
2016-04-25 14:25:52 -07:00
Sean Hunt
148a7cb26f Merge remote-tracking branch 'github/tung/tty-menu-enhancements' into NetHack-3.6.0 2016-04-12 21:26:06 -04:00
Tung Nguyen
0508b981a2 Revert "Omit accel and select char from menu colors"
This reverts commit 2ff96797a8.

Since this pull request was made to the DevTeam, a commit has appeared
in the official repo's NetHack-3.6.0 branch which effectively does the
same thing: NetHack commit 98b5f58 (tty menu coloring) by PatR.
2016-03-23 19:33:42 +11:00
PatR
98b5f581bb tty menu coloring
There was a report during beta testing that menu lines which were
displayed in color showed the whole line in color, unless/until an
item was selected or unselected, in which case the '-', '+', or '#'
was rendered in monochrome.  The suggestion then was to redraw the
selection character in color, but I went the other way.  Menu
entries will render the selector letter and selection indicator in
monochrome all the time, and only the text of the menu entry will
honor menucolors.
2016-03-21 18:26:48 -07:00
Tung Nguyen
cfb0a07552 Stop > from closing TTY menus on the last page
Pages can now be freely and safely scrolled with the `<` and `>` keys.
Space still dismisses menus if it's used on the last page.
2016-03-17 19:46:07 +11:00
Tung Nguyen
2ff96797a8 Omit accel and select char from menu colors
e.g. When there's "a - whatever", color the "whatever" part and leave
the "a - " part unformatted.  This matches the behavior of menu colors
in NAO343.
2016-03-17 19:46:07 +11:00
PatR
7a5fb72787 address #H4266 - build problem with clang Modules
Report states that using OSX Xcode IDE results in use of 'clang
Modules', whatever those are, and role.c's 'filter' struct ends up
conflicting with a function declared by <curses.h> (or possibly
<ncurses.h> since one includes the other).  src/role.c does not
include <curses.h>, so this smacks of the problems caused by using
precompiled headers on pre-OSX Mac.

Instead of trying to import nethack into Xcode, I temporarily
inserted '#include <curses.h>' at the end of unixconf.h.  gcc did
complain about 'filter' in role.c (but not in invent.c, despite
-Wshadow), and then complained about termcap.c using TRUE when it
wasn't defined (after in had been #undef'd, where there's a comment
stating that it won't be used in the rest of that file), and also
complained about static function winch() in wintty.c conflicting
with external winch() in curses.

This renames 'filter' and 'winch()' to things that won't conflict.
Also, our winch() is a signal handler but had the wrong signature
for one.  And the troublesome use of TRUE was in code that was
supposed to be dealing with int rather than boolean.
2016-03-02 00:37:56 -08:00
PatR
7e86003367 tty role selection - 'random' default
Instead of just using 'random' as the default choice if the user hits
<return> when picking role, race, gender, or alignment, flag it as
pre-selected in the menu so that it can be seen to be the default.

Someday somebody is going to have to fix up the interaction between
PICK_ONE menu and pre-selected choice....
2016-01-22 18:09:05 -08:00
PatR
fa20ef382d status line update
Adding deafness to the status line spurred me on to something I've
wanted to do for a long time.  This adds 'Stone' and 'Strngl' as
new status conditions, and moves the five fatal ones: "Stone Slime
Strngl FoodPois TermIll" to the front of the status list since
information about them is more important than any of the others.
"Ill" has been renamed "TermIll"; "Df" has been renamed "Deaf";
"Lev", "Fly", and "Ride" are three additional new conditions, with
Lev and Fly being mutually exclusive.  After the fatal ones, the
order of the rest is now
<hunger> <encumbrance> Blind Deaf Stun Conf Hallu Lev Fly Ride

To handle the longer potential status line, the basic bot2() is now
smarter.  If the line is wider than the map, 'T:moves' is moved from
the middle to the end.  If the line without time is still wider than
the map, then experience (HD if polyd, Xp:M/nnnnnn is showexp is on,
or Exp:M) is moved in front of time at the end.  If the line without
experience and time is still wider than the map, dungeon level plus
gold is moved from the beginning to be in front of experience.  The
fields are just reordered, not truncated, so if the interface code
can display lines wider than the map they'll retain the extra info.
The gist is than health and associated fields (Hp, Pw, Ac) get first
priority, status conditions get second priority, then the rest.  In
the usual case where there aren't many conditions, status display is
the same as it has been in the past.

STATUS_VIA_WINDOWPORT has been updated too, and it builds for tty
and X11.  But the bot2() revision to reorder sections has not been
implemented for that.

win/win32/mswproc.c has been updated but not tested.

STATUS_VIA_WINDOWPORT without STATUS_HILITES had several compile
problems; now fixed for core and tty.  STATUS_VIA_WINDOWPORT with
STATUS_HILITES has not been tested.
2016-01-13 19:13:10 -08:00
Pasi Kallinen
a8172e1208 Fix unreferenced variable 2016-01-10 18:24:38 +02:00
Pasi Kallinen
e7d65a44cd TTY: Add compile-time option for tile data hinting
Several people have asked if 3.6.0 supports playing with tiles on
a public server. Because there's no way for the user's end to know
what that white @ is, this adds special console escape codes for
tile hinting.

The idea was originally a patch called TelnetTiles by Justin Hiltscher,
but this expanded version comes via NAO, where it's been in use for years.

This is basically an interim hack, which should go away when/if
we support actual client-server model.
2016-01-10 10:53:15 +02:00
Pasi Kallinen
befc6a65b5 TTY: Add menu_overlay option
This was a request from a blind player.  It's hard to find
the left edge of the menu when it's drawn on the map, so
clear the screen and align menus to the left edge of the screen
when this option is turned off.

Originally this was called the window edge patch.
2016-01-08 22:17:40 +02:00
PatR
e6fa0ce809 provisional fix for bz239 - '[tty] Enter key...'
'... inconsistency in character creation menus'.

During role selection, the final 'is this ok?' menu has 'yes'
preselected so accepted <return> or <enter> to answer yes.  The
pick-role, pick-race, &c menus prior to getting to that stage didn't
have a default, so using <enter> meant nothing was chosen, and choosing
nothing was treated as a request to quit.  This changes that so it's a
request for 'random' instead.

'Provisional fix' because it ought to do this by making 'random' be a
pre-selected menu entry so that the default choice is visible.  But
that takes more effort than I'm inclined to expend on this.
2016-01-06 00:07:54 -08:00
PatR
8f2a408ef3 fix #H4065 - unnecessary role select confirmation
If player specified all four facets of role:  role, race, gender, and
alignment, via command line or option settings, the tty interface still
asked the player to confirm whether the character's role/&c was ok?
Skip that confirmation when all four things have already been chosen.
2015-12-17 06:37:08 -08:00