Commit Graph

114 Commits

Author SHA1 Message Date
cassidoxa
73b2a180ba Fix AddInventory/stats tracking with 16 bit item properties 2023-09-02 22:57:50 -04:00
cassidoxa
2cead7ae92 Fix Active flute standing item gfx
Move setting dungeon completed to prize pickup (or after aga1/aga2)
Fix some inverted tiles
Remove text-related conditional assembly
Make InventoryTable_properties 16 bits wide
Fix expanded save slot writing to cart SRAM
Fix HUD resetting with red potion
2023-09-02 15:55:37 -04:00
cassidoxa
90c8e95f9b Fix overworld item duping
Fix setting dungeon completed when Aga 1 and 2 are defeated (prize drops)
2023-08-30 01:25:43 -04:00
cassidoxa
4c98268d81 Various fixes 2023-08-29 16:03:22 -04:00
cassidoxa
1cbcd1d5ff Sprite fixes 2023-08-25 01:38:32 -04:00
cassidoxa
247128b9f6 Move setting DungeonsCompleted bitfield to post-boss/prize transition 2023-08-23 13:24:46 -04:00
cassidoxa
ad17c8e88d More small fixes 2023-08-12 15:34:33 -04:00
cassidoxa
103f072cf3 Add back some JP characters and re-arrange player name screen
Re-arrange a bunch of text-related stuff
Fix post-credits game counter
Fix bows
2023-08-11 02:10:54 -04:00
cassidoxa
56cb17a0a3 Small fixes 2023-08-08 01:00:49 -04:00
cassidoxa
87e665965c Free crystals and ability to shuffle dungeon prizes
Overworld map code via Aerinon
2023-08-06 23:07:39 -04:00
cassidoxa
cb16ffc20b Merge branch 'master' into decompressed
Also some pendant receipt and palette fixes
2023-08-02 17:40:38 -04:00
cassidoxa
8ed4cbda1d Palette handling & sprite props data tables
Statically assign item data tables
Fix some save-related bugs
Fix dungeon item notice in "this dungeon" with free dungeon items
2023-08-01 17:13:47 -04:00
cassidoxa
bbd25c2543 Fix Bow icon
Set dungeon ID to $FF after Aga 2 kill for proper HUD draw
2023-06-10 12:26:01 -04:00
cassidoxa
815c2ab81f More fast hud
Added update hud flag
2023-06-08 11:21:42 -04:00
cassidoxa
a2020c9c76 Add HUD map mode flag, "chest key" totals table, and seen-counter flags
for tracking
2023-02-23 20:46:40 -05:00
cassidoxa
02786974ad Compute and write save checksum on new file creation 2023-02-21 14:58:24 -05:00
cassidoxa
7426ce5945 More RAM labels
Fixed tablets checking for item collected, uses NpcFlags+1
Deleted mantle.asm, moved to lampmantlecone.asm
2022-11-24 18:34:35 -05:00
cassidoxa
09d15f3294 Another WRAM label pass
Deleted compression.asm
2022-11-22 00:36:39 -05:00
cassidoxa
788cceaab9 Continue labeling and documentation in ram.asm, main rando block
Deleted several unused modules and some commented code
Reorganized some routines to clean up modules
Moved some memory into mirrored WRAM
Refactored NMI hook aux routine
Removed old fake flipper fix
2022-11-16 21:38:28 -05:00
cassidoxa
43f753b517 ram.asm initial commit. Replaced all address defines with labels
Value defines styled without quotes, # moved to load/store/cmp site
Added registers.asm (copied from spannerisms JP disassembly)
Added a bunch of length annotations
Deleted old or trivial commented out code
Deleted: ganonfixes.asm, map.asm, seedtag.asm
Replaced obsolete credits.asm with creditsnew.asm
Moved scratch space at $7F5020-3F to mirrored WRAM (7E1E70-8F)
Moved clock RAM to mirrored WRAM (7E1E90-9F)
dialog.asm: FreeDungeonItemNotice preserves callee-preserved scratch RAM
Toast buffer moved to mirrored WRAM (7E1E0E-0F)
servicerequest.asm: long store to $012E converted to word length store
2022-11-05 00:50:25 -04:00
cassidoxa
cafb0908a0 Introduce bound to QS loop to prevent infinite loop on last bomb loss
Move !INFINITE_BOMB define to ram.asm, replace with labels
2022-10-23 22:02:36 -04:00
cassidoxa
95ee31f7c9 Remove some hard coded addresses for MVN instructions 2022-07-29 22:04:13 -04:00
cassidoxa
3c6c45ddb4 Fix some mangled labels 2022-02-03 22:01:34 -05:00
cassidoxa
3e2362b7ca Implement initial SRAM table
Data in initialsramtable.asm gets copied to SRAM on save file init
Frontend will be responsible for setting this, requires frontend changes
Changed some label names to disambiguate WRAM and SRAM labels
Deleted open mode
2022-02-03 20:25:32 -05:00
cassidoxa
c048589c02 Add static file name feature by special request
Move compass count ram init to compasses.asm
Rename WRAMEquipment and SRAMEquipment to EquipmentWRAM/SRAM
2022-02-02 16:51:50 -05:00
cassidoxa
6c4acb1e5b Check new value in SRAM to determine if Aga 2 duck comes
Added pushpc/pullpc to sram.asm
2022-01-19 20:17:02 -05:00
cassidy
c8ea2c6dce Move compass counts to ROM and trackable RAM
Add flag if compass HUD count has been displayed in SRAM
Move low hearts fix from tables.asm to bugfixes.asm
Rearrange dungeon stats in SRAM to match door rando ROM
2021-12-16 17:19:55 -05:00
cassidy
6c9b33ed93 Write macro for SRAM assertions
Change some label names to be clearer
Fix some of the progress flags and dungeon bitfields
2021-12-16 17:19:55 -05:00
cassidy
9e2382cbb2 Add absorbed keys
Adjust service request stuff
Change chest keys to "collected" keys
2021-12-16 17:19:55 -05:00
cassidy
fa76b61df0 Change addresses to labels and remove SRAM trace calls 2021-12-16 17:19:54 -05:00
cassidy
e4d917c47c First pass-through adding labels
Added items, equipment, and tracking/indicators
Added playername changes
Removed some defines
2021-12-16 17:19:54 -05:00
spannerisms
2b1a3566d8 flibber 2021-10-31 10:38:38 -04:00
spannerisms
501699e401 oops 2021-09-18 08:07:45 -04:00
230b15a294 Fix OHKO mode 2021-08-09 15:30:16 -07:00
spannerisms
187c2aa4a2 always fix 2021-07-29 09:44:21 -04:00
spannerisms
df66369f17 hopefully fix that text bug 2021-07-29 09:43:08 -04:00
KatDevsGames
69ec104027 Merge pull request #131 from Bonta0/chestturns
Credits: Add chest turns counter
2021-06-28 11:47:01 -05:00
KatDevsGames
49f1f49ccb Merge pull request #127 from Bonta0/escapeassist
Events: Fix unusable infinite bombs with empty inventory
2021-06-28 11:06:51 -05:00
Bonta
d3db31b05e Events: Fix unusable infinite bombs with empty inventory 2021-06-24 23:12:58 +02:00
Bonta
cc12372627 Stats: Track chest turns 2021-06-22 02:31:52 +02:00
cassidy
77f742b25c Rewrite to handle electro palette, leave bunny alone
Should fix bunny issues
Big thank to kara for report, assistance, and testing
2021-06-14 13:14:38 -04:00
Kat
47e52d3fb2 cucco storm 2021-05-14 14:17:11 -05:00
spannerisms
b95923fb9a Merge branch 'master' into master 2021-04-03 00:31:23 -04:00
spannerisms
33dbe3003c Update events.asm
just JMLs here
2021-03-24 08:20:08 -04:00
Catobat
0c608c1380 Fix starting equipment on file select 2020-12-16 19:58:33 +01:00
Catobat
99da1d3115 Reset boss RNG and other things on new file 2020-12-16 18:04:37 +01:00
KatDevsGames
9c9925fdda Merge pull request #75 from JonHanon/starting-menu-fix
Starting File Menu Fix
2020-09-21 02:14:47 -04:00
aerinon
397da02e3f Converted file to tabs for consistency 2020-08-28 12:23:27 -06:00
aerinon
d58fa5d5b7 Starting keys accounted for 2020-08-28 12:15:31 -06:00
Kat
c1628dcb0e various 2020-02-04 19:40:33 -05:00