Commit Graph

312 Commits

Author SHA1 Message Date
nhmall
d1fda1773a fix a warning on Linux for X11 if -std=c99 2023-02-17 16:56:27 -05:00
PatR
a07098b206 X11_hangup()
I was looking at backporting an X11 build fix to 3.6 and decided
that the hangup handling wasn't correct if SAFERHANGUP is defined
(which it is by default).  It didn't attempt to perform a hangup
save.  Also, the handler might return when the X code calling it
expected it to not do so.

I don't know how to force a hangup within X11 so haven't tested
this properly.  It works fine when there's no hangup.  :-/
2023-02-10 15:19:13 -08:00
nhmall
3214335bb5 undefine X11_BUILD after hack.h or config.h
So as not to complicate any onefile efforts by leaving it defined.
2023-02-01 14:04:20 -05:00
nhmall
d4a111083a avoid some issues with c++ and X11 2023-02-01 10:41:04 -05:00
PatR
7c72c1f141 identifying via menu
From the newsgroup:  identifying by menu pops up multiple menus in
succession if the player picks fewer invent entries than are being
granted, but the second and subsequent ones could cover up the
message window and hide the feedback from prior ones.

If multiple popup menus are needed when identifying, issue --More--
before each menu after the first.  The code seemed to be trying to
do this already, but it should have used wait_synch() rather than
mark_synch(), or perhaps used display_nhwindow(WIN_MESSAGE, TRUE)
instead of either one of those.  For curses, both mark_synch() and
wait_synch() were no-ops.  Now they do something.  X11's behavior
wasn't right either; it seemed to be lagging one message behind
(something I had noticed recently and then forgotten about; I still
don't remember the context then so don't know whether this fixes
that earlier situation).
2023-01-09 23:34:32 -08:00
nhmall
32a030c8c6 introduce X11 support for coloring map frame 2023-01-01 20:04:27 -05:00
nhmall
02a48aa8cf split g into multiple structures
The consolidation of global variables from scattered source
files into decl.c and declared in decl.h was begun in 3.7.0.
Their placement in common files was done for centralized
initialization and potential re-initialization during a
"play again" scenario.

It wasn't really necessary for all of them to be housed in a
single huge structure to meet the "play again" requirement,
and the single huge structure has been a little unwieldy when
it comes to maintenance.

Following this commit, instead of one single extremely large structure
named 'g' to house all of the relocated global variables, they
are distributed into several ga through gz.

To make things easy for the developer, each variable is placed
into the struct corresponding to the starting letter of the variable.
That way, no lookup is required in order to know which struct houses
a particular variable, it is a simple match to the starting letter
for all the centralized global variables.

A global variable named 'amulets', would be found in ga.
    ga.amulets
     ^ ^
A global varable named 'move', would be found in gm.
    gm.moves
     ^ ^
A global variable named 'val_for_n_or_more' would be found in gv.
    gv.val_for_n_or_more
     ^ ^
A global variable named 'youmonst' would be found in gy.
    gy.youmonst
     ^ ^
2022-11-29 21:53:21 -05:00
PatR
d957d70d15 reset X11's "interface has been initialized" flag
Reset 'x_inited' after the various widgets have been released
during shutdown.

This might prevent the second panic ('X11_mark_synch()' during
emergency save) in the double panic reported in a later comment of
github issue #569.  It definitely doesn't address whatever caused
the first panic, nor the poor handling of missing fonts that was
apparently responsible for #569's initial report.
2022-11-13 13:12:19 -08:00
PatR
7caa6ab8c7 winX.c
Mostly reformatting, but also initialize all output arguments in
get_window_frame_extents() in case it makes an early return.
2022-11-13 12:43:34 -08:00
nhmall
993a82858b Merge branch 'old-software-compatibility' of https://github.com/chasonr/NetHack into NetHack-3.7 2022-11-05 19:30:20 -04:00
Ray Chason
0322ea9341 Some cleanup for non-ENHANCED_SYMBOLS build 2022-11-05 18:34:44 -04:00
Ray Chason
69d76ed4b6 Free the font structure when done
Also, adjust some comments about not supporting supplementary
characters.
2022-11-05 18:24:02 -04:00
Ray Chason
6754b85294 Set registry ISO10646 at run time
We don't know at compile time whether the X server even supports
Unicode. So take the configured map font, change the registry to
ISO10646 and try the resulting font string. Keep the configured
font if that doesn't work.
2022-11-05 11:56:21 -04:00
Ray Chason
0c7d42c739 Add Unicode, IBMgraphics and DECgraphics to X11 2022-11-05 00:40:04 -04:00
Ray Chason
940c37f13e Add Xlib.h
Gets us running on XFree86 3.3.5
2022-11-03 22:13:52 -04:00
Ray Chason
de32aa74c7 Use "magenta" for bright magenta
Older X servers don't understand "Fuchsia," and NetHack throws
impossibles as a result. The current Xorg defines "magenta" as the
same color as "Fuchsia," namely #FF00FF, and older X servers
understand "magenta."

The resulting X11 NetHack is known to work with XFree86 4.2.0.
The minimum version remains undetermined.
2022-11-03 19:35:41 -04:00
nhmall
99a93fe50b some C99 changes
Instead of using index() macro defined to strchr, use C99 strchr.
Instead of using rindex() macro defined to strrchr, use C99 strrchr.

If you want to try building on a platform that doesn't offer those
two functions, these are available:
    define NOT_C99       /* to make some non-C99 code available */
    define NEED_INDEX    /* to define a macro for index()  */
    define NEED_RINDX    /* to define a macro for rindex() */
2022-10-29 10:54:25 -04:00
nhmall
88f6df2d8b some tabs to spaces
cd src
    grep -P -n '\t' *.c | grep -v "1:"
    cd ../include
    grep -P -n '\t' *.h | grep -v "1:"
    cd ..

side note: win/Qt/*.cpp are full of tabs
2022-10-26 14:21:23 -04:00
PatR
eeb208b3a9 X11 getlin()'s prompt
Reissuing getlin() with a different prompt wasn't reliably resizing the
X11 prompt widget.  After a lot of hacking away at win/X11/dialogs.c I
eventually tried setting the response portion of the widget first and
got much better results, enough to throw away the tentative changes to
dialogs.c.

There's still a lot of room from improvement but I think it would need
to replace the ghostview prompting instead of trying to massage that.
2022-10-25 02:55:49 -07:00
Michael Meyer
44dcf95e04 Fix: X11 extcmd menu heap buffer overflow
Instead of allocating space for ((n + 1) * size) (to make room for all
entries plus terminator), it allocated space for (n * size + 1).
init_extended_commands_popup would therefore write past the end of the
memory allocated for command_list and command_indx when trying to store
their respective terminator entries.  This meant the X11 windowport
would crash when accessing the extended command menu, if NetHack had
been compiled with -fsanitize=address.

I also did some minor cleanup/refactoring to eliminate variables and
lines that were made redundant or useless by 9d64d13, which changed the
way the function worked and removed the need for things like tracking
indices in the source and destination arrays with separate variables.
2022-09-30 08:16:19 -07:00
PatR
f4210542f0 enc_stat[], hu_stat[]
The definition of enc_stat[] got changed by a pull request nearly a
year ago ('const char *enc_stat[]' -> 'const char *const enc_stat[]')
but the separate declarations for it weren't changed to match.

Make the same change for hu_stat[].  Not sure why the pull request
didn't include it since the old declaration and the usage are same.

The curses one is in code that isn't used.
2022-09-10 19:30:36 -07:00
nhmall
c548fff9e4 some spelling corrections
The pull request included some changes that were neither accidental nor
unintentional, so only a subset of the changes from pull request #869
submitted by klorpa were manually applied.

behaviour  -> behavior
speach     -> speech
knowlege   -> knowledge
incrments  -> increments
stethscope -> stethoscope
staiway    -> stairway
arifact    -> artifact
extracing  -> extracting

The uses of "iff" were left alone.

Close #869
2022-09-08 10:54:11 -04:00
nhmall
c0d636fe32 a couple of warnings
invent.c: In function 'getobj':
invent.c:1579:29: warning: 'cnt' may be used uninitialized [-Wmaybe-uninitialized]
 1579 |                 if (cnt < 1 || otmp->quan <= cnt)
      |                     ~~~~~~~~^~~~~~~~~~~~~~~~~~~~
invent.c:1529:10: note: 'cnt' was declared here
 1529 |     long cnt;
      |          ^~~

../win/X11/winstat.c: In function 'update_fancy_status_field':
../win/X11/winstat.c:1920:28: warning: declaration of 'active' shadows a global declaration [-Wshadow]
 1920 |             static boolean active = FALSE;
      |                            ^~~~~~
In file included from ../include/hack.h:196,
                 from ../win/X11/winstat.c:36:
../include/wintype.h:180:5: note: shadowed declaration is here
  180 |     active           = 0x001,
      |     ^~~~~~
2022-08-13 09:09:10 -04:00
Pasi Kallinen
fd9745f9c6 Command repeating by using cmd queues
This replaces the old pushq/saveq arrays (which were used to save
the keys pressed by the user for repeating a previous command)
with a new command queue.  This means there's no hard-coded limit
to the saved keys, and it can repeat extended commands which are
not bound to any key.
2022-08-09 11:54:45 +03:00
nhmall
c84e0ba6e1 rework TTY_PERM_INVENT; update window port interface
Change the inner workings of the experimental TTY_PERM_INVENT.

Switch to delivering the content to tty for the experimental perm_invent
via the existing window port interface (start_menu(), add_menu(), end_menu).

This also adds a new window port interface call ctrl_nhwindow() for
delivering information to the window port, and/or obtaining specific
information from the window port. The information and requests can
be extended as required. To be documented later once the changes settle
down.

Due to the intrusive nature of these changes and the possibility of
some bugs in the new code, I'm going to leave TTY_PERM_INVENT commented
out in the repository for a day or two.  Anyone wishing to test it out
can do so by uncommenting TTY_PERM_INVENT in config.h.
2022-07-03 00:35:32 -04:00
nhmall
3004cf2d34 be more consistent with coordinates 2022-07-02 09:10:03 -04:00
nhmall
30b557f7d5 change xchar to other typedefs
One of the drivers of this change was that screen coordinates require a
type that can hold values greater than 127. Parameters to the window
port routines require a large type in order to be able to have values
a fair bit larger than COLNO and ROWNO passed to them, particularly for
their use to the right of the map window.

This splits the uses of xchar into 3 different situations, and adjusts
their type and size:

                        xchar
                          |
               -----------------------
               |          |          |
            coordxy     xint16     xint8

coordxy: Actual x or y coordinates for various things (moved to 16-bits).

xint16:  Same data size as coordxy, but for non-coordinate use (16-bits).

xint8:   There are only a few use cases initially, where it was very
         plain to see that the variable could remain as 8-bits, rather
         than be bumped to 16-bits.  There are probably more such cases
         that could be changed after additional review.

Note: This first changed all xchar variables to coordxy. Some were
reviewed and got changed to xint16 or xint8 when it became apparent that
their usage was not for coordinates.

This increments EDITLEVEL in patchlevel.h
2022-06-30 23:48:18 -04:00
nhmall
f228fefabd updated window_procs
Add a non-string identifier to window_procs for use in runtime
identification of the current window port being used.

Use a macro WPID to add the identification at the top of the
various existing window_procs declarations. It expands to the
existing text string, as well as the newly added field wp_id
with a wp_ identifier.

For example, WPID(tty) expands to: "tty", wp_tty

The generated wp_tty must be present in the wp_ids enum at
the top of include/winprocs.h.

The WINDOWPORT(x) macro has been updated to expand to a simple
value comparison (port.wp_id == wp_x), instead of a
string comparison.
2022-06-29 23:21:19 -04:00
nhmall
2770223d10 interface groundwork for core-side color decisions
(user-side decisions really, but as it stands right now
user-side decisions/options are made and processed by the core)

add a parameter to add_menu so color can be passed
2022-06-25 13:21:51 -04:00
nhmall
736e9f14f8 groundwork for an interface change
Add a new window-port interface function
     perminvent_info *
     update_invent_slot(winid window, int slot, perminvent_info *);

That should be nice and flexible and allow exchanges of useful
information between the core and the window port. Information
to be exchange can be easily modified in include/wintype.h as
things evolve.

Information useful to the core can be exchanged from the
window-port in struct to_core.

Information useful from the core to the window-port can be
passed in struct from_core.

I'm not going to update any docs until much later after things
are fully working and settled.

This also doesn't fix or have anything to do with existing
TTY_PERM_INVENT issues.
2022-06-23 14:01:35 -04:00
PatR
687e7c12f7 implement realloc() for MONITOR_HEAP or vice versa
Add new routine 're_alloc()' that functions as MONITOR_HEAP-aware
libc realloc().  'nhrealloc()' is the version that passes source
file and line info if built with MONITOR_HEAP enabled.  The heaplog
data might now contain '<' (freed by realloc), '>' (replacement
allocation by realloc), and '*' (resized by realloc) entries in
addition to the previous '+' (allocated) and '-' (freed) entries.
heaputil has already been updated in the NHinternal repository.

Move FITSint_() and FITSuint_() from hacklib.c to alloc.c so that
they can be accessed by miscellaneous utility programs.

Remove three or four copies of FITSint_() that were duplicated in
utility programs like dlb and tile2bmp due to those not having
access to src/hacklib.o.  They do have access to src/alloc.o (and
util/panic.o).
2022-05-30 23:19:35 -07:00
nhmall
cb0c21e91d ENHANCED_SYMBOLS
A new feature, enabled by default to maximize testing, but one which can
be disabled by commenting it out in config.h

With this, some additional information is added to the glyphmap entries
in a new optional substructure called u with these fields:
    ucolor          RGB color for use with truecolor terminals/platforms.
                    A ucolor value of zero means "not set." The actual
                    rgb value of 0 has the 0x1000000 bit set.
    u256coloridx    256 color index value for use with 256 color
                    terminals, the closest color match to ucolor.
    utf8str         Custom representation via utf-8 string (can be null).

There is a new symset included in the symbols file, called enhanced1.

Some initial code has been added to parse individual
OPTIONS=glyph:glyphid/R-G-B entries in the config file.

The glyphid can, in theory, either be an individual glyph (G_* glyphid)
for a single glyph, or it can be an existing symbol S_ value
(monster, object, or cmap symbol) to store the custom representation for
all the glyphs that match that symbol.

Examples:
   OPTIONS=glyph:G_fountain/U+03A8/0-150-255

(Your platform/terminal font needs to be able to include/display the
character, of course.)

The NetHack core code does parsing and storing the customized
entries, and adding them to the glyphmap data structure.

Any window port can utilize the additional information in the glyphinfo
that is passed to them, once code is added to do so.

Also, consolidate some symbol-related code into symbols.c, and remove it from
files.c and options.c
2022-05-07 10:25:13 -04:00
PatR
31affa0722 ^A/#repeat vs extended commands
Fix '#repeat' for tty; both it and ^A can repeat an extended command.

Fix both for curses; they can repeat an extended command instead of
just repeating the initial '#' to start getting an extended command.

X11 (tested), Qt (tested), and probably Windows GUI (not tested)
behave the same as before:  ^A (or #repeat) after an extended command
just repeats the # to run the dialog to get an extended command.

I hope this introduces fewer bugs than it fixes but I don't think I'd
bet on that....
2022-04-16 01:52:12 -07:00
Pasi Kallinen
24d3c96c1d X11: set menu entries to same length
While testing the new mouse action menus, it was quite annoying
to try and hit some shorter entries. Make all the selectable entries
the same maximum length, and with text left justified.
2022-04-10 16:09:43 +03:00
PatR
b7d9bed8c5 X11 build fix
The X11 interface wouldn't build if STATUS_HILITES was disabled.
Failure was due to post-3.6.x changes.
2022-04-06 11:18:51 -07:00
PatR
bc5231d0ea menuinvertmode on X11
Catch up with tty and curses.  Menu items flagged as skip-invert will
not be toggled On by select-all and select-page.  If menuinvertmode
is 2 they also won't be toggled Off by deselect-all and deselect-page.
2022-03-19 15:09:20 -07:00
nhkeni
f32ab9d792 tile2x11.c needs a local copy of FITSuint_ for alloc.o 2022-03-17 20:20:39 -04:00
PatR
2bef05bb77 livelog level entry events
Fix up the level descriptions used when logging an "entered new level"
event.  Most of the change is for adding an extra argument to calls
to describe_level().  The curses portion is in a big chunk of old code
suppressed by #if 0.

I didn't notice that the level entry events are classified as LL_DEBUG
until all the work was done.  This promotes the entry events for the
four Plane of <Element> levels from debug events to major ones instead.
It doesn't do that for the Astral Plane because the entered-the-Astral-
Plane achievement already produces a major event for that.  Most other
key level entry events are in a similar situation--or will become that
way once another set of achievements eventually gets added--so there
aren't any other event classification promotions.
2022-03-01 13:53:57 -08:00
PatR
0f2a1ac002 number_pad menu hack
I don't try to toggle 'number_pad' very often, but when I do I almost
always type '0' instead of 'a' for Off or '1' instead of 'b' for On
on the first attempt.  The menu shows
| a -  0 (off)
| b -  1 (on)
| c -  2 (on, MSDOS compatible)
| d -  3 (on, phone-style digit layout)
| e -  4 (on, phone-style layout, MSDOS compatible)
| f - -1 (off, 'z' to move upper-left, 'y' to zap wands)

This change makes '0' through '4' be undocumented group accelerators
for 'a' through 'e' (and '5' for 'f') in the sub-menu put up by 'O'.
tty and X11 worked as-is for '0' and required what amounts to a pair
of one-line changes to handle the other digits.

It doesn't work for curses and Qt (no idea about Windows GUI) because
they insist on treating any typed digit as the start of a count even
if one or more menu entries include that digit as a group accelerator.
(They also fail to support '0' as the group accelerator for iron-ball
class in the menu for multiple-drop.)
2022-02-10 14:18:44 -08:00
nhkeni
1647125f89 rationalize extensions in doc directory
rename text files to have .txt extension, etc
    update references to changed filenames
2022-01-29 16:28:06 -05:00
Pasi Kallinen
af6f9b4594 X11 issue is already fixed 2022-01-28 17:28:54 +02:00
PatR
993477b48f X11 topten display
Make the same change as was done for Qt three or so weeks ago:  force
the 'toptenwin' option on in X11_init_nhwdinows() so that scores (or
wizard mode "your score is ignored") are shown in a popup text window
instead of being sent to stdout.
2022-01-27 16:11:22 -08:00
PatR
ea811e7087 X11 ant extermination
The X11 tiled map was being initialized to the tile for giant ant.
Visible during the role/race/&c selection dialog and if you get the
"already a game in progress under your name; destroy it?" prompt.
2022-01-27 16:10:11 -08:00
Pasi Kallinen
61f78318a5 X11: Fix map expose area
The stop_row and stop_col were off-by-one in some cases, leaving
black lines on the map when a window on top was closed.
Simplify the calculation by always going one row/col further,
ensuring previously covered area gets redrawn for sure.
This should not affect speed or resource usage noticeably these days.
2022-01-25 11:26:47 +02:00
Pasi Kallinen
7b87f7b495 X11: Fix map display for hypothetical huge map
memsets don't work very well when xchar isn't char sized.
2022-01-23 01:14:26 +02:00
Pasi Kallinen
9d64d135b8 Curses: fix extended command input
The extended command input prompt was behaving in an unintended way:
Typing #a<enter> executed #adjust. Spaces in the entry prevented matching
any command. No error message was given when no command was matched.

Fix all of those, so it behaves more like the tty.

Clean up the tty, curses, and X11 windowport code, so they don't use
the extcmdlist array directly, but query with extcmds_match
and extcmds_getentry.
2022-01-22 14:32:53 +02:00
nhmall
30af8e0ddc more if (c) XtSetArg(...); num_args++; braces 2022-01-19 11:01:52 -05:00
PatR
415cfd808c X11 fixes
Fix the warnings issued when compiling win/X11/.  The error handler
one is presumeably due to a change in /usr/include/X11/Intrinsic.h
between different releases of X11 and is inconsequential.  The
indentation ones represented real bugs.  The X11 convention of using
'foo(); argcount++;' requires braces when preceded by 'if' or 'else'.
I don't know why the convention doesn't use comma instead of semi-colon
between the function that adds an entry to an argument list and the
accumulating count of the number of those arguments.

A few years ago I added code to zero out various argument lists prior
to their use, which shouldn't have been necessary.  The wrong argument
count being used when the 'if (whatever)' check fails could possibly
have been the reason that pre-zeroing solved mystery problems.  I don't
remember enough details to attempt to go back and retest with this fix
in place.
2022-01-09 13:27:23 -08:00
Pasi Kallinen
84af696627 Fix X11 tombstone string overflow 2022-01-04 22:28:16 +02:00
nhmall
1f6c1d0f42 expand the glyphs
The walls for the mines, gehennom, knox, and sokoban had been
changed at the "tile"-level, with no awareness of the core game,
or non-tile interfaces.
- Expand the glyphs to include a set of walls for the main level
as well as each of those mentioned above.

Altars had been adjusted at the map_glyphinfo() level to substitute
some color variations on-the-fly for unaligned, chaotic, neutral,
lawful altars, and shrines. The tile interface had no awareness of
the feature.
- Expand the glyphs to include each of the altar variations that
had been implemented in the display code for tty-only. This required
the addition of four placeholder tiles in other.txt. Someone with
artistic skill will hopefully alter the additional tiles to better
reflect their intended purpose.

Explosions had unique tiles in the tile window port, and the display
code for tty tinkered with the colors, but the game had very little
awareness of the different types of explosions.
- Expand the glyphs to include each of the explosion types: dark,
noxious, muddy, wet, magical, fiery and frosty.

Pile-markers to represent a pile had been introduced at the
display-level, without little to no awareness by the core game.
- Expand the glyphs to include piletops, including objects,
bodys, and statues.

Recently male and female variations of tiles and monsters had been
had been introduced, but the mechanics had been mostly done at the
display-level through a marker flag. The window port interface then
had to increment the tile mapped to the glyph to get the female version
of the tile.
- Expand the glyphs to include the male and female versions of the
monsters, and their corresponding pet versions, ridden, detected
versions and statues of them.

Direct references to GLYPH_BODY_OFF and GLYPH_STATUE_OFF
in object_from_map() in pager.c were getting incomplete results.
- Add macros glyph_to_body_corpsenm(glyph) and
glyph_to_statue_corpsenm(glyph) macros for obtaining the corpsenm
value after passing the glyph_is_body() or glyph_is_statue() test.

Other relevant notes:

- The tile ordering in the win/share/*.txt tile files has been altered,
other.txt in particular.

- tilemap.c has had a lot of alterations to accommodate the expanded
glyphs. Output that is useful for troubleshooting will end up in
tilemappings.lst if OBTAIN_TILEMAP is defined during build.
It lists all of the glyphs and which tile it gets mapped to, and also
lists each tile and some of the references to it by various glyphs.

- An array glyphmap[MAXGLYPH] is now used. It has an entry for each
glyph, ordered by glyph, and once reset_glyphs(glyph) has been run, it
contains the mapped symindex, default color, glyphflags, and tile
index.
If USE_TILES is defined during build, the tile.c produced from the
tilemap utility populates the tileidx field of each array element with
a glyph-to-tile mapping for the glyph. Later on, when reset_glyphmap()
is run, the other fields of each element will get populated.

- The glyph-to-tile mapping is an added field available to a window
port via the glyphinfo struct passed in the documented interface. The
old glyph2tile[] array is gone. The various active window ports that
had been using glyph2tile[] have been updated to use the new interface
mechanism. Disclaimer: There may be some bug fixing or tidying
required in the window port code.

- reset_glyphmap() is called after config file options parsing
has finished, because some config file settings can impact the results
produced by reset_glyphmap().

- Everything that passes the glyph_is_cmap(glyph) test must
return a valid cmap value from glyph_to_cmap(glyph).

- An 'extern glyph_info glyphmap[MAX_GLYPH];' is inserted into the
top of only the files which need awareness of it, not inserted into
display.h. Presently, the only files that actually need to directly
reference the glyphmap[] array are display.c, o_init.c (for shuffling
the tiles), and the generated tile.c (if USE_TILES is defined).

- Added an MG_MALE glyphflag to complement the MG_FEMALE glyphflag.

- Provide an array for wall colorizations. reset_glyphmap() will draw
the colors from this array: int array wallcolors[sokoban_walls + 1];
The indices of the wallcolors array are main_walls (0), mines_walls
(1), gehennom_walls (2), knox_walls (3), and sokoban_walls (4).
In future, a config file option for adjusting the wall colors and/or
an 'O' option menu to do the same could be added. Right now, the
initializaton of the wallcolors[] array entries in display.c leaves the
walls at CLR_GRAY, matching the defsym color.

- Most of the display-level kludges for some of the on-the-fly
interface features have been removed from map_glyphinfo() as they
aren't needed any longer. These glyph expansions adhere more closely to
the original glyph mechanics of the game.

- Because the glyphs are re-ordered and expanded, an update to
editlevel will be required upon merge of these changes.
2021-09-18 19:51:04 -04:00