cassidy
fa76b61df0
Change addresses to labels and remove SRAM trace calls
2021-12-16 17:19:54 -05:00
cassidy
e4d917c47c
First pass-through adding labels
...
Added items, equipment, and tracking/indicators
Added playername changes
Removed some defines
2021-12-16 17:19:54 -05:00
aerinon
27654b9ac9
Merge remote-tracking branch 'baserom/master' into DRMain
...
# Conflicts:
# hooks.asm
# newhud.asm
# utilities.asm
2021-10-21 14:15:54 -06:00
spannerisms
df66369f17
hopefully fix that text bug
2021-07-29 09:43:08 -04:00
8e12033105
Fix counters for damage taken and magic used
2021-07-23 00:07:51 -07:00
0054be1e4b
Fix some stat tracking
...
- move chest turn counter to not overlap locations before mirror
- correctly print from correct memory in credits for damage/magic counter
2021-07-08 19:47:37 -07:00
aerinon
aee82fa319
Merge branch 'master' into DRMain
...
# Conflicts:
# LTTP_RND_GeneralBugfixes.asm
# events.asm
# hooks.asm
# stats.asm
# stats/creditsnew.asm
# stats/statConfig.asm
# swordswap.asm
# utilities.asm
2021-07-07 11:15:11 -07:00
KatDevsGames
264f7b26bc
Merge pull request #134 from Bonta0/fakeboots
...
Fake boots
2021-07-06 22:25:42 -05:00
Bonta
27cb1b5459
Implement Fakeboots
2021-07-05 21:38:08 +02:00
spannerisms
270f0685ff
add byrna/cape magic tracking
2021-07-04 05:21:48 -04:00
spannerisms
00c59c791f
damage/magic stats
2021-07-03 09:25:33 -04:00
01537a7f2f
Temporary fix for broken missing defines
2021-06-28 15:01:01 -07:00
KatDevsGames
69ec104027
Merge pull request #131 from Bonta0/chestturns
...
Credits: Add chest turns counter
2021-06-28 11:47:01 -05:00
KatDevsGames
ae0a712bdd
Merge pull request #129 from spannerisms/master
...
OneMind
2021-06-28 11:08:44 -05:00
KatDevsGames
38fdf5442a
Merge pull request #128 from Bonta0/bonkcounter
...
Stats: Fix bonk counter
2021-06-28 11:06:27 -05:00
spannerisms
be0389ffbb
stats
2021-06-24 08:36:04 -04:00
Bonta
cc12372627
Stats: Track chest turns
2021-06-22 02:31:52 +02:00
Bonta
76878def98
Stats: amend incorrect comment in CountChestKey
2021-06-20 16:41:35 +02:00
Bonta
b16f7b4994
Stats: Fix bonk counter
2021-06-20 15:15:55 +02:00
aerinon
5f1ea34646
Final fix for counting hera key
2021-02-17 11:52:10 -07:00
aerinon
4ae59ad1e6
Double count hera basement cage in keydropshuffle
2021-02-17 11:50:51 -07:00
CaitSith2
a83608366c
document full usage of 7EF420-7EF4FF in stats.asm
2021-02-12 07:48:09 -08:00
CaitSith2
d3af10649c
Dungeon completion flags, that indicate for which dungeons the prize was collected from.
2021-02-12 07:45:32 -08:00
CaitSith2
244b622074
Move stats that were not compass related out of the former compass counters.
2021-02-12 07:27:21 -08:00
CaitSith2
7266706315
Make inventory count stats 16 bit.
2021-01-18 12:02:44 -08:00
aerinon
a9bddea1b4
Change how hera basement key is counted to not count Byrna
2020-12-09 14:28:12 -07:00
aerinon
443070fe2c
Merge branch 'ChestKeyCounter' into DRMain
...
# Conflicts:
# LTTP_RND_GeneralBugfixes.asm
# build.sh
# darkworldspawn.asm
# events.asm
# itemdowngrade.asm
# shopkeeper.asm
# stats.asm
2020-11-30 09:34:18 -07:00
aerinon
be3960bedb
Hera basement key fix
...
Combine HC/Sewer chest key count into one variable
2020-11-30 09:27:47 -07:00
aerinon
4c4fa74f1a
Invisible Bunny fix
...
Double count Hera Basement Cage fix
2020-11-09 13:59:00 -07:00
aerinon
5310569aa3
Minor fixes
2020-11-03 10:15:41 -07:00
aerinon
717913b8fb
Compass Refactor
2020-11-03 10:12:08 -07:00
CaitSith2
fcebea97af
Don't count chest keys if they are for another player.
2020-10-30 16:53:44 -07:00
randall.rupper
233afa1e38
Chest Key counters
2020-09-18 11:06:02 -06:00
aerinon
397da02e3f
Converted file to tabs for consistency
2020-08-28 12:23:27 -06:00
aerinon
cdd4199cf9
Fixed jumps and return to be proper for the banks the code is in
2020-08-27 10:14:52 -06:00
aerinon
f565fc93be
Adds Chest Key counters to $7EF4E0-F
2020-08-27 10:14:33 -06:00
Kevin Cathcart
bea126126f
Fix odd palette bug on leaving dark rooms
2018-07-20 20:16:23 -04:00
Karkat
762b9bc3e7
let's dev 4/20/18
...
fixed keysanity textbox crashes (probably)
fixed bow graphic not getting updated after firing last arrow in non-retro
added fighter sword and progressive sword to shop exemption list
fixed (probably didn't) RNG item single
fixed standing keys from not being counted in hera basement
2018-04-20 22:49:04 -04:00
Kevin Cathcart
0e46888920
Better detection of falling into Ganon fight
2018-03-16 19:13:18 -04:00
Karkat
8f35ab8cb4
flute pickup / goal item stats clash
2018-03-16 15:05:27 -04:00
Karkat
e71a61f990
more silver arrow autoequip
2018-03-16 13:49:19 -04:00
Karkat
f970af75c9
hole silvers bug
2018-03-16 13:41:07 -04:00
Karkat
d2576c9433
arrows for hard mode?
2018-03-12 23:17:41 -04:00
Karkat
39b20f9a05
let's dev 1/18/18
...
updated item limits
updated goal item counter
disabled replacement shopkeeper left on
fixed ice cave water walk setup
2018-01-18 00:03:34 -05:00
Karkat
10b2f9d842
formatting
2018-01-06 23:09:19 -05:00
Karkat
f500950e51
fairy revival counter
2018-01-06 22:48:26 -05:00
Karkat
23041f7b09
stuff
2018-01-06 22:07:14 -05:00
Karkat
0097425e1e
post aga2 hook
2017-12-22 21:45:10 -05:00
Karkat
3cc2ccf500
let's dev 12/22/17
...
fixed magic drain issue
fixed dashing through transitions & getting stuck item dashing in ice mode
fixed pot key pickups corrupting room state
fixed bunny mirror in ice mode (by making bunny not subject to ice mode)
2017-12-22 00:14:50 -05:00
Karkat
1d293ee3c0
let's dev 12/15/2017
...
added ice floor toggle
made silver arrows always default
fixed small key count corruption
maybe fixed bomb capacity corruption?
2017-12-15 22:50:46 -05:00