Notes/version

Baserom update
This commit is contained in:
aerinon
2021-02-15 13:36:34 -07:00
parent 3b8773ea33
commit 26f7b1c993
4 changed files with 11 additions and 3 deletions

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@@ -25,7 +25,7 @@ from Fill import distribute_items_cutoff, distribute_items_staleness, distribute
from ItemList import generate_itempool, difficulties, fill_prizes, fill_specific_items from ItemList import generate_itempool, difficulties, fill_prizes, fill_specific_items
from Utils import output_path, parse_player_names from Utils import output_path, parse_player_names
__version__ = '0.3.0.2-u' __version__ = '0.3.0.3-u'
class EnemizerError(RuntimeError): class EnemizerError(RuntimeError):
pass pass

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@@ -7,14 +7,22 @@ any N/S connections. (those that appear to go up one floor are North connection
Big thanks to Catobat for doing all the hard work. Big thanks to Catobat for doing all the hard work.
## Experimental Item Counter
New item counter modified to show total?
# Bug Fixes # Bug Fixes
* 0.3.0.2-u * 0.3.0.3-u
* Disallowed Swamp Lobby in Hyrule Castle in Standard mode * Disallowed Swamp Lobby in Hyrule Castle in Standard mode
* Prevent defeating Aga 1 before Zelda is delivered to the Sanctuary. (He can't take damage) * Prevent defeating Aga 1 before Zelda is delivered to the Sanctuary. (He can't take damage)
* Fix for Ice Jelly room when going backward and enemizer is on * Fix for Ice Jelly room when going backward and enemizer is on
* Fix for inverted - don't start as a bunny in Dark Sanctuary * Fix for inverted - don't start as a bunny in Dark Sanctuary
* Fix for non-ER Inverted with Lobby shuffle. Aga Tower's exit works properly now. * Fix for non-ER Inverted with Lobby shuffle. Aga Tower's exit works properly now.
* Fix for In-Room Stairs with Trap Doors
* Key logic fix
* Fix for door gen re-start
* More lenient keys in DR+Retro
* 0.3.0.1-u * 0.3.0.1-u
* Problem with lobbies on re-rolls corrected * Problem with lobbies on re-rolls corrected
* Potential playthrough problem addressed * Potential playthrough problem addressed

2
Rom.py
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@@ -27,7 +27,7 @@ from EntranceShuffle import door_addresses, exit_ids
JAP10HASH = '03a63945398191337e896e5771f77173' JAP10HASH = '03a63945398191337e896e5771f77173'
RANDOMIZERBASEHASH = '3a77558175cf8b2233f87c60329baa5d' RANDOMIZERBASEHASH = '795290cfff38c1b0b0dca6498e5d107b'
class JsonRom(object): class JsonRom(object):

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