fixed keysanity textbox crashes (probably)
fixed bow graphic not getting updated after firing last arrow in non-retro
added fighter sword and progressive sword to shop exemption list
fixed (probably didn't) RNG item single
fixed standing keys from not being counted in hera basement
fixed shops disregarding item counts (extra hitbox, etc)
fixed rupee arrows regarding requiring wooden arrows before being able to fire them
finished escape assist mode for ammo management in new game mode
added support for starting equipment
started implementing quickmenu-B (not finished)
fixed item stats problem after the most recently visited location indoors was a shop
fixed problem with big keys giving access to all keys rather than none
fixed ambigious code in recent pull request
added additional fixes to protect against credits corruption
fixed tablet text not displaying in swordless
fixed goal item transition to triforce scene bugs
fixed map carryover for hyrule castle and sewers
fixed item graphics for bottle overflow
fixed item graphics for armor overflow
ganon alternate invincible dialog
added all crystals ganon condition
changed "SEED" on title screen to "HASH"
fixed bug in progressive armor limit code
fixed (probably) bonk key stats
added book dialog for ether and bombos tablets
prepped progressive items for easy mode (progressives have progression caps with filler items replacing those above the cap)
changed sram trace to run on item-get only
fixed free bow problem from previous build
moved digging table to fixed location
fixed hera music issue
fixed hammerable ganon
updated bossses to use pregenerated RNG
fixed hobo music reset
fixed (maybe) freeroaming dungeon item text loader
cleaned up regular text loader
removed silver arrow indicator from item menu
added silver arrow indicator to hud for bowless silver state
added framework for static boss RNG