Update Items.py

Fix some typos, update hookshot text
This commit is contained in:
Cody
2023-08-07 17:32:41 -04:00
committed by GitHub
parent ef38de7827
commit e41b44aa9e

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@@ -27,7 +27,7 @@ item_table = {'Bow': (True, False, None, 0x0B, 'Bow!\nJoin the archer class!', '
'Progressive Bow': (True, False, None, 0x64, 'Bow!\nJoin the archer class!', 'the stick and twine', 'arrow-slinging kid', 'arrow sling for sale', 'witch and robin hood', 'archer boy shoots again', 'A Bow'),
'Book of Mudora': (True, False, None, 0x1D, 'This is a\nparadox?!', 'and the story book', 'the scholarly kid', 'moon runes for sale', 'drugs for literacy', 'book-worm boy can read again', 'The Book'),
'Hammer': (True, False, None, 0x09, 'stop\nhammer time!', 'and m c hammer', 'hammer-smashing kid', 'm c hammer for sale', 'stop... hammer time', 'stop, hammer time', 'The Hammer'),
'Hookshot': (True, False, None, 0x0A, 'Hookshot!\nGrab all the things!', 'and the tickle beam', 'tickle-monster kid', 'tickle beam for sale', 'witch and tickle boy', 'beam boy tickles again', 'The Hookshot'),
'Hookshot': (True, False, None, 0x0A, 'Hookshot!\nBOING! BOING!', 'and the tickle beam', 'tickle-monster kid', 'tickle beam for sale', 'witch and tickle boy', 'beam boy tickles again', 'The Hookshot'),
'Magic Mirror': (True, False, None, 0x1A, 'Mirror!\nTake some time to\nreflect on this moment!', 'the face reflector', 'the narcissistic kid', 'your face for sale', 'trades looking-glass', 'narcissistic boy is happy again', 'The Mirror'),
'Ocarina': (True, False, None, 0x14, 'Ocarina!\nA Flute by another name', 'and the duck call', 'the duck-call kid', 'duck call for sale', 'duck-calls for trade', 'ocarina boy plays again', 'The Flute'),
'Pegasus Boots': (True, False, None, 0x4B, 'Pegasus Boots!\nGotta go fast!', 'and the sprint shoes', 'the running-man kid', 'sprint shoe for sale', 'shrooms for speed', 'gotta-go-fast boy runs again', 'The Boots'),
@@ -106,13 +106,13 @@ item_table = {'Bow': (True, False, None, 0x0B, 'Bow!\nJoin the archer class!', '
'Rupoor': (False, False, None, 0x59, 'Rupoor!\nI\'ll take your rupees!', 'and the toll-booth', 'the toll-booth kid', 'double loss for sale', 'witch stole your rupees', 'affluent boy steals rupees', 'A rupoor'),
'Red Clock': (False, True, None, 0x5B, 'Red Clock!\nA waste of time.', 'the ruby clock', 'the ruby-time kid', 'red time for sale', 'for ruby time', 'moment boy travels time again', 'A red clock'),
'Blue Clock': (False, True, None, 0x5C, 'Blue Clock!\nA bit of time!', 'the sapphire clock', 'sapphire-time kid', 'blue time for sale', 'for sapphire time', 'moment boy time travels again', 'A blue clock'),
'Green Clock': (False, True, None, 0x5D, 'Green Clock!\Tons of time!', 'the emerald clock', 'the emerald-time kid', 'green time for sale', 'for emerald time', 'moment boy adjusts time again', 'A green clock'),
'Green Clock': (False, True, None, 0x5D, 'Green Clock!\nTons of time!', 'the emerald clock', 'the emerald-time kid', 'green time for sale', 'for emerald time', 'moment boy adjusts time again', 'A green clock'),
'Single RNG': (False, True, None, 0x62, 'something you don\'t yet have', None, None, None, None, 'unknown boy somethings again', 'A new mystery'),
'Multi RNG': (False, True, None, 0x63, 'something you may already have', None, None, None, None, 'unknown boy somethings again', 'A total mystery'),
'Magic Upgrade (1/2)': (True, False, None, 0x4E, 'Half Magic!\nDouble your magic power!', 'and the spell power', 'the magic-saving kid', 'wizardry for sale', 'mekalekahi mekahiney ho', 'magic boy saves magic again', 'Half magic'), # can be required to beat mothula in an open seed in very very rare circumstance
'Magic Upgrade (1/4)': (True, False, None, 0x4F, 'Quarter Magic!\nMagic is basically free now!', 'and the spell power', 'the magic-saving kid', 'wizardry for sale', 'mekalekahi mekahiney ho', 'magic boy saves magic again', 'Quarter magic'), # can be required to beat mothula in an open seed in very very rare circumstance
'Small Key (Eastern Palace)': (False, False, 'SmallKey', 0xA2, 'A Small Key for\nDesert Palace', 'and the key', 'the unlocking kid', 'keys for sale', 'unlock the fungus', 'key boy opens door again', 'A small key to Eastern Palace'),
'Big Key (Eastern Palace)': (False, False, 'BigKey', 0x9D, 'A Big Key for\nDesert Palace', 'and the big key', 'the big-unlock kid', 'big key for sale', 'face key fungus', 'key boy opens chest again', 'A big key to Eastern Palace'),
'Big Key (Eastern Palace)': (False, False, 'BigKey', 0x9D, 'A Big Key for\nEastern Palace', 'and the big key', 'the big-unlock kid', 'big key for sale', 'face key fungus', 'key boy opens chest again', 'A big key to Eastern Palace'),
'Compass (Eastern Palace)': (False, True, 'Compass', 0x8D, 'A Compass for\nEastern Palace', 'and the compass', 'the magnetic kid', 'compass for sale', 'magnetic fungus', 'compass boy finds boss again', 'A compass to Eastern Palace'),
'Map (Eastern Palace)': (False, True, 'Map', 0x7D, 'A tightly folded map rests here', 'and the map', 'cartography kid', 'map for sale', 'a map to shrooms', 'map boy navigates again', 'A map to Eastern Palace'),
'Small Key (Desert Palace)': (False, False, 'SmallKey', 0xA3, 'A Small Key for\nDesert Palace', 'and the key', 'the unlocking kid', 'keys for sale', 'unlock the fungus', 'key boy opens door again', 'A small key to Desert Palace'),