Commit Graph

76 Commits

Author SHA1 Message Date
nhmall
0eb7f109e0 follow-up, program_state 2024-07-13 16:31:35 -04:00
nhmall
6c0ae092c6 distinguish global variables that get written to savefile
The g? structs had a mix of variables that were written to
the savefile, and those that were not.

For better clarity and to distinguish those that end up in
the savefile, relocate some g? variables that get written
directly to the savefile into different structs.

This updates EDITLEVEL, although technically it probably
didn't need to, since savefile contents are not changing.

Details:

    gb.bases            -> svb.bases
    gb.bbubbles         -> svb.bbubbles
    gb.branches         -> svb.branches
    gc.context          -> svc.context
    gd.disco            -> svd.disco
    gd.dndest           -> svd.dndest
    gd.doors            -> svd.doors
    gd.doors_alloc      -> svd.doors_alloc
    gd.dungeon_topology -> svd.dungeon_topology
    gd.dungeons         -> svd.dungeons
    ge.exclusion_zones  -> sve.exclusion_zones
    gh.hackpid          -> svh.hackpid
    gi.inv_pos          -> svi.inv_pos
    gk.killer           -> svk.killer
    gl.lastseentyp      -> svl.lastseentyp
    gl.level            -> svl.level
    gl.level_info       -> svl.level_info
    gm.mapseenchn       -> svm.mapseenchn
    gm.moves            -> svm.moves
    gm.mvitals          -> svm.mvitals
    gn.n_dgns           -> svn.n_dgns
    gn.n_regions        -> svn.n_regions
    gn.nroom            -> svn.nroom
    go.oracle_cnt       -> svo.oracle_cnt
    gp.pl_character     -> svp.pl_character
    gp.pl_fruit         -> svp.pl_fruit
    gp.plname           -> svp.plname
    gp.program_state    -> svp.program_state
    gq.quest_status     -> svq.quest_status
    gr.rooms            -> svr.rooms
    gs.sp_levchn        -> svs.sp_levchn
    gs.spl_book         -> svs.spl_book
    gt.timer_id         -> svt.timer_id
    gt.tune             -> svt.tune
    gu.updest           -> svu.updest
    gx.xmax             -> svx.xmax
    gx.xmin             -> svx.xmin
    gy.ymax             -> svy.ymax
    gy.ymin             -> svy.ymin

Related note:
There are some pointer variables that are heads of chains that were not
moved from 'g?' to 'sv?', because they are not actually written to the
savefile directly, but the objects/monst/trap/lightsource/timer in the
chains they point to are. That can be changed, if desired.
Examples: gi.invent, gm.migrating_objs, gb.billobjs, gm.migrating_mons,
          gf.ftrap, gl.light_base, gt.timer_base
2024-07-13 14:57:50 -04:00
nhmall
ba00dc9066 sever extracolors from utf8map and ENHANCED_SYMBOLS
move the custom color data into its own field in the glyphmap
and disassociate it from the unicode/utf8 stuff.

move the glyphcache stuff during options processing and parsing
into new file glyphs.c and out of utf8map.c, and make it
general, and not part of ENHANCED_SYMBOLS.

Do the groundwork for allowing glyph color customizations to
work when any symset is loaded and not restrict it only to
the enhanced1 H_UTF8 symsets.

The customizations in effect are still affiliated with a particular
symset.

Also closes #1224, but the PR itself references a data structure
made obsolete by this commit. The curses comment from the PR was
added into the code.

The PR also made several suggestions, but only the first
one has been included in this commit (and no longer based on
the handler), that being:
"allow defining colors if other symbol handling modes are used
(possibly limited to the standard 16 colors)."

FredrIQ also wrote the following suggestions in PR#1224:

Something I was also contemplating, unrelated to implementation of this
support in curses, would be the ability for the following:

allow defining colors if other symbol handling modes are used (possibly limited to the standard 16 colors)
allow defining attributes (for example: glyph:G_pet_female_kitten:U+0066/red/underline)
allow specifying glyphs as wildcards for defining global color/attribute changes

Something I also want to see are keywords for "don't change the current defined data". If this
were to be added, you could for example do this:
OPTIONS=glyph:G_*_fox:U+0064/blue
OPTIONS=glyph:G_statue_*:basechar/gray/underline
for "make all foxes use a blue color, make all statues gray with underline" without needing
to specify the relevant character for every statue. This ("basechar", "basefg", etc)
should perhaps also be added for MENUCOLORS and statushilites, so that you can, for
example, underline all items being worn without needing to specify a bunch of
near-duplicate rules for combining BUC colors + underline worn items
as per #1064
2024-03-23 15:36:22 -04:00
RainRat
a3658f85ac fix typos 2024-02-28 20:15:56 -08:00
nhkeni
3f5d1d3a36 split DUMPLOG
DUMPLOG requests the DUMPLOG feature as it does now
DUMPLOG_CORE requests the internal buffering only (used for CRASHREPORT)

This allows CRASHREPORT to access recent messages without performing
any file I/O.
2024-02-20 21:42:05 -05:00
nhmall
a82a897da3 avoid ctrl_nhwindow-related impossible
Remove the impossible(), so that new functionality can be added
incrementally without requiring every window-port to be visited up front.
2023-11-16 21:00:59 -05:00
nhmall
86067dcffd use ctrl_nhwindow() for menu prompt style
This implements the mechanics to use the ctrl_nhwindow() interface
capability to pass down a setting change from the core to the active
window port, without resorting to accessing a core global variable
from within the window port, and without altering the interface..

The passed setting is honored in the tty and curses window ports.

X11 and mswin receive and store the values, but no implementation
to change the menu prompt style is there yet.

Qt does not store the values or have an implementation.

The setting change is done in allmain.c immediately after
creating the WIN_INVEN window.
2023-11-16 00:10:06 -05:00
Pasi Kallinen
dd5ca5b058 Change menu_headings to accept color and attribute
Instead of just accepting an attribute, it's now possible to
use a color, or both color and attribute, for example:

OPTIONS=menu_headings:inverse
OPTIONS=menu_headings:red
OPTIONS=menu_headings:red&underline

Default is still just inverse.
This lets the player change the menu heading color without
needing to use menu colors for them.

Also makes it so the core uses NO_COLOR instead of 0, for all
the menu lines which don't have any prefedefined color.

Tested for tty, curses, x11, qt, and win32
2023-11-13 07:33:56 +02:00
Ray Chason
199a76eaaa Fix compile on Qt 4 2023-06-04 18:05:09 -04:00
nhmall
07ba3904fd window-ports should respect flags.silent setting
Like tty_nhbell() in termcap.c, window-ports really should
respect the flags.silent setting.
2023-03-24 12:23:19 -04:00
nhmall
fbd9a7bae8 another update to the soundlib interface
sound_verbal(char *text, int32_t gender, int32_t tone, int32_t vol,
             int32_t moreinfo);
    -- NetHack will call this function when it wants to pass text of
       spoken language by a character or creature within the game.
    -- text is a transcript of what has been spoken.
    -- gender indicates MALE or FEMALE sounding voice.
    -- tone indicates the tone of the voice.
    -- vol is the volume (1% - 100%) for the sound.
    -- moreinfo is used to provide additional information to the soundlib.
    -- there may be some accessibility uses for this function.

It may be useful for accessibility purposes too.

A preliminary implementation has been attempted for macsound to test
the interface on macOS. No tinkering of the voices has been done.

Use of the test implementation requires the following at build time with make.
    WANT_SPEECH=1
That needs to be included on the make command line to enable the test code,
otherwise just the interface update is compiled in.

I don't know for certain when AVSpeechSynthesizer went into macOS, but older versions
likely don't support it, and would just leave off the WANT_SPEECH=1.

If built with WANT_SPEECH=1, the 'voices' NetHack option needs to be enabled.

It was a bit strange, when I first started up the test, to hear Asidonhopo,
the shopkeeper, talking to me as I entered his shop and interacted with him.
2023-02-07 00:44:36 -05:00
nhmall
2acd8e7b29 update soundlib interface
Add SOUND_TRIGGER_AMBIENCE
2023-02-03 13:32:44 -05:00
nhmall
90895330c5 soundlib terminology update - sound_triggers
Switch to using the term "sound triggers" for things that
result in a call to one of the soundlib routines.

SNDCAP_* renamed to SOUND_TRIGGER_*
sndcap field in the sound_procs struct changed to sound_triggers
2023-01-27 22:21:53 -05:00
nhmall
5171fcdc1d some macsound instrument play refinements
Also some better core placement of some of the Hero_playnotes calls.
2023-01-24 13:02:29 -05:00
nhmall
595d425d73 make a small change to sound interface
add a const
2023-01-22 13:49:38 -05:00
nhmall
ea4a81901d add an interface for sound libraries
Groundwork for a more versatile interface for using
sound libraries. A lot of sound libraries work across
multiple platforms.

The current NetHack sound stuff is quite limited.

Binaries can have a variety of window ports linked into
them, and it makes sense to have something similar for
sound.

This tries to set things up in a more soundlib-centric way,
rather than inserting things in a platform-centric way.

It establishes a new top-level directory sound (akin to win
for the window interface routines, or "window-port") where
sound-related additions and sndprocs and support files can be
added and used across platforms.

The default interface is nosound and the 'nosound' interface
is in src/sounds.c

The interface for 'windsound', which contains the same minimal
USER_SOUNDS support using built-in routines that has been in the
windows port for a long time is added to
sound/windsound/windsound.c.

For now, the sound interface support for 'qtsound' has been added
to the existing Qt files win/Qt/qt_bind.h and win/Qt/qt_bind.cpp,
and a note has been placed in sound/qtsound/README.md to avoid
confusion.

New header file added: include/sndprocs.h.
2023-01-19 18:51:42 -05:00
nhmall
0a03ca1e99 introduce Qt support for color of map frame 2023-01-01 20:03:30 -05:00
nhmall
02a48aa8cf split g into multiple structures
The consolidation of global variables from scattered source
files into decl.c and declared in decl.h was begun in 3.7.0.
Their placement in common files was done for centralized
initialization and potential re-initialization during a
"play again" scenario.

It wasn't really necessary for all of them to be housed in a
single huge structure to meet the "play again" requirement,
and the single huge structure has been a little unwieldy when
it comes to maintenance.

Following this commit, instead of one single extremely large structure
named 'g' to house all of the relocated global variables, they
are distributed into several ga through gz.

To make things easy for the developer, each variable is placed
into the struct corresponding to the starting letter of the variable.
That way, no lookup is required in order to know which struct houses
a particular variable, it is a simple match to the starting letter
for all the centralized global variables.

A global variable named 'amulets', would be found in ga.
    ga.amulets
     ^ ^
A global varable named 'move', would be found in gm.
    gm.moves
     ^ ^
A global variable named 'val_for_n_or_more' would be found in gv.
    gv.val_for_n_or_more
     ^ ^
A global variable named 'youmonst' would be found in gy.
    gy.youmonst
     ^ ^
2022-11-29 21:53:21 -05:00
Ray Chason
890853a03d Restore compatibility with Qt 4
The test system is Slackware 14.2, which uses Qt 4.8.7.

* WANT_WIN_QT4 is defined, and has the expected meaning. Qt 5 is still
  the default.

* The QT_NO_SOUND macro now excludes all headers and declarations
  relating to sound; the multimedia package is not needed to build
  (on any Qt 4, 5 or 6).

* A new function, nh_qsprintf, replaces QString::asprintf, for Qt
  older than 5.5. These versions do not have QString::asprintf.

* DYNAMIC_STATUSLINES is disabled for Qt older than 5.9. These versions
  do not have QSplitter::replaceWidget.
2022-11-23 13:11:14 -08:00
nhmall
bddaf28ea6 Merge branch 'unicode-Qt' of https://github.com/chasonr/NetHack into NetHack-3.7 2022-10-27 10:05:04 -04:00
Ray Chason
8e457002a3 Add WC2_U_UTF8STR and WC2_U_24BITCOLOR 2022-10-26 22:33:47 -04:00
Ray Chason
ec205c5a7b Remove null characters from Qt y/n prompt
Fixes issue #566.
2022-10-25 15:20:19 -07:00
nhmall
c84e0ba6e1 rework TTY_PERM_INVENT; update window port interface
Change the inner workings of the experimental TTY_PERM_INVENT.

Switch to delivering the content to tty for the experimental perm_invent
via the existing window port interface (start_menu(), add_menu(), end_menu).

This also adds a new window port interface call ctrl_nhwindow() for
delivering information to the window port, and/or obtaining specific
information from the window port. The information and requests can
be extended as required. To be documented later once the changes settle
down.

Due to the intrusive nature of these changes and the possibility of
some bugs in the new code, I'm going to leave TTY_PERM_INVENT commented
out in the repository for a day or two.  Anyone wishing to test it out
can do so by uncommenting TTY_PERM_INVENT in config.h.
2022-07-03 00:35:32 -04:00
nhmall
3004cf2d34 be more consistent with coordinates 2022-07-02 09:10:03 -04:00
nhmall
30b557f7d5 change xchar to other typedefs
One of the drivers of this change was that screen coordinates require a
type that can hold values greater than 127. Parameters to the window
port routines require a large type in order to be able to have values
a fair bit larger than COLNO and ROWNO passed to them, particularly for
their use to the right of the map window.

This splits the uses of xchar into 3 different situations, and adjusts
their type and size:

                        xchar
                          |
               -----------------------
               |          |          |
            coordxy     xint16     xint8

coordxy: Actual x or y coordinates for various things (moved to 16-bits).

xint16:  Same data size as coordxy, but for non-coordinate use (16-bits).

xint8:   There are only a few use cases initially, where it was very
         plain to see that the variable could remain as 8-bits, rather
         than be bumped to 16-bits.  There are probably more such cases
         that could be changed after additional review.

Note: This first changed all xchar variables to coordxy. Some were
reviewed and got changed to xint16 or xint8 when it became apparent that
their usage was not for coordinates.

This increments EDITLEVEL in patchlevel.h
2022-06-30 23:48:18 -04:00
nhmall
f228fefabd updated window_procs
Add a non-string identifier to window_procs for use in runtime
identification of the current window port being used.

Use a macro WPID to add the identification at the top of the
various existing window_procs declarations. It expands to the
existing text string, as well as the newly added field wp_id
with a wp_ identifier.

For example, WPID(tty) expands to: "tty", wp_tty

The generated wp_tty must be present in the wp_ids enum at
the top of include/winprocs.h.

The WINDOWPORT(x) macro has been updated to expand to a simple
value comparison (port.wp_id == wp_x), instead of a
string comparison.
2022-06-29 23:21:19 -04:00
nhmall
2770223d10 interface groundwork for core-side color decisions
(user-side decisions really, but as it stands right now
user-side decisions/options are made and processed by the core)

add a parameter to add_menu so color can be passed
2022-06-25 13:21:51 -04:00
nhmall
736e9f14f8 groundwork for an interface change
Add a new window-port interface function
     perminvent_info *
     update_invent_slot(winid window, int slot, perminvent_info *);

That should be nice and flexible and allow exchanges of useful
information between the core and the window port. Information
to be exchange can be easily modified in include/wintype.h as
things evolve.

Information useful to the core can be exchanged from the
window-port in struct to_core.

Information useful from the core to the window-port can be
passed in struct from_core.

I'm not going to update any docs until much later after things
are fully working and settled.

This also doesn't fix or have anything to do with existing
TTY_PERM_INVENT issues.
2022-06-23 14:01:35 -04:00
nhmall
6c61004b06 g++-12 bits, mostly Qt5 related
I forced a test compile to -std=c++20 mostly to see what we would
be up against. There was only a small number of things and they
are corrected in this commit.

c++20 has some issues with comparisons and bit twiddling between
different enums.

The vendor-supplied Qt5 header files triggered some of those issues as
well, so the qt_pre.h and qt_post.h NetHack header files were adjusted
to make those new warnings go away.  I have not tested Qt6 under the
new compiler and c++ version yet.

Because there are multiple pragmas in qt_pre.h now, the conditional
ifdef structure in there was modified a little to make maintenance
simpler and have a single pragma push at the top. The pragma pop
comes after the Qt vendor-supplied header files, and is done
in qt_post.h.

The display.h macro cmap_to_glyph() was used in
a Qt c++ file and triggered a series of warnings because of that.
Rather than write c++20-friendly versions of those macros, the
simple fix is to provide a function on the C side of things
to front the cmap_to_glyph() macro, so fn_cmap_to_glyph()
was added.

Also thrown into this commit, PatR picked up on the fact that for
yesterday's new warning in qt_menu.cpp, the compiler had correctly
picked up on the fact that the format range of the variable 'cash'
had been correctly upper-capped at 999999999L in the warning message
because of an assignment prior. He suggested that perhaps by also adding
    if (cash < 0)
       cash = 0;
the warning might be eliminated altogether.
After a test, that was proven to be correct, so yesterday's
more-kludgy change is reverted and replaced with that variable
variable restriction ahead of the snprintf().
2022-06-11 13:52:58 -04:00
nhmall
44c225a11e yet more version buf 2022-05-12 20:10:27 -04:00
nhmall
75f3008123 Revert "Qt6 QSoundEffect on macOS"
This reverts commit f6149904c3.
2022-04-27 19:00:18 -04:00
nhmall
f6149904c3 Qt6 QSoundEffect on macOS 2022-04-27 13:56:01 -04:00
nhmall
fd63deaa0d Qt comment update 2022-04-27 07:52:10 -04:00
nhmall
e2bd117c61 QSoundEffect supported in Qt6 but needs conditional code rework 2022-04-27 07:40:40 -04:00
nhmall
4d62f418f0 fix Qt6 broken build 2022-04-27 07:35:31 -04:00
Pasi Kallinen
5d20140b74 Qt: To play user sounds with volume, replace QSound with QSoundEffect 2022-04-27 12:40:59 +03:00
PatR
f04f974c11 Qt extended command entry
For Qt with 'popup_dialog' off, if I typed "#quit" then the prompt
"Really quit?" was displayed in the message window as expected.
But if I typed "#" and then clicked on [quit], sometimes the prompt
wasn't visible even though the program was waiting for me to answer
it.  I've noticed this a time or two in the past and just pretended
that it hadn't happened; since I usually enter extended commands by
typing their name, it didn't stand out much.  Testing #repeat with
extended commands brought it back to mind.

I don't understand what's going on, but this one-line patch seems
to solve it.  (With a multi-line message window, clear_nhwindow()
doesn't erase anything, but for Qt it does update the most recent
entry.)
2022-04-16 14:53:43 -07:00
PatR
9550ea1274 Qt splash window again
Redo the fix that was used to eliminate a Qt6 compile-time warning.
The splash image is a square and doesn't need any clipping mask.
2022-01-15 10:14:11 -08:00
PatR
f05a9f956c warning fixes
unpaid_cost():  'shkp' might be used without being initialized.  That
sort of warning is sometimes wrong but was correct in this instance.

qt_Splash():  the Qt 6.2 warning suggests switching the argument for
setMask() from QBitmap() to fromPixmap() but that doesn't work with
5.11.  However, switching from setMask() to setPixmap() does work,
and results in a crisp splash image instead of the fuzzy one I
recently complained about.  I've no idea what the right QT_VERSION
check ought to be but another QLabel propery is documented as "added
in 4.2" and the pixmap one has no such mention so I picked Qt < 4
for the code that's been in use and Qt >= 4 for the new code.
2022-01-14 22:42:41 -08:00
PatR
86343af200 Qt: force 'toptenwin' option On
'toptenwin' defaults to false, so the high scores list at end of game
gets written to stdout by default.  stdout might be a bit bucket if
the game is started from a menu somewhere or from Explorer or Finder
or something comparable.  Even when started from a terminal, writing
to stdout is bad if running asynchronously ('nethack &').

Have Qt init force the 'toptenwin' option to true to show the high
scores in a pop-up text window.  The "since you were in wizard mode
your score is ignored" line also goes to a pop-up text window now too.
An extra <return> is needed to dismiss that when quitting if you go
through the full disclosure sequence.

'nethack -s' writes scores to stdout before interface initialization
takes place, so isn't affected by this change.  That's intentional so
that 'nethack -s > ~/myscores' can be used to capture the output.
2022-01-06 12:25:17 -08:00
PatR
f0d971fc2a Qt splash code
Move the handling for the Qt interface's splash window into its own
routine to unclutter the constructor for QtBind.  Also, don't load
nhsplash.xpm if OPTIONS=!splash has been specified.
2021-12-31 01:53:46 -08:00
PatR
f7c71b9f83 Qt vs C() macro
Our C() macro conflicts with Qt6 usage, so #undef C has added.  Move
that from nearly every qt_*.cpp into qt_pre.h where other similar
fixups are handled.
2021-12-30 11:29:03 -08:00
Ray Chason
1f2a1efee5 Use QApplication::desktop for screen size on Qt5
5.15 has QWidget::screen, but older versions don't.
2021-12-30 10:56:07 -08:00
Ray Chason
1f7541e496 Changes for Qt 6 on MacOS 2021-12-30 10:56:06 -08:00
Pasi Kallinen
6554500593 Qt: Fix Qt5 deprecation warnings
Mostly the warnings were about QString::sprintf and QFontMetrics::width.
sprintf replacement is asprintf, which annoyingly behaves differently
from sprintf - it seems to append to the string.

Not thoroughly tested, but seems to work.
2021-08-14 21:08:12 +03:00
nhmall
227ef401df change NetHack's MACOSX references to MACOS 2021-07-24 17:52:47 -04:00
PatR
dd49431296 \#perminv, 1 of 2: groundwork
Give the window-port side of *_update_inventory() an argument.
Calls in the core still omit that; invent.c's update_inventory()
is the only place that cares.
2021-03-13 18:17:00 -08:00
nhmall
f963c5aca7 switch source tree from k&r to c99 2021-01-26 21:06:16 -05:00
PatR
31046826f5 couple of missing Qt prototypes
Shut up two missing prototype warnings.
2021-01-23 15:58:23 -08:00
PatR
ab74ed2c20 SELECTSAVED handling
By default, enable the SELECTSAVED option for everyone instead
of just for Windows or Qt.  And make Qt obey the 'selectsaved'
run-time option.

It can be disabled in config.h if necessary.
2021-01-23 15:02:11 -08:00