To test 16-color mode, specify OPTIONS=video:vga explicitly; autodetect will choose a VESA mode if it can. * Draw tiles correctly when redrawing from panning or from changing the map mode among text, tiles and overview. Previously, this would draw everything with the tile at the hero's position. * Draw corridor walls with the stone tile. * Map the statue colors to the nearest neutral tone among the main 16 colors. This mainly affects altars and female cats. * Fix the code that shows statues as the generic statue tile. This code could be deleted, but the statues don't draw with the full range of gray tones. * Document the option OPTIONS=video:vesa.
7.3 KiB
7.3 KiB