Breaking a wand didn't require the hero to have free hands. That's definitely a bug when they're both welded to the same two-handed weapon. It's debatable when welded separately to a one-handed weapon and to a shield but simpler to pretend there's no such distinction. This also makes glass wand join balsa wand as "fragile". Hero doesn't need as much strength to break them as other wands and the wording for breaking them is slightly different. My fixes entry initially had a trailing space. When I took that out, I spotted a couple of others so take those out too.
43 KiB
43 KiB