Commit Graph

517 Commits

Author SHA1 Message Date
nhmall
31cfe76b67 build with TEXTCOLOR undef'd turned up a couple of things
Also, one more has_color in obsolete sys/mac folder. Adjusted code.
2019-11-30 15:05:48 -05:00
nhmall
0843c5d922 some dead code eliminations and a couple of documentation updates 2019-11-30 13:35:14 -05:00
nhmall
42a13a1198 has_color() performance fixes
Performance profiling showed that multiple strcmpi() calls were
occurring each and every time a character was going to the map.

This update:
- honors the WC_COLOR capability
- It allows a window-port to control individual color availability should the window-port wish to do so.
- Makes checking on the individual colors for the active window-port is a straightforward table lookup at the CLR_ offset.

iflags.use_color remains a master on/off switch for use of color, regardless of the capability
compiled into the game (default TRUE).

The has_color() routine, which is now a shared routine in src/windows.c, could likely be made
into a simple macro to eliminate the function call, but this update does not go that far.

This hits a lot of port files due to the window-port interface change, mostly cookie-cutter.
2019-11-30 11:44:07 -05:00
nhmall
c8af8e23c1 slash vs backslash Makefile bit 2019-11-22 07:45:43 -05:00
nhmall
7af4797671 when decl.h changes, ensure windmain is rebuilt 2019-11-22 07:40:17 -05:00
nhmall
893fa4efa8 update nhusage output on Windows 2019-11-18 19:20:03 -05:00
nhmall
21e4595127 sysconf template for windows 2019-11-17 00:16:02 -05:00
PatR
2a07924063 rename S_player_override to S_hero_override 2019-11-16 14:31:57 -08:00
nhmall
2359a9820e prototype fix after Windows gcc complaint 2019-11-11 18:12:39 -05:00
nhmall
6dfbff9d4b --showpaths wasn't returning the paths if there was an error in a config file
Also,
Windows only: Introduces some environment variable substitution for paths
specified in a config file
2019-11-11 12:49:54 -05:00
nhmall
bc69fc65d2 Merge branch 'NetHack-3.6' into bart-test 2019-11-11 11:27:50 -05:00
nhmall
c566c01f8d add command line option --showpaths
Add
	--showpaths
early option to show where NetHack is expecting to find certain files
without starting up a game. It exits afterwards.

Windows sample (for illustration only, locations may differ for you):
    Variable playground locations:
        [hackdir   ]="C:\Users\JohnDoe\NetHack\3.6\"
        [leveldir  ]="C:\Users\JohnDoe\AppData\Local\NetHack\3.6\"
        [savedir   ]="C:\Users\JohnDoe\AppData\Local\NetHack\3.6\"
        [bonesdir  ]="C:\ProgramData\NetHack\3.6\"
        [datadir   ]="C:\personal\nhdev\363\test\binary\"
        [scoredir  ]="C:\ProgramData\NetHack\3.6\"
        [lockdir   ]="C:\ProgramData\NetHack\3.6\"
        [sysconfdir]="C:\ProgramData\NetHack\3.6\"
        [configdir ]="C:\Users\JohnDoe\NetHack\3.6\"
        [troubledir]="C:\Users\JohnDoe\NetHack\3.6\"
    Your system configuration file (in sysconfdir):
        "C:\Users\JohnDoe\NetHack\3.6\sysconf"
    Your system symbols file (in sysconfdir):
        "C:\Users\JohnDoe\NetHack\3.6\symbols"
    Your personal configuration file (in configdir):
        "C:\Users\JohnDoe\NetHack\3.6\.nethackrc"

Linux (for illustration only, locations may differ for you):
    Your system configuration file:
        "/home/johndoe/nh/install/games/lib/nethackdir/sysconf"
    Your system symbols file:
        "/home/johndoe/nh/install/games/lib/nethackdir/symbols"
    Your personal configuration file:
        "/home/johndoe/.nethackrc"
2019-11-09 10:57:25 -05:00
nhmall
e3b69ccc43 buffer size 2019-11-06 16:51:47 -05:00
nhmall
88f1d2f365 don't hardcode the version id in windmain 2019-11-06 16:44:25 -05:00
Bart House
d4ff00cd40 Updated windows directory paths to latest iteration of design. 2019-11-04 19:34:03 -08:00
Bart House
6b88a19365 Added new map_mode tiles_fit_to_screen for Windows NetHackW.exe 2019-11-03 17:59:39 -08:00
Bart House
7c5a2adfa5 Lock TROUBLEPREFIX after parsing sysconf. 2019-11-03 14:07:11 -08:00
Bart House
da85259782 Fixes to template files . 2019-11-03 14:06:49 -08:00
Bart House
f0707fee6e More tweaks to how windows deals with directory paths. 2019-11-03 13:31:17 -08:00
nhmall
9319e3577b use new Windows file names 2019-11-02 22:43:25 -04:00
nhmall
a259d03460 Windows Makefile catch-up bits 2019-11-02 22:33:34 -04:00
Bart House
11018da6b8 Renamed configuration file for windows to .nethackrc.
Also adjusted name of template files populated during windows builds.
2019-11-02 19:11:26 -07:00
Bart House
3a315a7c76 Make type Win10 and gWin10 local to win10.c module. 2019-11-02 12:10:13 -07:00
Bart House
0bbedb2933 Fix cut and paste error in output string. 2019-11-02 11:51:20 -07:00
Bart House
33149eed0e Move is_desktop_bridge() api to win10 wrapper. 2019-11-02 11:39:11 -07:00
nhmall
35fc46e3eb missing constants on mingw build fix
Errors seen during build:
o/windmain.o:windmain.c:(.rdata$.refptr.FOLDERID_ProgramData[.refptr.FOLDERID_ProgramData]+0x0): undefined reference to `FOLDERID_ProgramData'
o/windmain.o:windmain.c:(.rdata$.refptr.FOLDERID_LocalAppData[.refptr.FOLDERID_LocalAppData]+0x0): undefined reference to `FOLDERID_LocalAppData'
o/windmain.o:windmain.c:(.rdata$.refptr.FOLDERID_Profile[.refptr.FOLDERID_Profile]+0x0): undefined reference to `FOLDERID_Profile'
collect2.exe: error: ld returned 1 exit status
mingw32-make: *** [Makefile:849: ../binary/NetHack.exe] Error 1

DEFINE_KNOWN_FOLDER is using this particular definition in the mingw
header files:

rather than this one:

So, the known folder values that recent code is using such as
FOLDERID_ProgramData, FOLDERID_LocalAppData, and FOLDERID_Profile are
being declared as external constants.

That is why the error is a link error. We need to include -luuid on
the link command line because those external constants are defined
in uuid.lib.
2019-11-02 09:23:34 -04:00
nhmall
3587d8aee9 bump Windows supported version in mingw-w64 sys/winnt/Makefile.gcc
mingw-w64 sys/winnt/Makefile.gcc required a Windows version bump from
0x0501 to 0x0601 (XP level to Windows 7 level) during compile in
order for the mingw system header files to include some of the
needed support for recent Windows port changes.
2019-11-02 01:03:02 -04:00
nhmall
4b163e3d55 Revert "quiet a mingw warning"
This reverts commit e33dfed456.
2019-11-01 16:33:04 -04:00
nhmall
e33dfed456 quiet a mingw warning 2019-10-31 19:43:59 -04:00
nhmall
919765f67f Windows: link with ole32.lib and shell32.lib 2019-10-31 12:16:03 -04:00
Bart House
86473526b8 Save a copy of the symbols file to symbols.save when updating. 2019-10-30 19:17:03 -07:00
nhmall
33d00cf0e4 attempt to get mingw building correctly after recent changes
make typedef of boolean match mingw header files
link with shell32 and ole32 as Makefile.msc now had to do
kludge some stuff missing from mingw headers in sys/winnt/windmain.c
2019-10-30 18:48:28 -04:00
Bart House
43ef5ef7fa Windows Store support for NetHack 3.6. 2019-10-29 21:28:39 -07:00
nhmall
a399151d01 some symbol tweaks
A few symbol-related modifications:

- fulfill a request from a blind player to allow them to
  specify a unique/recognizable character for all pets and/or
  the player in the config file for use when using a screen
  reader (S_player_override, S_pet_override). Requires sysconf
  setting ACCESSIBILITY to be set to have an effect, although
  they can still be specified in the config file.

- Config file SYMBOLS entries were not working properly on
  the rogue level. Allow ROGUESYMBOLS as well as SYMBOLS to be
  specified in the config file independently.

- When values are moved into showsyms[], the overriding SYMBOLS
  or ROGUESYMBOLS entry from the config file is used if there is
  one; if there is no overriding value for a particular symbol,
  the loaded symset value is used; if there is no symset entry
  loaded for the symbol then a default symbol is used.
2019-10-27 23:12:11 -04:00
PatR
0d76f68f2c tty xputc()
Another part of github issue 227.  Casting a function pointer when
passing it to another function is iffy when lying about the return
type.  tputs() expects a routine which returns int, so give it one.
Other xputc() usage is equivalent to putchar(), so define xputc()
with the same function signature as that has.

The tputs() declarations in system.h should probably be changed
(third argument is a function which takes an int rather than
unspecified parameters) but I've left them alone.  I made that change
to tputs() in sys/share/tclib.c though.

NT and MSDOS changes are untested.  tclib.c compiles ok with clang-
as-gcc on OSX but hasn't been tested with the port that uses it (VMS).
2019-10-05 16:49:34 -07:00
Bart House
5870cb6a92 Revert "Added experimental feature NEW_KEYBOARD_HIT."
This reverts commit bc65112ce0.
2019-07-14 21:28:55 -07:00
Bart House
44d84c3163 Revert "Modified nhassert_failed to call impossoible."
This reverts commit 3e4a0759a3.
2019-07-14 21:17:39 -07:00
Bart House
fe9fc4cac1 Revert "Added nhassert to core."
This reverts commit 0ca299acb3.
2019-07-14 21:15:54 -07:00
Bart House
177bd39646 Revert "Tweaks to nhassert implementation. Change to warnings on MSC build."
This reverts commit 2f3da35c68.
2019-07-14 21:15:01 -07:00
Bart House
9bc190d2fc Revert "Add stopping in the debugger when nhassert() is hit in the windows port."
This reverts commit 5d2872dd4f.
2019-07-14 21:11:41 -07:00
Bart House
4c1c247028 Revert "Fuzzer improvements."
This reverts commit 435f1c4626.
2019-07-14 21:10:39 -07:00
Bart House
435f1c4626 Fuzzer improvements.
phase_of_moon and friday_13th determined using rn2() instead of local
time if fuzzing.  Don't reseed using init_random() if fuzzing.  Allow
set_random to be called outside of hacklib.  rn2_on_display_rng uses
rn2 if fuzzing so that we have a single source of random that we can
ensure is reproducible.  Implement rul() that returns a random unsigned
long.  Fix bug in fuzzer handling of ntposkey which would cause us to use
unitialized values for x and y.  Added command line arguments to allow
auto starting and stopping of fuzzer.  Add a logging facility for the
fuzzer to use to record activity.  Added some scripts used to automate
fuzzer testing on windows.
2019-07-14 00:20:09 -07:00
Bart House
5d2872dd4f Add stopping in the debugger when nhassert() is hit in the windows port.
When stopping in the debugger after having called impossible, the windowing
state will have been modified since the assertion was hit.  This made
examining state that caused the nhassert to fire no longer possible.
To avoid this issue, we now detect the debugger and stop in the debugger
prior to impossible.
2019-07-13 16:08:47 -07:00
Bart House
2f3da35c68 Tweaks to nhassert implementation. Change to warnings on MSC build. 2019-07-12 18:40:34 -07:00
Bart House
0ca299acb3 Added nhassert to core. 2019-07-11 22:01:39 -07:00
Bart House
3e4a0759a3 Modified nhassert_failed to call impossoible. 2019-07-11 21:13:02 -07:00
Bart House
bc65112ce0 Added experimental feature NEW_KEYBOARD_HIT. 2019-07-09 22:30:34 -07:00
nhmall
3e86b46f8a fix up Windows gcc Makefile 2019-06-30 22:19:37 -04:00
nhmall
bef9799eb5 No PDCurses right out-of-the-box; requires an edit 2019-06-30 01:10:32 -04:00
nhmall
51f2d610e2 update Windows Makefiles to support TRAVIS CI builds 2019-06-30 01:09:41 -04:00