Commit Graph

107 Commits

Author SHA1 Message Date
nethack.rankin
f0aabe8460 discovery of enchant weapon scrolls
Eliminate or at least reduce one of the idiosyncratic differences
between enchant weapon and enchant armor:  make reading enchant weapon
discover that scroll if the effect is adequately discernible, instead
of always asking the player to supply a name for it.  If your weapon
is identified and its +/- enchantment value goes up, or you're wielding
a worm tooth and it transforms into a crysknife, you learn the scroll.
However for the negative effect of a cursed one, that's only applicable
when the scroll is already known to be cursed.
2002-04-18 02:26:09 +00:00
kmhugo
38e91a320d Twoweapon update
Make two-weapon combat dependant on the hero's current form.
Adds the macro could_twoweap() and performs some housekeeping
in monst.c.
2002-02-13 17:31:07 +00:00
cohrs
aac7f717c2 verb agreement
add and use new APIs, Tobjnam, otense and vtense, is_plural
to determine tense/form of verbs and a few pronouns as well
2002-02-09 00:30:33 +00:00
nethack.allison
742e1e8c90 3.3.2 to 3.4.0 2002-02-04 16:11:00 +00:00
kmhugo
9a9cf8fca8 Knights start with a lance
Make Knights start with a lance.
Eliminate "bashing" message if jousting.
Remove obsolete code from u_init.c.
2002-02-02 05:38:51 +00:00
cohrs
631df10a34 setuwep, et al, cleanup 2002-01-10 06:52:05 +00:00
jwalz
45614118f2 *** empty log message *** 2002-01-05 21:05:53 +00:00