Take advantage of the ability of some compilers to warn if
not all values are covered in a switch statement, to draw
attention to the need to update make_corpse() when new
monsters are added to NetHack.
This adds explicit entries for the current "default" handling
in make_corpse().
It might be a good idea to review the explicit entries to see
if any of them represent others that are not being handled,
but should be.
To test this, I temporarily reverted 85c86444, and I did receive the
following warning:
mon.c:545:13: warning: enumeration value 'PM_GOLD_DRAGON' not handled in switch [-Wswitch]
545 | switch (mndx) {
| ^~~~
1 warning generated.
wizcmds.c: In function 'wiz_custom':
wizcmds.c:1845:40: warning: format '%d' expects argument of type 'int', but argument 4 has type 'uint32_t' {aka 'long unsigned int'} [-Wformat=]
1845 | Sprintf(bufa, "%s: colorcount=%d %s", wizcustom, iflags.colorcount,
| ~^ ~~~~~~~~~~~~~~~~~
| | |
| int uint32_t {aka long unsigned int}
| %ld
wizcmds.c: In function 'wizcustom_callback':
wizcmds.c:1895:32: warning: format '%x' expects argument of type 'unsigned int', but argument 3 has type 'uint32' {aka 'long unsigned int'} [-Wformat=]
1895 | Sprintf(bufc, "%011x", cgm->customcolor);
| ~~~~^ ~~~~~~~~~~~~~~~~
| | |
| | uint32 {aka long unsigned int}
| unsigned int
| %011lx
wizcmds.c:1899:37: warning: format '%x' expects argument of type 'unsigned int', but argument 3 has type 'uint32' {aka 'long unsigned int'} [-Wformat=]
1899 | Sprintf(bufu, "U+%04x", cgm->u->utf32ch);
| ~~~^ ~~~~~~~~~~~~~~~
| | |
| | uint32 {aka long unsigned int}
| unsigned int
| %04lx
Program terminated with signal SIGSEGV, Segmentation fault.
77 ../sysdeps/x86_64/multiarch/strlen-evex.S: No such file or directory.
(gdb) bt
at glyphs.c:419
at glyphs.c:173
op=0x5a34af30a574 "DECgraphics") at options.c:3418
early_init() calls decl_globals_init() which zeros out
a number structures:
ZERO(flags);
ZERO(iflags);
ZERO(a11y);
ZERO(disp);
ZERO(u);
ZERO(ubirthday);
ZERO(urealtime);
Setting values in any of those during startup prior to
the early_init() call was futile, and the values would
get overwritten.
Such was the case with the setting of iflags.colorcount
during Windows startup, so do it after early_init() has
been called.
Exercise the previous commit a little.
FIQ's suggested wildcard syntax would make this easier
and a lot less verbose, but that isn't available yet.
This updates (adds some colored walls on specific levels) to the following:
IBMgraphics
IBMgraphics_1
IBMgraphics_2
curses
DECgraphics
move the custom color data into its own field in the glyphmap
and disassociate it from the unicode/utf8 stuff.
move the glyphcache stuff during options processing and parsing
into new file glyphs.c and out of utf8map.c, and make it
general, and not part of ENHANCED_SYMBOLS.
Do the groundwork for allowing glyph color customizations to
work when any symset is loaded and not restrict it only to
the enhanced1 H_UTF8 symsets.
The customizations in effect are still affiliated with a particular
symset.
Also closes#1224, but the PR itself references a data structure
made obsolete by this commit. The curses comment from the PR was
added into the code.
The PR also made several suggestions, but only the first
one has been included in this commit (and no longer based on
the handler), that being:
"allow defining colors if other symbol handling modes are used
(possibly limited to the standard 16 colors)."
FredrIQ also wrote the following suggestions in PR#1224:
Something I was also contemplating, unrelated to implementation of this
support in curses, would be the ability for the following:
allow defining colors if other symbol handling modes are used (possibly limited to the standard 16 colors)
allow defining attributes (for example: glyph:G_pet_female_kitten:U+0066/red/underline)
allow specifying glyphs as wildcards for defining global color/attribute changes
Something I also want to see are keywords for "don't change the current defined data". If this
were to be added, you could for example do this:
OPTIONS=glyph:G_*_fox:U+0064/blue
OPTIONS=glyph:G_statue_*:basechar/gray/underline
for "make all foxes use a blue color, make all statues gray with underline" without needing
to specify the relevant character for every statue. This ("basechar", "basefg", etc)
should perhaps also be added for MENUCOLORS and statushilites, so that you can, for
example, underline all items being worn without needing to specify a bunch of
near-duplicate rules for combining BUC colors + underline worn items
as per #1064
Recently, a config file complaint when windowcolors was used multiple
times was fixed.
This adds a complaint when windowcolors was specified for the
same type of window multiple times thus superseding a previous
setting.
Make sure the windowcolors option can be specified more than
once without a config file warning.
Make the struct holding the details a little more extendable.
symbols.c:429:7: warning: integer constant not in range of enumerated type 'enum symparse_range' [-Wassign-enum]
429 | { 0, 0, (const char *) 0 } /* fence post */
| ^
windows.c:1765:32: warning: integer constant not in range of enumerated type 'enum from_core_requests' [-Wassign-enum]
1765 | { 0, 0, { NO_COLOR, ATR_NONE }}};
| ^
read.c:148:13: warning: suspicious concatenation of string literals in an array initialization; did you mean to separate the elements with a comma? [-Wstring-concatenation]
147 | "Ms. Palm's House of Negotiable Affection--A Very Reputable"
|
| ,
148 | " House Of Disrepute",
| ^
read.c:147:9: note: place parentheses around the string literal to silence warning
147 | "Ms. Palm's House of Negotiable Affection--A Very Reputable"
| ^
1 warning generated.
new .h files: hacklib.h selvar.h stairs.h
new .c files: calendar.c, getpos.c, report.c, selvar.c, stairs.c,
strutil.c, wizcmds.c
cleanup of hacklib.c and mdlib.c
hacklib contains functions that do not have to link with the core
relocate wiz commands from cmd.c to wizcmds.c
relocate CRASHREPORT stuff to report.c
relocate getpos stuff from do_name.c to getpos.c
remove temporary struct definition from extern.h
cross-compile PRE-section split into cross-pre1.370 and cross-pre2.370
Windows sys/windows/Makefile.nmake and sys/windows/Makefile.mingw32 and
visual studio project file updates
Unix sys/unix/Makefile.src, sys/unix/Makefile.utl
populate selvar.c and selvar.h
build on MS-DOS (not cross-compile) Makefile updates
for sys/msdos/Makefile.GCC (untested)
vms updates for above (untested)