Commit Graph

902 Commits

Author SHA1 Message Date
spannerisms
24f6a4d8a8 abcd 2021-11-12 09:25:43 -05:00
spannerisms
553821885f prevent transition 2021-11-01 06:58:30 -04:00
spannerisms
2b1a3566d8 flibber 2021-10-31 10:38:38 -04:00
Thomas Prescott
7f749e9578 Merge pull request #148 from spannerisms/master
Major Glitches
2021-10-30 17:20:00 -05:00
Thomas Prescott
71ae648137 Merge pull request #149 from KatDevsGames/tcprescott-remove-zsnes-graphic
Remove ZSNES graphic
2021-10-30 17:19:52 -05:00
Thomas Prescott
798af49215 Update LTTP_RND_GeneralBugfixes.asm 2021-10-05 17:02:24 -05:00
Thomas Prescott
4ec6acfae7 Remove ZSNES graphic
This graphic takes up too much space.  Instead if the check fails just do a STP and don't include any of the ZSNES graphics.  If we want to add some other message here later we can, but it's more of a nice to have than a necessity.
2021-10-05 14:11:55 -05:00
spannerisms
501699e401 oops 2021-09-18 08:07:45 -04:00
KatDevsGames
1ef55470d5 Merge pull request #147 from cassidoxa/shield_overflow
Shield and Progressive Bow overflow
2021-09-14 13:37:48 -05:00
cassidy
aca809862d utilities: Rewrite prog bow narrow sprite overflow to check sram
This uses Bonta's method which is more efficient and reliable when it
comes to bow state and potential mixture of progressive,
none-progressive, and silver arrows upgrade.
2021-09-08 01:00:55 -04:00
cassidy
c37dcec6ea utilities: refactor some JSL X : RTL into JMP X 2021-09-06 20:20:12 -04:00
cassidy
9f1933d8c0 utilities: Progressive Bow overflow narrow sprites 2021-09-06 20:16:41 -04:00
cassidy
bbc8228175 utilities: Fix shields overflowing with narrow sprites 2021-09-06 17:21:48 -04:00
Thomas Prescott
0a93c3fa00 Merge pull request #146 from Catobat/PrizeIndicator
Fix check for wild maps
2021-09-04 16:09:27 -05:00
Catobat
086230bb8c Fix check for wild maps 2021-08-28 04:01:28 +02:00
qwertymodo
48d9a7d4bc Fix SPC un/mute race condition
Should fix mothula hardlock, for real this time
2021-08-23 11:24:24 -07:00
KatDevsGames
af8a47e743 Merge pull request #144 from spannerisms/master
Fix jingle glitch
2021-08-21 23:46:53 -05:00
Salvatore
9ebde3e5b7 Merge pull request #145 from KatDevsGames/tcprescott-patch-1
Add Pleasure to credits
2021-08-21 20:59:46 -04:00
Thomas Prescott
bd16b9ff92 Add Pleasure to credits
Credit the creator of the website logo
2021-08-21 07:43:23 -05:00
spannerisms
03c287a988 jingle jangle 2021-08-11 06:30:52 -04:00
KatDevsGames
910d63e886 Merge pull request #143 from spannerisms/master
fix quadrant glitch hopefully
2021-08-10 15:13:32 -05:00
KatDevsGames
9067790b20 Merge pull request #141 from compiling/master
Fix clearing frog/smith in inverted mode
2021-08-10 15:13:23 -05:00
KatDevsGames
f69a33aed0 Merge pull request #142 from ardnaxelarak/fix_ohko
Fix OHKO mode
2021-08-10 15:13:13 -05:00
KatDevsGames
f18eac796c Merge pull request #140 from cassidoxa/escape_drop_rng
rngfixes: make enemy drop rng static during the standard escape sequence
2021-08-10 15:13:04 -05:00
spannerisms
7057d984e2 fix quadrant glitch hopefully 2021-08-10 09:56:57 -04:00
230b15a294 Fix OHKO mode 2021-08-09 15:30:16 -07:00
compiling
e2e4db8237 Fix clearing frog/smith in inverted mode 2021-08-08 14:13:40 +10:00
cassidy
fd490cab9a rngfixes: make enemy drop rng static during the standard escape sequence
This only applies between picking up the Uncle item and dropping off
zelda, not rain state in general
2021-08-02 21:06:13 -04:00
KatDevsGames
39441eb0a6 Merge pull request #139 from spannerisms/master
Bug fix
2021-07-30 20:47:55 -05:00
spannerisms
187c2aa4a2 always fix 2021-07-29 09:44:21 -04:00
spannerisms
df66369f17 hopefully fix that text bug 2021-07-29 09:43:08 -04:00
KatDevsGames
8da0dcf3e0 Merge pull request #138 from spannerisms/master
Fix Aga door bug
2021-07-18 13:25:46 -05:00
KatDevsGames
df7ce30bbe Merge pull request #137 from ardnaxelarak/main
Fix drawing C/P indicator
2021-07-18 13:25:36 -05:00
KatDevsGames
a5d66bc5a8 Merge pull request #136 from ardnaxelarak/fix_aga_default
Minor Low-Priority Fixes
2021-07-18 13:25:27 -05:00
spannerisms
b726ea1d0a Merge branch 'KatDevsGames:master' into master 2021-07-17 05:48:21 -04:00
spannerisms
f0a00aea0d fix 2021-07-17 05:46:02 -04:00
a2547e9810 Minor credits fixes 2021-07-16 15:29:01 -07:00
12bc26bd5a Fix extra space in credits 2021-07-12 02:10:12 -07:00
e7d4f09871 Fix junk graphic appearing during GAME OVER screen 2021-07-10 11:27:34 -07:00
3944dadcab Change default for locked aga tower to no longer be inverted 2021-07-08 18:25:04 -07:00
5470b41f46 Fix drawing C/P indicator
- no longer show icon for sewer, HC, AT, or GT
- no longer show junk in map shuffle for dungeons without the map
2021-07-08 17:31:49 -07:00
KatDevsGames
264f7b26bc Merge pull request #134 from Bonta0/fakeboots
Fake boots
2021-07-06 22:25:42 -05:00
KatDevsGames
6f2383fafe Merge pull request #135 from ardnaxelarak/medallion
Implement always-allowed medallions
2021-07-06 17:44:41 -05:00
KatDevsGames
5d7bfde194 Merge pull request #133 from spannerisms/master
boss icons
2021-07-06 17:44:24 -05:00
3548a0bbf5 Implement always-allowed medallions 2021-07-06 12:24:06 -07:00
Bonta
27cb1b5459 Implement Fakeboots 2021-07-05 21:38:08 +02:00
spannerisms
270f0685ff add byrna/cape magic tracking 2021-07-04 05:21:48 -04:00
spannerisms
00c59c791f damage/magic stats 2021-07-03 09:25:33 -04:00
spannerisms
bdd16bc20f dungeon prizes 2021-07-03 09:06:17 -04:00
spannerisms
f403ca10da boss icons 2021-06-30 07:15:37 -04:00