codemann8
81f0270ca4
Consolidated Bonk Drop to use shared codebase
2023-12-31 03:07:33 -06:00
codemann8
68af5f735e
Minor formatting and bug prevention
2023-10-10 01:29:50 -05:00
codemann8
766cc67dcd
Fix heart piece dupe respawn issue
2023-10-10 01:28:20 -05:00
codemann8
1235357531
Using new overflow GFX slot and redraw after item get
2023-06-15 11:12:40 -05:00
codemann8
20f8ef457e
Converting item GFX drawing to use pottery draw method
2023-05-05 20:54:36 -05:00
codemann8
90396136d3
Fixed issue with Bonk Drops not spawning due to OW flags
2023-04-24 00:08:54 -05:00
codemann8
d4e792a71f
Fixed issue with MW Player ID on Bonk Locations
2023-03-19 11:00:22 -05:00
codemann8
92e04bde55
Adjusting Bonk Sprite landing position and water ripple
2023-03-15 05:43:39 -05:00
codemann8
eeebe58819
Fixing issue with forced HP on Good Bee Bonk Location
2023-03-12 21:45:16 -05:00
codemann8
1e2a0c7774
Remove the sprite spawn delay when bonking prizes
2022-11-08 18:52:11 -06:00
codemann8
9cca3adb8e
Reserving space for the excluded Murahduhla tree sprite in Bonk Drop shuffle
2022-07-28 19:23:43 -05:00
codemann8
324014bb54
Added struct for OW Bonk Prize data table
2022-07-28 18:53:01 -05:00
codemann8
fff99a2f6b
Fixed issue with bonk prize on screen 2B
2022-07-24 14:56:03 -05:00
codemann8
ed72830397
Implemented Bonk Drop Shuffle
2022-07-24 11:29:28 -05:00
cassidoxa
9c41ffb55b
Merge branch 'sram_rework' into dr_sram
2022-04-20 00:30:35 -04:00
cassidoxa
3e2362b7ca
Implement initial SRAM table
...
Data in initialsramtable.asm gets copied to SRAM on save file init
Frontend will be responsible for setting this, requires frontend changes
Changed some label names to disambiguate WRAM and SRAM labels
Deleted open mode
2022-02-03 20:25:32 -05:00
cassidy
fa76b61df0
Change addresses to labels and remove SRAM trace calls
2021-12-16 17:19:54 -05:00
cassidy
e4d917c47c
First pass-through adding labels
...
Added items, equipment, and tracking/indicators
Added playername changes
Removed some defines
2021-12-16 17:19:54 -05:00
aerinon
842bb043e6
Merge branch 'master' into DRMain
...
# Conflicts:
# LTTP_RND_GeneralBugfixes.asm
# catfish.asm
# compasses.asm
# darkworldspawn.asm
# hooks.asm
# inventory.asm
# newitems.asm
# shopkeeper.asm
# stats.asm
# tables.asm
Adn some updates from DR
2021-05-13 12:11:40 -06:00
spannerisms
f95351183c
SEC
...
BEQ IMPLIES SET CARRY
2021-03-25 05:17:03 -04:00
spannerisms
c97475f422
BRL -> JMP
2020-12-27 08:04:32 -05:00
Bonta-kun
2a5e305fc6
implement remote item checks
2020-06-08 09:25:25 -07:00
Bonta-kun
94218b048b
Dont replace multiworld items
2020-06-08 09:20:17 -07:00
Bonta-kun
ddd456c04e
multiworld
2020-06-08 09:19:18 -07:00
Kat
e2704c05b8
stuff
2019-06-16 19:38:24 -04:00
Kevin Cathcart
72f7451b6c
Prevent Standing items from corrupting if hit by hookshot/boomerang
2018-09-14 18:16:27 -04:00
Kevin Cathcart
a4a0ef8d04
Fix Tablet items
...
Ensure that standing overworld items will never load the null item.
2018-07-26 19:00:25 -04:00
Kevin Cathcart
14783a12e0
Implement item table encryption
2018-07-09 09:26:08 -04:00
Karkat
c4452389bb
let's dev feb 28 2017
...
fixed boss swords incrementing the wrong sword when bossed drop swords
quick swap support officially enabled and permitting in non-race modes in all generators
2018-03-01 00:27:39 -05:00
Karkat
f755a63925
initial checkin
2017-05-17 13:00:32 -04:00