Part 3 of implementing wish spreading. These items are each worth most of a wish for non-illiterate games (most games wish for a magic marker, and a magic lamp gives a wish 80% of the time). The placement of the random item could be better (currently it is purely random, which is occasionally interesting but often boring), but this will serve as a base for experimenting with the balance properties of the moved wishes.
5.1 KiB
5.1 KiB