H7074 1311 > When moving from a pit into an adjacent pit, you "fall into" the pit and take > damage. This happens even when you are walking back and forth between two pits, > repeatedly, where you should have no way to fall. > > The intent seems to be that you can move into the adjacent pit without having > to climb out of the first one, and this works properly - the only problem is > that the pit gets triggered when you ought to have no distance to fall. This is really just stumbling over uncleared clutter, not a pit fall. There was already a way to clear the clutter between adjacent pits.
54 KiB
54 KiB