Fixes entry for pull request by entrez. If poly'd hero is wearing an amulet of magical breathing, avoid gradually losing hit points while out of water when in aquatic form. You won't be able to put on an amulet of magical breathing if already in aquatic form, but you could have one carry over from being worn in some other form. Implemented for monsters too but won't have any effect during play for them because they never use that particular type of amulet. Closes #635
91 KiB
91 KiB