Commit Graph

113 Commits

Author SHA1 Message Date
Pasi Kallinen
39acd095b2 Add helpless monster macro 2022-03-18 10:19:04 +02:00
Pasi Kallinen
b25138e6d9 Zombies groan 2022-02-16 23:04:02 +02:00
Pasi Kallinen
91e2d3633e Use macro for a location next to hero 2022-02-12 11:05:10 +02:00
Pasi Kallinen
c036c59b00 Monsters should growl even if you can't hear it
Call growl even if you are deaf, because growling also
wakes up nearby monsters. Just make growl not show the message
if you can't hear or see the monster.
2022-02-10 13:41:53 +02:00
nhmall
e4e65c4b8b whitelist several non-literal format strings
djgpp cross-compiler was griping about several.

This also removes these lines from sys/unix/hints/include/compiler.370.
    CFLAGS+=-Wno-format-nonliteral
    CCXXFLAGS+=-Wno-format-nonliteral

-Wformat-nonliteral should not be incompatible with the printf
argument-checking capabilities on literal format strings and there
shouldn't be any new warnings created.

-- &< --

artifact.c: In function 'artifact_hit':
artifact.c:1309:23: warning: format not a string literal, argument types not checked [-Wformat-nonliteral]
 1309 |                       mon_nam(mdef));
      |                       ^~~~~~~
artifact.c:1328:17: warning: format not a string literal, argument types not checked [-Wformat-nonliteral]
 1328 |                 pline(behead_msg[rn2(SIZE(behead_msg))], wepdesc, "you");
      |                 ^~~~~

ball.c: In function 'drop_ball':
ball.c:896:17: warning: format not a string literal, argument types not checked [-Wformat-nonliteral]
  896 |                 pline(pullmsg, "pit");
      |                 ^~~~~
ball.c:899:17: warning: format not a string literal, argument types not checked [-Wformat-nonliteral]
  899 |                 pline(pullmsg, "web");
      |                 ^~~~~
ball.c:904:17: warning: format not a string literal, argument types not checked [-Wformat-nonliteral]
  904 |                 pline(pullmsg, hliquid("lava"));
      |                 ^~~~~
ball.c:908:17: warning: format not a string literal, argument types not checked [-Wformat-nonliteral]
  908 |                 pline(pullmsg, "bear trap");
      |                 ^~~~~

dig.c: In function 'liquid_flow':
dig.c:747:9: warning: format not a string literal, argument types not checked [-Wformat-nonliteral]
  747 |         pline(fillmsg, hliquid(typ == LAVAPOOL ? "lava" : "water"));
      |         ^~~~~

fountain.c: In function 'floating_above':
fountain.c:28:5: warning: format not a string literal, argument types not checked [-Wformat-nonliteral]
   28 |     You(umsg, what);
      |     ^~~

invent.c: In function 'hold_another_object':
invent.c:1018:17: warning: format not a string literal, argument types not checked [-Wformat-nonliteral]
 1018 |                 pline(drop_fmt, drop_arg);
      |                 ^~~~~
invent.c:1073:9: warning: format not a string literal, argument types not checked [-Wformat-nonliteral]
 1073 |         pline(drop_fmt, drop_arg);
      |         ^~~~~
invent.c: In function 'silly_thing':
invent.c:1811:9: warning: format not a string literal, argument types not checked [-Wformat-nonliteral]
 1811 |         pline(silly_thing_to, word);
      |         ^~~~~

lock.c: In function 'pick_lock':
lock.c:375:19: warning: format not a string literal, argument types not checked [-Wformat-nonliteral]
  375 |             pline(no_longer, "hold the", what);
      |                   ^~~~~~~~~
lock.c:379:19: warning: format not a string literal, argument types not checked [-Wformat-nonliteral]
  379 |             pline(no_longer, "reach the", "lock");
      |                   ^~~~~~~~~
lock.c: In function 'pick_lock':
lock.c:375:19: warning: format not a string literal, argument types not checked [-Wformat-nonliteral]
  375 |             pline(no_longer, "hold the", what);
      |                   ^~~~~~~~~
lock.c:379:19: warning: format not a string literal, argument types not checked [-Wformat-nonliteral]
  379 |             pline(no_longer, "reach the", "lock");
      |                   ^~~~~~~~~
mcastu.c: In function 'cast_cleric_spell':
mcastu.c:670:13: warning: format not a string literal, argument types not checked [-Wformat-nonliteral]
  670 |             pline(fmt, Monnam(mtmp), what);
      |             ^~~~~

mhitu.c: In function 'hitmsg':
mhitu.c:68:13: warning: format not a string literal, argument types not checked [-Wformat-nonliteral]
   68 |             pline(pfmt, Monst_name);
      |             ^~~~~

mkobj.c: In function 'insane_object':
mkobj.c:2848:20: warning: format not a string literal, argument types not checked [-Wformat-nonliteral]
 2848 |         impossible(altfmt, mesg, fmt_ptr((genericptr_t) obj), where_name(obj),
      |                    ^~~~~~
mkobj.c:2852:20: warning: format not a string literal, argument types not checked [-Wformat-nonliteral]
 2852 |                    objnm);
      |                    ^~~~~

mon.c: In function 'mon_givit':
mon.c:1469:9: warning: format not a string literal, argument types not checked [-Wformat-nonliteral]
 1469 |         pline(msg, Monnam(mtmp));
      |         ^~~~~
mon.c: In function 'mondead':
mon.c:2485:33: warning: format not a string literal, argument types not checked [-Wformat-nonliteral]
 2485 |                                 | SUPPRESS_INVISIBLE), FALSE));
      |                                 ^

muse.c: In function 'mon_reflects':
muse.c:2438:13: warning: format not a string literal, argument types not checked [-Wformat-nonliteral]
 2438 |             pline(str, s_suffix(mon_nam(mon)), "shield");
      |             ^~~~~
muse.c:2445:13: warning: format not a string literal, argument types not checked [-Wformat-nonliteral]
 2445 |             pline(str, s_suffix(mon_nam(mon)), "weapon");
      |             ^~~~~
muse.c:2450:13: warning: format not a string literal, argument types not checked [-Wformat-nonliteral]
 2450 |             pline(str, s_suffix(mon_nam(mon)), "amulet");
      |             ^~~~~
muse.c:2458:13: warning: format not a string literal, argument types not checked [-Wformat-nonliteral]
 2458 |             pline(str, s_suffix(mon_nam(mon)), "armor");
      |             ^~~~~
muse.c:2464:13: warning: format not a string literal, argument types not checked [-Wformat-nonliteral]
 2464 |             pline(str, s_suffix(mon_nam(mon)), "scales");
      |             ^~~~~
muse.c: In function 'ureflects':
muse.c:2476:13: warning: format not a string literal, argument types not checked [-Wformat-nonliteral]
 2476 |             pline(fmt, str, "shield");
      |             ^~~~~
muse.c:2483:13: warning: format not a string literal, argument types not checked [-Wformat-nonliteral]
 2483 |             pline(fmt, str, "weapon");
      |             ^~~~~
muse.c:2487:13: warning: format not a string literal, argument types not checked [-Wformat-nonliteral]
 2487 |             pline(fmt, str, "medallion");
      |             ^~~~~
muse.c:2493:13: warning: format not a string literal, argument types not checked [-Wformat-nonliteral]
 2493 |             pline(fmt, str, uskin ? "luster" : "armor");
      |             ^~~~~
muse.c:2497:13: warning: format not a string literal, argument types not checked [-Wformat-nonliteral]
 2497 |             pline(fmt, str, "scales");
      |             ^~~~~

polyself.c: In function 'polyman':
polyself.c:201:5: warning: format not a string literal, argument types not checked [-Wformat-nonliteral]
  201 |     urgent_pline(fmt, arg);
      |     ^~~~~~~~~~~~

potion.c: In function 'make_hallucinated':
potion.c:423:13: warning: format not a string literal, argument types not checked [-Wformat-nonliteral]
  423 |             pline(message, verb);
      |             ^~~~~
potion.c: In function 'peffect_gain_level':
potion.c:1033:17: warning: format not a string literal, argument types not checked [-Wformat-nonliteral]
 1033 |                 You(riseup, ceiling(u.ux, u.uy));
      |                 ^~~
potion.c:1044:21: warning: format not a string literal, argument types not checked [-Wformat-nonliteral]
 1044 |                     You(riseup, ceiling(u.ux, u.uy));
      |                     ^~~

priest.c: In function 'intemple':
priest.c:487:17: warning: format not a string literal, argument types not checked [-Wformat-nonliteral]
  487 |                 You(msg1, msg2);
      |                 ^~~

read.c: In function 'doread':
read.c:522:9: warning: format not a string literal, argument types not checked [-Wformat-nonliteral]
  522 |         pline(silly_thing_to, "read");
      |         ^~~~~

shk.c: In function 'shk_names_obj':
shk.c:2576:15: warning: format not a string literal, argument types not checked [-Wformat-nonliteral]
 2576 |         pline(fmtbuf, obj_name, (obj->quan > 1L) ? "them" : "it", amt,
      |               ^~~~~~
shk.c:2579:9: warning: format not a string literal, argument types not checked [-Wformat-nonliteral]
 2579 |         You(fmt, obj_name, amt, plur(amt), arg);
      |         ^~~
shk.c: In function 'shk_chat':
shk.c:4506:13: warning: format not a string literal, argument types not checked [-Wformat-nonliteral]
 4506 |             pline(Izchak_speaks[rn2(SIZE(Izchak_speaks))], shkname(shkp));
      |             ^~~~~
shk.c: In function 'check_unpaid_usage':
shk.c:4633:9: warning: format not a string literal, argument types not checked [-Wformat-nonliteral]
 4633 |         verbalize(fmt, arg1, arg2, tmp, currency(tmp));
      |         ^~~~~~~~~

sounds.c: In function 'dosounds':
sounds.c:66:21: warning: format not a string literal, argument types not checked [-Wformat-nonliteral]
   66 |                     pline(throne_msg[2], uhis());
      |                     ^~~~~
sounds.c:259:17: warning: format not a string literal, argument types not checked [-Wformat-nonliteral]
  259 |                 You_hear(msg, halu_gname(EPRI(mtmp)->shralign));
      |                 ^~~~~~~~

timeout.c: In function 'choke_dialogue':
timeout.c:269:26: warning: format not a string literal, argument types not checked [-Wformat-nonliteral]
  269 |                          body_part(NECK));
      |                          ^~~~~~~~~
timeout.c:274:17: warning: format not a string literal, argument types not checked [-Wformat-nonliteral]
  274 |                 urgent_pline(str, hcolor(NH_BLUE));
      |                 ^~~~~~~~~~~~
timeout.c: In function 'levitation_dialogue':
timeout.c:339:26: warning: format not a string literal, argument types not checked [-Wformat-nonliteral]
  339 |                          danger ? surface(u.ux, u.uy) : "air");
      |                          ^~~~~~
timeout.c: In function 'slime_dialogue':
timeout.c:379:34: warning: format not a string literal, argument types not checked [-Wformat-nonliteral]
  379 |                     urgent_pline(buf, hcolor(NH_GREEN));
      |                                  ^~~
timeout.c:381:30: warning: format not a string literal, argument types not checked [-Wformat-nonliteral]
  381 |                 urgent_pline(buf, an(Hallucination ? rndmonnam(NULL)
      |                              ^~~

uhitm.c: In function 'hmon_hitmon':
uhitm.c:1398:9: warning: format not a string literal, argument types not checked [-Wformat-nonliteral]
 1398 |         pline(fmt, whom);
      |         ^~~~~
uhitm.c:1421:9: warning: format not a string literal, argument types not checked [-Wformat-nonliteral]
 1421 |         pline(fmt, whom);
      |         ^~~~~
uhitm.c: In function 'stumble_onto_mimic':
uhitm.c:5301:9: warning: format not a string literal, argument types not checked [-Wformat-nonliteral]
 5301 |         pline(fmt, what);
      |         ^~~~~

../win/tty/wintty.c: In function 'tty_clear_nhwindow':
../win/tty/wintty.c:1649:15: warning: format not a string literal, argument types not checked [-Wformat-nonliteral]
 1649 |         panic(winpanicstr, window);
      |               ^~~~~~~~~~~
../win/tty/wintty.c: In function 'tty_display_nhwindow':
../win/tty/wintty.c:2339:15: warning: format not a string literal, argument types not checked [-Wformat-nonliteral]
 2339 |         panic(winpanicstr, window);
      |               ^~~~~~~~~~~
../win/tty/wintty.c: In function 'tty_dismiss_nhwindow':
../win/tty/wintty.c:2432:15: warning: format not a string literal, argument types not checked [-Wformat-nonliteral]
 2432 |         panic(winpanicstr, window);
      |               ^~~~~~~~~~~
../win/tty/wintty.c: In function 'tty_destroy_nhwindow':
../win/tty/wintty.c:2477:15: warning: format not a string literal, argument types not checked [-Wformat-nonliteral]
 2477 |         panic(winpanicstr, window);
      |               ^~~~~~~~~~~
../win/tty/wintty.c: In function 'tty_curs':
../win/tty/wintty.c:2503:15: warning: format not a string literal, argument types not checked [-Wformat-nonliteral]
 2503 |         panic(winpanicstr, window);
      |               ^~~~~~~~~~~
../win/tty/wintty.c: In function 'tty_putsym':
../win/tty/wintty.c:2599:15: warning: format not a string literal, argument types not checked [-Wformat-nonliteral]
 2599 |         panic(winpanicstr, window);
      |               ^~~~~~~~~~~
../win/tty/wintty.c: In function 'tty_add_menu':
../win/tty/wintty.c:2967:15: warning: format not a string literal, argument types not checked [-Wformat-nonliteral]
 2967 |         panic(winpanicstr, window);
      |               ^~~~~~~~~~~
../win/tty/wintty.c: In function 'tty_end_menu':
../win/tty/wintty.c:3032:15: warning: format not a string literal, argument types not checked [-Wformat-nonliteral]
 3032 |         panic(winpanicstr, window);
      |               ^~~~~~~~~~~
../win/tty/wintty.c: In function 'tty_select_menu':
../win/tty/wintty.c:3140:15: warning: format not a string literal, argument types not checked [-Wformat-nonliteral]
 3140 |         panic(winpanicstr, window);
      |               ^~~~~~~~~~~
2022-01-09 14:18:10 -05:00
Pasi Kallinen
68b822e4dc Add "user canceled" as extended command return value
Instead of returning ECMD_OK, the commands now return ECMD_CANCEL
when user declined to pick a direction or an object to act on.

Note that this can be ORed with ECMD_TIME, if the command still
took a turn.

For now this has no gameplay meaning.
2022-01-08 20:04:57 +02:00
Pasi Kallinen
d53cd28d46 Make extended commands return defined flags
Instead of returning 0 or 1, we'll now use ECMD_OK or ECMD_TURN.
These have the same meaning as the hardcoded numbers; ECMD_TURN
means the command uses a turn.

In future, could add eg. a flag denoting "user cancelled command"
or "command failed", and should clear eg. the cmdq.

Mostly this was simply replacing return values with the defines
in the extended commands, so hopefully I didn't break anything.
2021-12-30 19:16:33 +02:00
nhmall
e8acc185ad proceed further into dochat() when deaf 2021-11-07 09:19:03 -05:00
nhmall
5b1d668c44 enable -Wformat-nonliteral for linux and equivalent for windows compilers
Whitelist all the verified existing triggers:
makedefs.c: In function ‘name_file’
attrib.c: one compiler balks at a ? b : c for fmtstring
cmd.c: In function ‘extcmd_via_menu’
cmd.c: In function ‘wiz_levltyp_legend’
do.c: In function ‘goto_level’
do_name.c: In function ‘coord_desc’
dungeon.c: In function ‘overview_stats’
eat.c:  one compiler balks at a ? b : c for fmtstring
end.c:  one compiler balks at a ? b : c for fmtstring
engrave.c: In function ‘engr_stats’
hack:c one compiler balks at a ? b : c for fmtstring
hacklib.c: one compiler balks at a ? b : c for fmtstring
insight.c: one compiler balks at a ? b : c for fmtstring
invent.c: In function ‘let_to_name’
light.c: In function ‘light_stats’
mhitm.c: In function ‘missmm’
options.c: In function ‘handler_symset’
options.c: In function ‘basic_menu_colors’
options.c: In function ‘optfn_o_autopickup_exceptions’
options.c: In function ‘optfn_o_menu_colors’
options.c: In function ‘optfn_o_message_types’
options.c: In function ‘optfn_o_status_cond’
options.c: In function ‘optfn_o_status_hilites’
options.c: In function ‘doset’
options.c: In function ‘doset_add_menu’
options.c: In function ‘show_menu_controls’
options.c: In function ‘handle_add_list_remove’
pager.c: In function ‘do_supplemental_info’
pager.c: In function ‘dohelp’
region.c: In function ‘region_stats’
rumors.c: sscanf usage
sounds.c: In function ‘domonnoise’
spell.c: In function ‘dospellmenu’
timeout.c: In function ‘timer_stats’
topten.c: In function ‘outentry’, fscanf, sscanf, fprintf usage
windows.c: In function ‘genl_status_update’
zap.c: one compiler balks at a ? b : c for fmtstring
win/curses/cursstat.c: In function ‘curses_status_update’
win/tty/wintty.c: In function ‘tty_status_update’
win/win32/mswproc.c: In function ‘mswin_status_update’
2021-02-02 19:03:12 -05:00
nhmall
13394d12e5 resolve a warning in sounds.c
sounds.c: In function ‘add_sound_mapping’:
sounds.c:1381:33: warning: ‘sprintf’ may write a terminating nul past the end of the destination [-Wformat-overflow=]
 1381 |         Sprintf(filespec, "%s/%s", sounddir, filename);
      |                                 ^
In file included from ../include/config.h:631,
                 from ../include/hack.h:10,
                 from sounds.c:5:
../include/global.h:274:24: note: ‘sprintf’ output 2 or more bytes (assuming 257) into a destination of size 256
  274 | #define Sprintf (void) sprintf
sounds.c:1381:9: note: in expansion of macro ‘Sprintf’
 1381 |         Sprintf(filespec, "%s/%s", sounddir, filename);
      |         ^~~~~~~
2021-02-01 20:02:12 -05:00
nhmall
f963c5aca7 switch source tree from k&r to c99 2021-01-26 21:06:16 -05:00
Pasi Kallinen
57181c5655 Remove Aztec C workaround from core
Aztec C is closed-source and dead for more than 20 years.
2021-01-20 19:19:43 +02:00
nhmall
0c3b9642e4 pmnames mons gender naming plus a window port interface change
add MALE, FEMALE, and gender-neutral names for individual monster species
to the mons array. The gender-neutral name (NEUTRAL) is mandatory, the
MALE and FEMALE versions are not.

replace code uses of the mname field of permonst with one of the three
potentially-available gender-specific names.

consolidate some separate mons entries that differed only by species into a
single mons entry (caveman, cavewoman and priest,priestess etc.)

consolidate several "* lord" and "* queen/* king" monst entries into
their single species, and allow both genders on some where it makes some
sense (there is probably more work and cleanup to come out of this at some
point, and the chosen gender-neutral name variations are not cast in stone
if someone has better suggestions).

related function or macro additions:
    pmname(pm, gender) to get the gender variation of the permonst name. It
    guards against monsters that haven't got anything except NEUTRAL naming
    and falls back to the NEUTRAL version if FEMALE and MALE versions are
    missing.

    Ugender to obtain the current hero gender.
    Mgender(mtmp) to obtain the gender of a monster

While the code can safely refer directly to pmnames[NEUTRAL] safely in the
code because it always exists, the other two (pmnames[MALE] and
pmnames[FEMALE] may not exist so use:
    pmname(ptr, gidx)
      where -ptr is a permonst *
            -gidx is an index into the pmnames array field of the
             permonst struct
pmname() checks for a valid index and checks for null-pointers for
pmnames[MALE] and pmnames[FEMALE], and will fall back to pmnames[NEUTRAL] if
the pointer requested if the requested variation is unavailable, or if the
gidx is out-of-range.

Allow code to specify makemon flags to request female or male (via MM_MALE
and MM_FEMALE flags respectively)to makedefs, since the species alone doesn't
distinguish male/female anymore. Specifying MM_MALE or MM_FEMALE won't
override the pm M2_MALE and M2_FEMALE flags on a mons[] entry.

male and female tiles have been added to win/share/monsters.txt.
The majority are duplicated placeholders except for those that were
separate mons entries before. Perhaps someone will contribute artwork in the
future to make the male and female variations visually distinguishable.

tilemapping via has the MALE tile indexes in the glyph2tile[]
array produced at build time. If a window port has information that the
FEMALE tile is required, it just has to increment the index returned
from the glyph2tile[] array by 1.

statues already preserved gender of the monster through STATUE_FEMALE
and STATUE_MALE, so ensure that pmnames takes that into consideration.

I expect some refinement will be required after broad play-testing puts it to
the test.

    consolidate caveman,cavewoman and priest,priestess monst.c entries etc

This commit will require a bump of editlevel in patchlevel.h because it alters
the index numbers of the monsters due to the consolidation of some. Those
index numbers are saved in some other structures, even though the mons[] array
itself is not part of the savefile.

Window Port Interface Change

Also add a parameter to print_glyph to convey additional information beyond
the glyph to the window ports. Every single window port was calling back to
mapglyph for the information anyway, so just included it in the interface and
produce the information right in the display core.

The mapglyph() function uses will be eliminated, although there are still some
in the code yet to be dealt with.

win32, tty, x11, Qt, msdos window ports have all had adjustments done to
utilize the new parameter instead of calling mapglyph, but some of those
window ports have not been thoroughly tested since the changes.

Interface change additional info:

    print_glyph(window, x, y, glyph, bkglyph, *glyphmod)
            -- Print the glyph at (x,y) on the given window.  Glyphs are
               integers at the interface, mapped to whatever the window-
               port wants (symbol, font, color, attributes, ...there's
               a 1-1 map between glyphs and distinct things on the map).
            -- bkglyph is a background glyph for potential use by some
               graphical or tiled environments to allow the depiction
               to fall against a background consistent with the grid
               around x,y. If bkglyph is NO_GLYPH, then the parameter
               should be ignored (do nothing with it).
                -- glyphmod provides extended information about the glyph
               that window ports can use to enhance the display in
               various ways.
                    unsigned int glyphmod[NUM_GLYPHMOD]
               where:
                    glyphmod[GM_TTYCHAR]  is the text characters associated
                                          with the original NetHack display.

                    glyphmod[GM_FLAGS]    are the special flags that denote
                                          additional information that window
                                          ports can use.

                    glyphmod[GM_COLOR] is the text character
                                       color associated with the original
                                       NetHack display.

Support for including the glyphmod info in the display glyph buffer
alongside the glyph itself was added and is the default operation.
That can be turned off by defining UNBUFFERED_GLYPHMOD at compile time.
With UNBUFFERED_GLYPHMOD operation, a call will be placed to map_glyphmod()
immediately prior to every print_glyph() call.
2020-12-26 11:23:23 -05:00
PatR
5df5079700 peacefuls witnessing attack against peaceful mon
The short exclamations ("Gasp!", "Why?", &c) led to ambiguity
about which monster was vocalizing them.  Use full sentences
which refer to the speaker.  It can become quite a bit more
verbose but is less likely to lead to confusion.  Perhaps it
should cut those off after a modest number of them have been
issued?
2020-09-24 00:44:07 -07:00
PatR
cf482f1f42 fix #K2203 - animals can talk
The code for peaceful monsters witnessing the hero attack another
peaceful monster and getting angry had a 20% of making them gasp in
surprise or exclaim "why?" in shock.  It was only requiring them to
have humanoid shape rather than checking for speech capability, so
peaceful zruty or minotaur, possibly other animals, could exclaim
comprehensibly.  Other things which shouldn't talk, like mummies,
would behave similarly.

This categorizes how a bunch of MS_foo types should react.  It has
only been lightly tested.
2020-09-20 18:38:31 -07:00
nhmall
ac9ba38449 file header bump from "NetHack 3.6" to "NetHack 3.7" 2020-08-03 22:07:36 -04:00
nhmall
d39ae5ce79 Support a build with tty,Qt,x11,curses on macOS Catalina 10.15
Assuming you have the prerequisite packages, You can specify the
window ports to include on the make command line:

make WANT_WIN_QT=1 WANT_WIN_X11=1 WANT_WIN_CURSES=1 WANT_WIN_TTY=1 all

Prequisites for window ports beyond tty:
(some sample homebrew commands to obtain them shown but that is not the
 only way):

xquartz for x11 support
	brew install xquartz

Qt for Qt support
	brew install Qt
2020-08-02 23:03:13 -04:00
nhmall
b8c13ea17a Merge branch 'NetHack-3.7' of https://rodney.nethack.org:20040/git/NHsource into NetHack-3.7 2020-07-02 15:55:55 -04:00
nhmall
e4b18f0545 fix github issue 361 to make user_sounds useful even if MSGTYPE is hidden
fixes #361

Also, experminental introduction of vt_sounddata to enable tty to pass
a sound file index to the terminal side of things where perhaps someone
can add code to something like hterm to take the information relayed by
NetHack to trigger user_sounds locally even if playing on a server.

Compile time option TTY_SOUND_ESCCODES required to build that support in.

It should be independent of TTY_TILE_ESCCODES.
2020-07-02 15:49:45 -04:00
PatR
926a0ca446 talking walls
Add the "if these walls could talk" gag.  Use an array of message
strings rather than switch/cases of pline calls, and add a couple
more messages.

Also, only give wall feedback if the map indicates a wall (so not
while blind unless the wall is already known) and prevent chat from
pinpointing secret doors (via lack of wall feedback when they're
shown as walls).
2020-07-01 18:01:30 -07:00
PatR
298331fe04 improved regexp handling
If regex_compile() fails, free the regexp before doing anything else
in case failure reason is "out of memory".  Feedback to the user is
highly likely to panic or crash after memory runs out; this should
let the regex failure message be issued and the game continue.

User sound regular expressions were never freed.  This frees them
when FREE_ALL_MEMORY is enabled.
2020-05-23 12:51:01 -07:00
PatR
8659dcd7bc monster sound changes
MS_MOO was placed among the humanoid sounds, resulting in a minotaur
being able to articulate "I'm hungry".  Move it to the animal sounds,
which causes almost all the sounds to be renumbered.

Give MS_MOO to rothes.

Change mumak from MS_ROAR to new sound MS_TRUMPET and mastodon from
silent to that.

I changed MS_ORC from a synonym for MS_GRUNT into a distinct type
which also just grunts.  Grunt is in the animal group of sounds and
orc is now in the 'other' group (neither animal nor understandable
humanoid).  [There are a bunch of other humanoid monsters (gnomes and
ogres, for example) that still use MS_GRUNT.  They aren't animals so
that's not right.]

Have pets who beg for food but happen to have 'other' sounds between
animal and humanoid be described as looking hungry instead of being
skipped.

Hat tipped to a peaceful humanoid will behave as non-peaceful if
Conflict is active (without giving the monster a resistance check).

Despite mons[].msound getting new values, save files should be ok.
2020-02-18 13:33:00 -08:00
PatR
814adb41b8 fix #K376 - tipping cap
Allow #tip to do something if you pick your worn helmet instead of
a container.  It's mostly just a variation of #chat but probably adds
several new bugs....
2020-02-18 03:14:22 -08:00
nhmall
9b0ded6ff6 Merge branch 'feature/sounds' of https://github.com/NullCGT/NetHack into NullCGT-minotaurs-pr298 2020-02-09 20:38:22 -05:00
Connor Gregorich-Trevor
d6a99a5586 Added sounds for minotaurs. 2020-02-05 19:54:01 -06:00
copperwater
598563dac3 Add a default message for chatting to gnomes
Message is a reference to The Silver Chair. Most of the other races had
their own messages already, but gnomes would just default to discussing
dungeon exploration, which doesn't make that much sense most of the
times when you would be chatting to them in their own mines.

The quotation is edited from the source to reflect the dungeon
environment, but the sentiment is actually pretty spot-on given the
average player's win ratio.

Note: this doesn't interfere with the South Park gnome speech added to
3.6 a while ago; that only occurs when hallucinating and this only
occurs when not hallucinating.
2020-01-04 22:54:14 +01:00
Patric Mueller
2ae7cf02ea Replace "money" in in-game texts with "gold"
When GOLDOBJ was activated unconditionally, several texts started referencing
"money" instead of "gold".

As we don't have the intention to introduce a complex coin system with
different denominations, change it back and also some other places that
reference "money".
2020-01-01 10:59:24 +01:00
nhmall
3ccc6e5308 Merge branch 'NetHack-3.6' 2019-10-17 20:52:10 -04:00
PatR
6cbf10d974 South Park reference - gnomes' business plan
If you chat with a peaceful gnome while hallucinating, you might
get a silly message from the TV show South Park.

To make it work for non-gnome characters, I changed the speech of
monsters who normally just grunt (gnomes, orcs, ogres, a couple
of other groups) to full humanoid when the hero is hallucinating.
(It already does that for orcs if the hero--hallucinating or not--
is an orc and for gnomes when the hero is a gnome.)
2019-10-11 18:33:32 -07:00
nhmall
0d34f43830 remove STATIC_DCL, STATIC_OVL, STATIC_VAR, STATIC_PTR from core 2019-07-14 17:24:58 -04:00
nhmall
d15496ba31 Merge branch 'NetHack-3.6.2' 2019-04-22 14:36:58 -04:00
nhmall
dcf4da2150 preserve dknown field between fakeobj instances
Preserve temporary fake object's previous dknown value by storing it
as a flag value within the m_ap_type field of the posing monster, and
recalling it when it is needed.

This is intended to help eliminate observable differences in price display
between real objects and mimics posing as objects.

98% of this is just switching the code to utilize macro M_AP_TYPE(mon)
everywhere to ensure that the flag bits are stripped off when needed.
2019-04-22 14:17:18 -04:00
Bart House
769ad91cc3 mthrowu, nhlan, options, regions, rip and role globals moved to g. 2018-12-25 16:26:27 -08:00
Bart House
1c65e6afe0 context to g.context 2018-12-25 07:29:38 -08:00
Bart House
8c1a4d9a97 invent, youmonst, hackdir moved to g. 2018-12-24 21:04:15 -08:00
Bart House
90547edb83 moves, monstermoves, wailmsg, migrating_objs and billobjs moved to g. 2018-12-24 20:22:33 -08:00
Bart House
be5cdcf77a killer, level and rooms move to instance globals. 2018-12-24 19:50:08 -08:00
Bart House
74edf42f1c Moved decl.c globals into instance globals. 2018-12-22 18:44:22 -08:00
Bart House
576eece500 More globals moved to instance_globals. 2018-12-19 21:26:35 -08:00
PatR
50cb52ab31 sentence spacing
Use two spaces between sentences.  This only fixes the instances of
one-space that were fairly easy to find.
2018-11-20 17:56:16 -08:00
Pasi Kallinen
2548d68dd3 Fix some warnings
Remove an unused variable, add missing FALLTHRUs, and use the same
FALLTHRU wording where it wasn't recognized by gcc
2018-03-30 19:42:50 +03:00
PatR
8cd65daf39 Death misquotes 2016-01-17 15:05:34 -08:00
PatR
350dcf067b tribute streamlining
Chatting with Death doesn't always deliver a tribute Death Quote but
when it does, it wasn't giving each of them once before reusing them
even though they should have been treated the same as passage
selections from a novel.  I'm still not sure why it wasn't working
as intended, but after some revision to the tribute parsing code, now
it is.  If you #chat with Death enough times to get 20 tribute quotes,
you will see each of the 20 quotes once (in random order), then
further chatting will give them again (in different random order).
2016-01-16 17:36:48 -08:00
nhmall
2eddec8287 fix typo in last patch to yelp() 2015-12-18 13:00:35 -05:00
nhmall
7019a7da77 fix H4101: can hear pets while deaf
This is a fix for H4101, bz192.

add non-audio (felt) outcome to yelp()

This also add #wizintrinsic command because testing this was a pain
without a simple, straightforward way to go deaf that didn't time-out
before the situation being tested recurred.
2015-12-18 12:50:25 -05:00
nhmall
fa092f5fe9 housekeeping for 3.6.1
Changes to be committed:
	modified:   Files
	modified:   README
	modified:   dat/history
	modified:   doc/Guidebook.mn
	modified:   doc/Guidebook.tex
	modified:   include/global.h
	modified:   include/obj.h
	modified:   include/patchlevel.h
	modified:   src/invent.c
	modified:   src/objnam.c
	modified:   src/shknam.c
	modified:   src/sounds.c
	modified:   src/spell.c
	modified:   sys/winnt/Install.nt
	modified:   sys/winnt/nethack.def
	modified:   win/macosx/NetHackGuidebook.applescript
	modified:   win/macosx/NetHackTerm.applescript
	modified:   win/win32/mswproc.c
2015-12-16 17:52:34 -05:00
PatR
ea8afe7e24 formatting - last of the trailing continuations
Last few && or || followed by end-of-line comments, plus tab replacement
and 'return' parentheses.  Not as many of those; some of these files had
already had that done.

Also, tweaked non-cursed scroll of charging read while confused to be a
tiny bit more effective.

To do:  find and fix block comments that immediately follow a line with
an end-of-line comment and got misindented to line up with that comment.
2015-11-05 00:54:13 -08:00
Pasi Kallinen
b44486e7cc Prevent array underflow 2015-11-01 01:44:10 +02:00
PatR
bb09cab067 formatting: src/r*.c - src/s*.c continuation lines 2015-10-26 17:49:40 -07:00
Pasi Kallinen
af1c77808b Comment typofixes, pt 4 2015-10-17 18:47:31 +03:00