Clicking on the paper doll inventory subset window will cause the '*' command (#seeall) to execute. They convey the same information (unless multiple leashes or multiple light sources are in use; seeall lists all of them instead of just the first of each) but the doll shows the info with a small grid of map tiles and seeall shows it with an inventory display of worn and wielded items plus tools in active use. Ideally it should show information about a specific item as a "tool tip" when the mouse hovers over one of the doll slots. I don't know whether I'll ever attempt to tackle that or even if that's feasible with Qt. Perhaps use right click instead.
40 KiB
40 KiB