Fixed boss icons not showing on dungeon map check
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@@ -17,10 +17,14 @@ DoDungeonMapBossIcon:
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ASL
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TAX
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; get sprite pointer table
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LDA.l $89C298 : STA.b Scrap00
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LDA.w #$0089 : STA.b Scrap02
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TXY
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; get sprite pointer for room
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LDA.l UWSpritesPointers,X
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LDA.b [Scrap00], Y
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STA.b Scrap00 ; pointer in $00
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LDA.w #$0028 : STA.b Scrap02 ; set the bank to 28 for now
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LDA.w #UWSpritesData>>16 : STA.b Scrap02 ; set the bank to 28 for now
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LDY.w #$0001 ; to skip the "sort"
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; get first byte to make sure it isn't an empty room
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