16 lines
474 B
Markdown
16 lines
474 B
Markdown
# z3randomizer
|
|
Zelda 3 Randomizer Template ASM
|
|
|
|
How to create the bps patch:
|
|
|
|
* Assemble the ROM with asar (recommend to use a copy of original rom)
|
|
|
|
`asar LTTP_RND_GeneralBugfixes.asm copy_original_rom.sfc`
|
|
(copy_orignal_rom.sfc is now assembled_rom.sfc)
|
|
|
|
* Use flips to create a bps file
|
|
|
|
`flips original_rom.sfc assembled_rom.sfc base2current.bps`
|
|
|
|
* Update RANDOMIZERBASEHASH in DR with the md5 sum of assembled_rom.sfc. And put base2current.bps in the data directory.
|