Commit Graph

111 Commits

Author SHA1 Message Date
Pasi Kallinen
8e4c7f9fb5 Change some command keys
Change 'v' from #versionshort to #chronicle.
Change 'V' from #history to #versionshort.
History can still be accessed either directly with the extended command,
or via the help menu.
Versionshort now accepts the m-prefix, and then shows the longer version.
2026-03-21 17:56:37 +02:00
nhmall
a99944fb09 improve sfctool messages 2025-05-29 09:59:29 -04:00
nhmall
a654d08c3b save/restore changes - part 3
This is the third of a series of savefile-related changes.

    This adds early-days experimental support for a completely optional
    'sfctool' utility (savefile conversion tool), to be able to export
    a savefile's contents into a more portable format. There are likely
    to be bugs at this stage. In this initial first-attempt, the export
    format is a very simple ascii output.

    NetHack can be built entirely, without also building this tool.
    NetHack has no dependencies on the tool.

    Attempts were made to minimize duplication of existing NetHack code.
    To achieve that, unfortunately, #ifdef SFCTOOL and #ifndef SFCTOOL
    had to be sprinkled around through some of the existing NetHack
    source code, so that it could be re-used for building the utility.

    The process for building the sfctool typically recompiles the source
    files with #define SFCTOOL and a distinct object file with SF- is
    produced.

sfctool notes:

    Universal ctags is used and required to produce the sfctool utility.

    Some targets were added to the Unix and Windows Makefiles to
    facilitate the build process.

         make sfctool

    That should build a copy in util.

    Note: At present, the Unix Makefiles do not copy sfctool over to the
          NetHack playground during 'make install' or 'make update'.
          Until that gets resolved by someone, The tool will
          have to be manually copied there by the builder/admin if
          desired.
          cp util/sfctool ~/nh/install/games/lib/nethackdir/sfctool

    Also, a separate Visual Studio sfctool.sln solution was written and
    placed in sys/windows/vs. That has has only very limited testing.

    Usage:

      i)  To convert an existing savefile to an exportascii format
          that co-resides with the savefile:

          sfctool -c savefile

          That *must* be executed on the same platform / architecture /
          data model that produced the save file in the first place.

     ii)  To unconvert an existing exportascii format export file to a
          historical format savefile that can then be used by NetHack:

          sfctool -u savefile

          That must be executed on the same target platform / architecture /
          data model that was used to build the NetHack that will
          utilize the save file that results.

     A Windows example:

          sfctool -c Fred.NetHack-saved-game

          That should result in creation of Fred.NetHack-saved-game.exportascii
          from existing savefile:
              %USERPROFILE%\AppData\Local\NetHack\3.7\Fred.NetHack-saved-game

     A Unix example:

          sfctool -c 1000wizard

          That should result in creation of 1000wizard.exportascii.gz
          from existing savefile in the playground save directory:
              1000wizard.gz

  Current Mechanics:
     1. Makefile recipe, or script uses universal ctags to produce
        util/sf.tags.

     2. util/sftags is built and executed to read util/sf.tags and
        generate: include/sfproto.h and src/sfdata.c.

     3. util/sfctool is built from the following:
        generated file compiled with -DSFCTOOL:
                    src/sfdata.c       -> sfdata.o
        existing files compiled with -DSFCTOOL:
                    util/sfctool.c     -> sfctool.o
                    util/sfexpasc.c    -> sfexpasc.o
                    src/alloc.c        -> sf-alloc.o
                    src/monst.c        -> sf-monst.o
                    src/objects.c      -> sf-objects.o
                    src/sfbase.c       -> sfbase.o
                    src/sfstruct.c     -> sfstruct.o
                    src/nhlua.c        -> sf-nhlua.o
                    util/panic.c       -> panic.o
                    src/date.c         -> sf-date.o
                    src/decl.c         -> sf-decl.o
                    src/artifact.c     -> sf-artifact.o
                    src/dungeon.c      -> sf-dungeon.o
                    src/end.c          -> sf-end.o
                    src/engrave.c      -> sf-engrave.o
                    src/cfgfiles.c     -> sf-cfgfiles.o
                    src/files.c        -> sf-files.o
                    src/light.c        -> sf-light.o
                    src/mdlib.c        -> sf-mdlib.o
                    src/mkmaze.c       -> sf-mkmaze.o
                    src/mkroom.c       -> sf-mkroom.o
                    src/o_init.c       -> sf-o_init.o
                    src/region.c       -> sf-region.o
                    src/restore.c      -> sf-restore.o
                    src/rumors.c       -> sf-rumors.o
                    src/sys.c          -> sf-sys.o
                    src/timeout.c      -> sf-timeout.o
                    src/track.c        -> sf-track.o
                    src/version.c      -> sf-version.o
                    src/worm.c         -> sf-worm.o
                    src/strutil.c      -> strutil.o
2025-05-25 20:38:17 -04:00
nhmall
f4a6da2e52 save/restore changes - part 2
This is the second of a series of changes related to save/restore.

    No EDITLEVEL bump has been included, because although the code
    is changed extensively by this, the content of the savefiles have
    not been changed.

    Push the use of the structlevel bwrite() and mread() function use
    out of the core and into sfstruct.c. This is groundwork for upcoming
    changes.

    In the core, replace the bwrite() and mread() calls with the
    use of type-specific savefile output (Sfo) and savefile
    input (Sfi) macros.  The macros are defined in a new header file
    savefile.h, which also contains the prototypes for the sfo_* and
    sfi_* functions that the macros ultimately expand to. The functions
    themselves are in src/sfbase.c.

    On C99, each Sfo or Sfi macro expansion refers directly to the
    corresponding  type-specific sfo_* or sfi_* function.

    If C23 or later is is use, the majority (all but 3 types) of the
    macros refer to a single _Generic output routine sfo(nhfp, dt, tag),
    and a single _Generic input routine sfi(nhfp, dt, tag), which handles
    the dispatch of the type-specific underlying functions. This was
    somewhat experimental, but turned out to be practical because the
    compiler would gripe if the type for a variable was not included in
    the _Generic when passed as an argument, so it could be fixed.

    This alters the savefile verication process by having a common set
    return values for the related functions such as uptodate(),
    check_version(), etc. The new return values return more information
    about savefile incompatibilities, beyond failure/sucess. The
    additional information will be useful for an upcoming addition.
    The expanded return values are:
     SF_UPTODATE                     (0) everything matched and looks good
     SF_OUTDATED                     (1) savefile is outdated
     SF_CRITICAL_BYTE_COUNT_MISMATCH (2) critical size count mismatch
     SF_DM_IL32LLP64_ON_ILP32LL64    (3) Windows x64 savefile on x86
     SF_DM_I32LP64_ON_ILP32LL64      (4) Unix 64 savefile on x86
     SF_DM_ILP32LL64_ON_I32LP64      (5) x86 savefile on Unix 64
     SF_DM_ILP32LL64_ON_IL32LLP64    (6) x86 savefile on Windows x64
     SF_DM_I32LP64_ON_IL32LLP64      (7) Unix 64 savefile on Windows x64
     SF_DM_IL32LLP64_ON_I32LP64      (8) Windows x64 savefile on Unix 64
     SF_DM_MISMATCH                  (9) some other mismatch
    The callers in the core have been adjusted to deal with the expanded
    return values.

    Other miscellaneous inclusions:

       - go.oracle_loc -> svo.oracle_loc.
       - add a bit (1UL << 30) to  called SFCTOOL_BIT as groundwork
         for changes to follow.
2025-05-25 15:03:13 -04:00
nhmall
44af2a96a5 recover utility updates 2025-04-15 18:02:44 -04:00
nhmall
502b60d210 follow-up bit
oextra should have been included in the critical bytes
2025-04-15 15:49:36 -04:00
nhmall
a3e12550ea savefile changes - part 1
This is the first of several savefile-related changes to
follow later. This one is groundwork for those later changes.

Remove internal compression schemes (RLECOMP and ZEROCOMP)
and discard the savefile_info struct that was primarily used to
convey which internal compression schemes had been in use.

Relocate some struct definitions into appropriate header files
for use by code to come in later changes.

Remove the two struct size-related fields from version_info and
from the nmakedefs_s. Instead, include a series of bytes near the
beginning of the savefile, representing the size of each
struct or base data type that impacts the historical savefile
content. Those are referred to as the "critical bytes".
(Related note: the "you" struct required two bytes, low and high,
due to its size).

Compare those critical bytes in a savefile against the NetHack
build that is reading the savefile. This allows mismatch detection
early in the savefile-reading process, and a clean exit, rather than
proceeding to read nonsensical values from the file. Include some
feedback on what the first mismatch was when encountering
one.

For arrays stored in the savefile, use loop-logic in the core
to write/read the array elements one at a time, rather than in
a single blob. This will be required for changes to follow later.
(impacts artiexist[], artidisco[], svd.dungeons[], svl.level_info[],
svl.level.locations[][], msrooms[] field of mapseen, svb.bases[],
svb.disco[] objects[], svm.mvitals[], svs.spl_book[], svd.doors[],
go.oracle_loc[], utrack[], wgrowtime[])

This also adds data model to the long version information.

This invalidates existing save and bones files due to the changes in
the information at the start of the file.
2025-04-15 15:35:17 -04:00
PatR
bac7cd7365 analyzer lint for v*.c 2025-01-22 16:58:04 -08:00
PatR
f32e32d447 still more PR #1364
Earlier commit left out an intended line, resulting in the sanity
check being bogus because the incomplete test wasn't impossible.
2025-01-13 16:55:58 -08:00
PatR
34159d42e5 more PR #1364 2025-01-13 05:48:20 -08:00
nhkeni
aa542afe53 Merge branch 'NetHack-3.7' into keni-prefix 2024-09-06 15:07:19 -04:00
PatR
993c3b303f some reformatting (4 of 4) 2024-09-05 16:49:42 -07:00
nhkeni
a8b5e88744 add the git prefix to the long version output
Tested on MacOS, written and not tested for Linux, not attempted for Windows
2024-06-19 12:28:13 -04:00
nhkeni
9c0ed8ae63 NOSTATICFN for src/* 2024-03-14 17:41:51 -04:00
RainRat
a3658f85ac fix typos 2024-02-28 20:15:56 -08:00
PatR
41a5565403 new 'showvers' option
Add options 'showvers' (boolean) and 'versinfo' (numeric mask) to
show nethack's version on the status lines during play.  It won't be
particularly interesting to ordinary players but should be useful
when making screenshots or video to be streamed, or for someone who
switches between git branches or between nethack and variants.

I worked on this several months back but it was combined with
unfinished changes to 'hitpointbar'.  I've separated it out so that
it can be put into use.  When enabled, one or more components of
"<name> <branch> <version>" will be shown right justified after
status conditions.  At present the default is "<branch>" if that is
available and overall status isn't 'released', or "<version>" if
'released' or if branch isn't available.  That might need some
refinement.

It works as intended for tty and curses, although some abbreviation
mechanism would be useful if/when the program resorts to abbreviating
status conditions to make things narrow enough to fit.

For X11, it works ok for fancy_status:True (the default, controlled
via NetHack.ad settings) but is messed up for tty-style status.  The
text is positioned correctly but there are gaps in it, making it
appear garbled, similar to what I saw when I tried and failed to
implement statuslines:3 for X11.  [It might be due to having empty
condition widgets be 1 pixel wide instead of being totally removed
but I don't think the situation is that simple.]

For Qt, if the text needs to be truncated in order to fit, the center
portion of the string will be shown, discarding parts from the left
and right.  That ought to discard from left and retain rightmost
portion instead.

For win32|mswin|Win GUI, no attempt to support it has been included.
Things should be ok when 'showvers' is left as False (the default)
but I don't know what will happen if that gets toggled to True.  At a
minimum, the version info won't be right justified.  The information,
or at least some of it, is displayed in the game window's title bar
so there isn't any pressing need to add it to status, but toggling
the option will need to behave sensibly if it doesn't already.
2024-02-28 11:47:16 -08:00
PatR
bf8a634760 nethack --version:dump
Add the 'dump' argument to the existing '--version' command-line
option to display the magic numbers used when validating save and
bones files for compatibility.

Nothing exciting, just a line of 5 hex values.  I was going to also
list the values for however many save and bones files are specified
on the command line but it seems to need more effort than I care to
expend.  And I hadn't made up my mind whether that should be done by
nethack, recover, or some new standalone program.  [Single line of
relatively raw output is so that they could be compared more easily.]

nethack --version:bad-argument was writing a message to stdout and
then starting play--which immediately overwrites stdout.  Have it
quit instead.  Player wasn't trying to start a game and quitting is
what it does with --version:good-argument.
2024-02-13 15:58:10 -08:00
nhmall
caf436934e NONNULLxxx for several files
src/date.c
src/mdlib.c
src/timeout.c
src/u_init.c
src/vault.c
src/version.c
src/windows.c
2023-12-27 20:11:59 -05:00
nhmall
14faa682c4 improve selectsave handling for Windows
If there were outdated savefiles encountered during
startup, each individual one was getting a wait_synch
that required a <return> even though a message window
wasn't being used at that point.

Allow suppression of the individual per-file wait_synch()
calls on Windows, so that a single one can be done once
the selectsave processing is overwith.

This was a little messy because an indicator had to flow
down through validate(), uptodate(), etc.

There shouldn't be any change in how things behave on
any non-Windows platforms.
2023-09-22 15:14:53 -04:00
nhmall
02a48aa8cf split g into multiple structures
The consolidation of global variables from scattered source
files into decl.c and declared in decl.h was begun in 3.7.0.
Their placement in common files was done for centralized
initialization and potential re-initialization during a
"play again" scenario.

It wasn't really necessary for all of them to be housed in a
single huge structure to meet the "play again" requirement,
and the single huge structure has been a little unwieldy when
it comes to maintenance.

Following this commit, instead of one single extremely large structure
named 'g' to house all of the relocated global variables, they
are distributed into several ga through gz.

To make things easy for the developer, each variable is placed
into the struct corresponding to the starting letter of the variable.
That way, no lookup is required in order to know which struct houses
a particular variable, it is a simple match to the starting letter
for all the centralized global variables.

A global variable named 'amulets', would be found in ga.
    ga.amulets
     ^ ^
A global varable named 'move', would be found in gm.
    gm.moves
     ^ ^
A global variable named 'val_for_n_or_more' would be found in gv.
    gv.val_for_n_or_more
     ^ ^
A global variable named 'youmonst' would be found in gy.
    gy.youmonst
     ^ ^
2022-11-29 21:53:21 -05:00
nhmall
99a93fe50b some C99 changes
Instead of using index() macro defined to strchr, use C99 strchr.
Instead of using rindex() macro defined to strrchr, use C99 strrchr.

If you want to try building on a platform that doesn't offer those
two functions, these are available:
    define NOT_C99       /* to make some non-C99 code available */
    define NEED_INDEX    /* to define a macro for index()  */
    define NEED_RINDX    /* to define a macro for rindex() */
2022-10-29 10:54:25 -04:00
PatR
3806dae153 ignoring features when checking version compat
The nomakedefs stuff for cross-compiling support broke the code to
treat enabling or disabling some optional features as not breaking
save and bones file compatibility.  It was relying on a macro whose
definition was local to mdlib.c rather than propagated among files.
makedefs still constructs date.h with a value indicating the ignored
features but the actual compatability check doesn't use that anymore.
Toggling SCORE_ON_BOTL shouldn't have caused existing files to be
rejected but they were.
2022-06-16 11:00:53 -07:00
PatR
e7080a6183 paniclog fix
Writing lua warnings to paniclog (coming soon; tested without the
garbage collection fix in order to have test data) could crash on
the last pair.  Those are written after the 'nomakedefs' structure
had been freed so version_string was Null.

The NAO PANICLOG_FMT2 code triggered a warning about the test for
g.plname; it is array so will never be Null.
2022-06-01 00:37:52 -07:00
nhmall
a8f0e91ddf replace leading tabs in several files 2022-05-30 12:09:35 -04:00
nhmall
fe5cb1011f buf sizes in version.c
there were some 'sizeof buf' on a passed pointer variable buf.
pass the actual buffer size in a second argument.
2022-05-12 19:38:50 -04:00
PatR
0efa1d60b7 fix compatability checking for development
It is astounding that after all this time no one noticed that
incrementing EDITLEVEL wasn't doing the job it's intended to do.
Diagnosed by entrez:  since VERSION_COMPATIBILITY was defined as
3.7.0-0 and up, increasing the fourth component wasn't resulting in
old 3.7.0-x files being rejected.

This increments EDITLEVEL yet again, because my testing after
commenting out VERSION_COMPATIBILITY still wasn't rejecting older
files.  Proably because the oldest I had available already had the
verison info with the preceding EDITLEVEL so weren't actually out
of date yet.

Once I had old files be rejected, I discovered that the rejection
message was invisible (for tty on OSX).  The message line showed
spaces, matching the length of the intended message, followed by
--More--.  This fixes that too.
2022-04-29 22:37:13 -07:00
nhkeni
a64a666f78 Various type and cast bits. 2022-03-16 18:18:52 -04:00
Pasi Kallinen
d53cd28d46 Make extended commands return defined flags
Instead of returning 0 or 1, we'll now use ECMD_OK or ECMD_TURN.
These have the same meaning as the hardcoded numbers; ECMD_TURN
means the command uses a turn.

In future, could add eg. a flag denoting "user cancelled command"
or "command failed", and should clear eg. the cmdq.

Mostly this was simply replacing return values with the defines
in the extended commands, so hopefully I didn't break anything.
2021-12-30 19:16:33 +02:00
PatR
495cda17b7 some reformatting
Replace some
  (foo &&
   bar)
that had crept back into the code with
  (foo
   && bar)
to match the reformatting which took place before 3.6.0.  There are a
couple of lines ending in '||' still present but they look intentional.
isaac64.c has some trailing '|' bit operators that could/should be
moved to the start of the next line but I didn't touch that file.

While in the affected files, I tried to shorten most overly wide lines
(the right margin is supposed to at column 78 and there are quite a
few lines which are 79 characters long, but I left most of those
rather than introduce new line splits).  Also replace a handful of
tabs with spaces.  I was a little surprised not find any trailing
spaces (in the dozen or so files being updated).  I didn't look for
trailing arithmetic or '?'/':' operators which aught to be moved to
the start of the next line.
2021-12-14 07:43:40 -08:00
nhmall
39713783d1 some trailing whitespace in src, include 2021-10-16 12:12:21 -04:00
nhmall
1c869ca12f curses port 2021-08-22 21:04:19 -04:00
nhmall
9bb96322a8 compile NetHack-3.7 without makedefs-generated .h files
This evolves and hopefully eases the game-build requirements by
removing game-compile dependencies on any header files generated
by the makedefs utility, including:

date.h dependency and its inclusion is removed and comparable functionality
is produced at runtime via new file src/date.c.

pm.h dependency and its inclusion is removed and comparable functionality is
produced by moving the monster definitions from monst.c into new header
file called monsters.h and altering them slightly. The former pm.h header
file #define PM_ values are now replaced with appropriate emitted enum
entries during the compiler preprocessing.

onames.h dependency and	its inclusion is removed and comparable functionality
is produced by moving the object definitions from objects.c into new header
file called objects.h and altering them slightly. The former onames.h header
file #define values are now replaced with appropriate emitted enum entries
during the compiler preprocessing.

artilist.h has been slightly altered, and the former onames.h artifact-related
header file #define ART_ values are now replaced with appropriate emitted enum
entries during the compiler preprocessing.

makedefs can still produce date.h (makedefs -v), pm.h (makedefs -p), and
onames.h (makedefs -o) for reference purposes. They won't be used during
the compiler.

The other uses for makedefs remain. They are used to prepare external
file content that the game utilizes, not prerequisite code for the
compile:
    makedefs -d    (database)
    makedefs -r    (rumors)
    makedefs -h    (oracles)
    makedefs -s    (epitaphs, engravings, bogusmons)

date.c

Pull the code for date/time stamping from mdlib.c into date.c.
Set date.o to be dependent on source files, header files, and .o files
so that date.o is rebuilt from date.c when any of those changes, thus
ensuring an accurate date/time stamp. It also includes git sha
functionality formerly done by makedefs writing #define directives
into include/date.h. For unix it passes the git info on
the compile line for date.c (via sys/unix/hints/linux.2020, macOS.2020)

nethack --dumpenums (optional, but on by default)

Allow developer to obtain some internal enum values from NetHack
without having to resort to an external utility such as
makedefs.

Uncomment #define NODUMPENUMS in config.h to disable this.

The updates to sys/windows/Makefile.gcc have not been tested yet.
2021-08-21 07:59:18 -04:00
nhmall
f963c5aca7 switch source tree from k&r to c99 2021-01-26 21:06:16 -05:00
Dean Luick
8143d55d76 Create and use a snprintf wrapper in the core code
Use a wrapper around snprintf to consilidate all use, add
error checking, and remove gcc 9 warnings about not checking
the result.

Replace the prevous use of snprintf added to weapon.c with the
new scheme.

Update a second spot that has a gcc sprintf warning.  While
there, simplify the code.
2021-01-15 11:33:47 -06:00
Pasi Kallinen
f2218839a3 Move some function names to start of line 2020-11-29 14:10:25 +02:00
Adam Powers
dc2d757399 libnethack pr385
roll parts of pr385 into source tree

This does not take the PR as is.

Unlike the PR, this streamlines and minimizes the integration somewhat:

- use hints/include mechanism instead of creating alternative
  Makefile.dat, Makefile.src, Makefile.top, Makefile.utl in sys/lib;
  those would have been a maintenance nightmare.

- don't have alternative mkmkfile.sh and setup.sh in sys/lib.

- sys/lib/libnethackmain.c differed from sys/unix/unixmain.c by
  very little, so just place a small bit of conditional code at the
  top of sys/unix/unixmain.c instead.

- changed the conditional code bits from __EMSCRIPTEN__ to
  CROSS_TO_WASM.

- You should be able to build the wasm result by:
    cd sys/unix ; sh setup.sh hints/linux.2020 ; cd ../..
    make fetch-lua    (<-one time)
    make WANT_LIBNH all

- You should be able to build LIBNBH by:
    cd sys/unix ; sh setup.sh hints/linux.2020 ; cd ../..
    make fetch-lua    (<-one time)
    make CROSS_TO_WASM=1 all

As it is currently coded, winshim.c requires C99.
2020-10-04 14:46:32 -04:00
nhmall
945d10cfbc cross-compile update
Update the cross-compiling doc at the top.

Remove sys/msdos/Makefile1.cross, sys/msdos/Makefile2.cross, and
sys/msdos/msdos-cross-compile.sh as they are no longer required.

Remove occurrences of CROSSCOMPILE_HOST as the host-side of a
cross-compile can be determined from:
    defined(CROSSCOMPILE) && !defined(CROSSCOMPILE_TARGET)
without the additional macro.
2020-09-29 15:01:37 -04:00
nhmall
ac9ba38449 file header bump from "NetHack 3.6" to "NetHack 3.7" 2020-08-03 22:07:36 -04:00
nhmall
3cecb97da6 consolidate build status /patchlevel info settings in one place - patchlevel.h 2020-07-06 09:12:22 -04:00
nhmall
5ca2cdbd86 eliminate an odd line wrapping noticed on windows 2020-02-13 00:59:04 -05:00
nhmall
480c3eb6e0 include/lev.h is an empty header file so just get rid of it 2019-12-14 17:18:48 -05:00
nhmall
bc8c1f8f56 remove field-level savefile code 2019-12-08 07:27:01 -05:00
PatR
b7689128e7 mdlib.c tweaks
Eliminate a couple of warnings about unused static routines.
That led to a couple of other things.

I hope I got host vs target right in the mdlib.c '#if's.
2019-11-30 16:59:35 -08:00
nhmall
2a2021d5e4 use the copyright statement provided by the Lua distribution in lua.h 2019-11-30 18:43:57 -05:00
nhmall
719ca3003e remove variable left over from earlier testing 2019-11-30 17:34:10 -05:00
nhmall
7031b6b504 get lua version from lua itself 2019-11-30 17:23:14 -05:00
nhmall
004ac4bb49 insert Lua version
Instead of the hardcoded value that's in this right at the moment,
the intention is to get the Lua version information directly from
Lua itself for the insertion. For now, this will have to do.
2019-11-29 22:37:30 -05:00
nhmall
dd1d978b84 a couple of very minor follow-up bits 2019-11-29 21:19:31 -05:00
PatR
5226726c99 more lua notice from makedefs.c to mdlib.c
Add missing dependency of makedefs needing src/mdlib.c to unix
Makefile.src.
2019-11-29 17:19:37 -08:00
PatR
769799105c move lua notice to makedefs.c and dat/options
Prefix the lua notice with a one-line explanation.  One minor change:
the copyright date didn't match the one from the actual lua notice.
2019-11-29 16:05:14 -08:00