Bart House
c3eefefc99
Modified objects initialization to support re-entry.
2018-11-23 15:22:55 -08:00
Bart House
5bbe3cd6bb
Initial check in of icontext.
2018-11-23 15:22:51 -08:00
Bart House
acbe4d9242
Added decl_early_init() which is called when PLAYAGAIN is supported.
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decl_early_init() is called when we are starting a game. On first
start, it validates that global state is in the expected state.
When called on subsequent starts, it initializes global state to
expected state.
2018-11-23 15:22:51 -08:00
nhmall
86637bb4ef
fuzzer fixes on windows for testing
2018-11-21 18:50:02 -05:00
nhmall
7ee4fa3c3f
some curses window-port doc bits
2018-11-19 10:40:51 -05:00
nhmall
60c3c2f113
fix a build error when curses is NOT enabled
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Fix an error when curses build macros are not defined
makefile(1262) : fatal error U1083: target macro '$(PDCLIB)' expands to nothing
2018-11-18 08:34:24 -05:00
nhmall
1b36af5d8a
update Install.nt
2018-11-18 07:59:59 -05:00
nhmall
bf0e0b9f12
Makefile cut-and-paste error
2018-11-18 07:10:58 -05:00
nhmall
935fe5bca8
Makefile macro correction
2018-11-18 06:57:17 -05:00
nhmall
bbe7029e77
more curses Makfile mods
2018-11-18 06:48:47 -05:00
nhmall
9c4de50c9a
windows VS Makefile with curses and PDCurses
2018-11-18 06:24:32 -05:00
nhmall
cb43061076
curses changes to existing files
2018-11-16 20:51:22 -05:00
nhmall
96ec49213f
Add some windows command line option hooks
2018-11-16 19:32:00 -05:00
Bart House
3f4090ac38
Remap unicode control codes.
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When running NetHack.exe in a console set to code page 850, the
multi-byte to wide character mapping will generate unicode values
in the unicode control code range. These values need to be re-mapped
to unicode renderable glyphs using the same mappings we use for
control page 437 otherwise the console font might not render a character
for these unicode control values.
2018-11-15 21:42:23 -08:00
Bart House
fdd4e129a1
Removed temporary comment left in by mistake.
2018-11-15 20:58:15 -08:00
nhmall
6764933413
newline at end of file
2018-11-14 07:51:25 -05:00
Bart House
489abb45f5
Added monitor dpi awareness to NetHackW splash dialog.
2018-11-13 20:48:56 -08:00
nhmall
8e907a0b0f
Merge branch 'NetHack-3.6.2-beta01' into win-minor
2018-11-13 13:32:01 -05:00
Bart House
8069659912
Adjust menu item rendering based on monitor dpi.
2018-11-12 22:40:36 -08:00
nhmall
16e014b39f
Merge branch 'win-minor' into NetHack-3.6.2-beta01
2018-11-12 23:15:13 -05:00
nhmall
d89deb5bf7
Makefile update to reference recently added file
2018-11-12 23:10:42 -05:00
Bart House
3bb759a9ab
Started work to support per monitor DPI. Using DPI to scale tiles
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appropriately.
Renamed ntassert to nhassert. (Naming mistake caused by using ntassert
at work).
Re-ordered a few more includes to get window headers included before
nethack headers.
2018-11-12 17:45:22 -08:00
Bart House
f3bc4af242
Removing support for Visual Studio 2015 solution.
2018-11-12 09:13:51 -08:00
Bart House
8944235282
Enforced the inclusion of windows headers before nethack headers.
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Moved the code page 437 mapping table to winnt.c so that it could be
used in window and console clients.
Added check that fonts support unicode values we use from code page 437.
Use unicode to draw text if font supports it otherwise use ASCII.
2018-11-12 01:58:56 -08:00
nhmall
ed70005c9b
Makefile build updates
2018-11-11 15:39:13 -05:00
nhmall
a0b53ee391
merge
2018-11-11 10:29:52 -05:00
Bart House
0a3f6d17df
Removed the defining of WIN32CONNDEBUG for NethackW.
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Defined NOTTYGRAPHICS for NethackW.
2018-11-10 20:25:49 -05:00
Pasi Kallinen
0bb6754998
Fuzz testing debug tool
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Add code to run a fuzz tester, simulating (more-or-less) random
keyboard mashing. There's no option to turn it on, you need to
set iflags.debug_fuzzer on via a debugger or something along
those lines.
2018-11-08 15:55:49 +02:00
nhmall
270c228b60
windows build mods to support branch change
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Changes to be committed:
modified: sys/winnt/Makefile.gcc
modified: sys/winnt/Makefile.msc
modified: win/win32/vs2015/NetHack.vcxproj
modified: win/win32/vs2015/NetHackW.vcxproj
modified: win/win32/vs2015/files.props
modified: win/win32/vs2017/NetHack.vcxproj
modified: win/win32/vs2017/NetHackW.vcxproj
modified: win/win32/vs2017/files.props
2018-10-20 23:14:33 -04:00
nhmall
e25c7be719
keyhelp missed during Windows build steps
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BUG REPORT:
comments:
1. I start a new character.
2. The first command I type is '&'
3. I type "?" and "<enter key>" at the prompt.
4. Cannot open "keyhelp" data file!--More--
? give a help message.
1559
2018-10-12 20:57:26 -04:00
Ray Chason
7de9266b04
Qt on Win32: add stub for Qt window_procs
2018-09-10 21:13:20 +03:00
Ray Chason
8dbaafbb7b
Ignore Win32 build products
2018-09-10 21:13:10 +03:00
Ray Chason
3fc2373ca2
Add build configuration for Qt 4 and 5
2018-09-10 21:13:05 +03:00
Ray Chason
6894e464d4
Win32: delete the o directory only if it exists
2018-09-10 21:13:00 +03:00
Ray Chason
5be0044c62
Add -lgdi32 to conlibs, needed to link
2018-09-10 21:12:56 +03:00
Ray Chason
e7a3390d74
Add build products to make spotless
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Win32 Makefile.gcc now cleans up all build products except the binary
directory.
2018-09-10 21:12:47 +03:00
nhmall
eb85c4cb49
Makefile recognition of VS 15.7.5
2018-07-28 17:48:57 -04:00
nhmall
81e422189c
Windows wouldn't compile without TTY_GRAPHICS defined
2018-05-21 16:44:19 -04:00
nhmall
2b66b5ecd1
bump version ID values
2018-05-16 23:06:44 -04:00
nhmall
589bdb4e2d
Merge branch 'win-tty-status' into win-minor
2018-05-15 00:26:26 -04:00
nhmall
fba7c06fd6
put back the functionality of commandline --debug:immediateflips overwritten recently
2018-05-14 21:09:01 -04:00
Bart House
1f877dbca1
Additional changes to xputc_core() and early_raw_print() to manage
...
the cursor position correctly. This is needed to handle raw printing
correctly. Added check for when we might be running off the bottom
of the screen when handling msmsg(). Added runtime checks to keep
cursor always within bounds.
2018-05-13 20:46:43 -07:00
Bart House
53c7cb8c78
Changes to xputc_core to handle cursor correctly.
2018-05-13 18:54:20 -07:00
nhmall
2b8ac8af9e
missing stubs for NetHackW.exe
2018-05-13 16:42:11 -04:00
Bart House
0afd2570cb
Removing temporary debugging code and fixing compiler warnings.
2018-05-13 13:29:13 -07:00
Bart House
3dbbd188d9
Fixing typo.
2018-05-13 12:49:52 -07:00
Bart House
039687cf5f
Fix for bug 324 (aka H4216). We now will use nhraykey by default if the
...
players keyboard layout is non-english. nhraykey properly handles
non-english input. We also now support changing altkeyhandler in game.
2018-05-12 18:06:23 -07:00
Bart House
1d31a49661
Some nttty.c clean-up.
2018-05-12 15:58:44 -07:00
Bart House
3467b9f087
Added ntassert() mechanism for Windows based port use.
2018-05-12 13:59:06 -07:00
nhmall
702154529f
provide some debug developer controls - part 1
2018-05-10 10:05:29 -04:00