9d485e86cd
Merge branch 'main' into kara
2022-07-23 16:47:01 -07:00
cassidoxa
905e897b52
Handle 16-bit GoalCounter and TotalItemCounter
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Fix vanilla sword + shield item
Fix how progressive items handled
Clean up compasses.asm
2022-02-08 19:25:59 -05:00
cassidoxa
3c6c45ddb4
Fix some mangled labels
2022-02-03 22:01:34 -05:00
cassidoxa
3e2362b7ca
Implement initial SRAM table
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Data in initialsramtable.asm gets copied to SRAM on save file init
Frontend will be responsible for setting this, requires frontend changes
Changed some label names to disambiguate WRAM and SRAM labels
Deleted open mode
2022-02-03 20:25:32 -05:00
3acc2a3f45
Merge branch 'main' into kara
2022-01-24 13:58:12 -08:00
cassidoxa
b91ac58b47
Merge branch 'master' into sram
2022-01-20 11:16:31 -05:00
Catobat
78148fb4f3
Fix witch item bug
2022-01-20 01:30:21 +01:00
cassidy
6c9b33ed93
Write macro for SRAM assertions
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Change some label names to be clearer
Fix some of the progress flags and dungeon bitfields
2021-12-16 17:19:55 -05:00
cassidy
9e2382cbb2
Add absorbed keys
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Adjust service request stuff
Change chest keys to "collected" keys
2021-12-16 17:19:55 -05:00
cassidy
fa76b61df0
Change addresses to labels and remove SRAM trace calls
2021-12-16 17:19:54 -05:00
cassidy
e4d917c47c
First pass-through adding labels
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Added items, equipment, and tracking/indicators
Added playername changes
Removed some defines
2021-12-16 17:19:54 -05:00
dafef001be
Merge branch 'main' into kara
2021-08-02 18:59:58 -07:00
spannerisms
df66369f17
hopefully fix that text bug
2021-07-29 09:43:08 -04:00
55fd818f55
Merge branch 'main' into kara
2021-07-07 10:27:58 -07:00
KatDevsGames
264f7b26bc
Merge pull request #134 from Bonta0/fakeboots
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Fake boots
2021-07-06 22:25:42 -05:00
37b90894e3
Show bombs placed in credits
2021-07-05 17:57:12 -07:00
Bonta
27cb1b5459
Implement Fakeboots
2021-07-05 21:38:08 +02:00
spannerisms
270f0685ff
add byrna/cape magic tracking
2021-07-04 05:21:48 -04:00
spannerisms
00c59c791f
damage/magic stats
2021-07-03 09:25:33 -04:00
01537a7f2f
Temporary fix for broken missing defines
2021-06-28 15:01:01 -07:00
KatDevsGames
69ec104027
Merge pull request #131 from Bonta0/chestturns
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Credits: Add chest turns counter
2021-06-28 11:47:01 -05:00
KatDevsGames
ae0a712bdd
Merge pull request #129 from spannerisms/master
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OneMind
2021-06-28 11:08:44 -05:00
KatDevsGames
38fdf5442a
Merge pull request #128 from Bonta0/bonkcounter
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Stats: Fix bonk counter
2021-06-28 11:06:27 -05:00
spannerisms
be0389ffbb
stats
2021-06-24 08:36:04 -04:00
Bonta
cc12372627
Stats: Track chest turns
2021-06-22 02:31:52 +02:00
Bonta
76878def98
Stats: amend incorrect comment in CountChestKey
2021-06-20 16:41:35 +02:00
Bonta
b16f7b4994
Stats: Fix bonk counter
2021-06-20 15:15:55 +02:00
aerinon
5f1ea34646
Final fix for counting hera key
2021-02-17 11:52:10 -07:00
aerinon
be3960bedb
Hera basement key fix
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Combine HC/Sewer chest key count into one variable
2020-11-30 09:27:47 -07:00
aerinon
397da02e3f
Converted file to tabs for consistency
2020-08-28 12:23:27 -06:00
aerinon
cdd4199cf9
Fixed jumps and return to be proper for the banks the code is in
2020-08-27 10:14:52 -06:00
aerinon
f565fc93be
Adds Chest Key counters to $7EF4E0-F
2020-08-27 10:14:33 -06:00
Kevin Cathcart
bea126126f
Fix odd palette bug on leaving dark rooms
2018-07-20 20:16:23 -04:00
Karkat
762b9bc3e7
let's dev 4/20/18
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fixed keysanity textbox crashes (probably)
fixed bow graphic not getting updated after firing last arrow in non-retro
added fighter sword and progressive sword to shop exemption list
fixed (probably didn't) RNG item single
fixed standing keys from not being counted in hera basement
2018-04-20 22:49:04 -04:00
Kevin Cathcart
0e46888920
Better detection of falling into Ganon fight
2018-03-16 19:13:18 -04:00
Karkat
8f35ab8cb4
flute pickup / goal item stats clash
2018-03-16 15:05:27 -04:00
Karkat
e71a61f990
more silver arrow autoequip
2018-03-16 13:49:19 -04:00
Karkat
f970af75c9
hole silvers bug
2018-03-16 13:41:07 -04:00
Karkat
d2576c9433
arrows for hard mode?
2018-03-12 23:17:41 -04:00
Karkat
39b20f9a05
let's dev 1/18/18
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updated item limits
updated goal item counter
disabled replacement shopkeeper left on
fixed ice cave water walk setup
2018-01-18 00:03:34 -05:00
Karkat
10b2f9d842
formatting
2018-01-06 23:09:19 -05:00
Karkat
f500950e51
fairy revival counter
2018-01-06 22:48:26 -05:00
Karkat
23041f7b09
stuff
2018-01-06 22:07:14 -05:00
Karkat
0097425e1e
post aga2 hook
2017-12-22 21:45:10 -05:00
Karkat
3cc2ccf500
let's dev 12/22/17
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fixed magic drain issue
fixed dashing through transitions & getting stuck item dashing in ice mode
fixed pot key pickups corrupting room state
fixed bunny mirror in ice mode (by making bunny not subject to ice mode)
2017-12-22 00:14:50 -05:00
Karkat
1d293ee3c0
let's dev 12/15/2017
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added ice floor toggle
made silver arrows always default
fixed small key count corruption
maybe fixed bomb capacity corruption?
2017-12-15 22:50:46 -05:00
Karkat
7583e46504
let's dev 12/2/17
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freestanding hera small key pickup stats
capitalism fairy fix
permabunny fix
save file crossover fix
started shopkeeper
2017-12-03 23:45:15 -05:00
Karkat
b1cd5886d2
let's dev 11/14/17
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added support for starting equipment
started implementing quickmenu-B (not finished)
fixed item stats problem after the most recently visited location indoors was a shop
fixed problem with big keys giving access to all keys rather than none
fixed ambigious code in recent pull request
added additional fixes to protect against credits corruption
2017-11-14 23:45:36 -05:00
Karkat
c2e5fca01c
let's dev sep 15th 2017
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added logic to synchronize dungeon key stats
moved keysanity table init to menu init so it comes in pre-rendered
2017-09-15 23:59:52 -04:00
Karkat
c2e7fdaa85
typo fix
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typo fix
2017-08-31 23:33:17 -04:00