Commit Graph

942 Commits

Author SHA1 Message Date
aerinon
06562ed3ea Generation Fixes
*  Entrance dead end and branch calculation fixed
*  Parity checks added to global
*  Forced dead end checks in split dungeons
2020-02-27 15:53:19 -07:00
aerinon
1dbd7e95e2 -Multiworld key rule fix
-Minor generation fix
2020-02-25 15:16:18 -07:00
aerinon
72a94e1e4f Vanilla fixes for 100% locations 2020-02-24 08:53:03 -07:00
aerinon
e6b37af515 Version bump v0.0.17pre 2020-02-20 16:46:39 -07:00
aerinon
e416e46130 Placement rules implemented for checking key placement 2020-02-20 16:45:51 -07:00
aerinon
c23e37e60e Merge branch 'keylock-validation' of https://github.com/compiling/ALttPEntranceRandomizer into keylock-validation 2020-02-19 13:27:20 -07:00
aerinon
dfd0bc41ce -Key shuffler fix (needs some more testing)
-Mirror Scroll should now choose correct spawn point
-Desert Wall Slide fixed for Skull/Desert builders
v0.0.16pre
2020-02-19 13:24:12 -07:00
compiling
8fc9132746 Ignore impossible key counters when checking key placement. 2020-02-19 22:20:14 +11:00
compiling
ed3e2da663 Log all missing chests, not just non-keys. 2020-02-19 22:20:14 +11:00
compiling
b321410e5a Keylock checks:
Big Chest only available after the big key is found
Bosses are always required locations
Don't check for 100% locations - failure rate is too high
2020-02-19 22:20:14 +11:00
compiling
8ad28542a4 Check for key locks after placing dungeon items. 2020-02-19 22:20:13 +11:00
aerinon
2116bb6d0d Merge branch 'chest-counters' of https://github.com/compiling/ALttPEntranceRandomizer into DoorDev 2020-02-18 13:35:02 -07:00
aerinon
6e11a4bbac Fixes for mirror scroll
Fix for Stonewall + Ice Cross
Fix for Ice Cross key doors
Changed how key doors are chosen in a slightly better manner (pairs them earlier)
2020-02-18 13:15:41 -07:00
compiling
320b06142f Make dungeon counters a config setting 2020-02-14 19:29:58 +11:00
compiling
afe1cdf283 Always show dungeon chest counter with cross-dungeons. 2020-02-13 20:49:44 +11:00
aerinon
6bd05982ae Bunny impassible rules for doorways v0.0.14pre 2020-02-12 14:19:29 -07:00
aerinon
d0369fe1c6 Add experimental checkbox to gui 2020-02-12 10:29:52 -07:00
aerinon
1ea5c1f4b2 Fix for Full ER Shuffle so that Hyrule Castle cannot be crossworld when doors are shuffled. 2020-02-12 09:25:06 -07:00
aerinon
2309eccad5 Merge branch 'doors-shops' of https://github.com/cassidoxa/ALttPEntranceRandomizer into ShopCode v0.0.13pre 2020-02-11 14:57:03 -07:00
aerinon
1f7c27009e Whole ton of things:
-Experimental Flag
--Mirror Scroll
--Mortal GT Minibosses
--Random door kinds
-Crossed Mode
--Standard logic
--Nothing Items
--GT Trash fill skip
--Too many keys in retro
--Hint work
--Spoiler clarification
--Aga 1 logic
-Misc
--Retro nothing item
--Bombable/Dashable matching
--ER+Inverted Logic fix
--Logic for GT Gauntlet/Wizzrobes
--Logic for PoD Sexy Statue switch
2020-02-11 14:40:58 -07:00
aerinon
ce1b28e3bd typo DoorDevOld 2020-02-08 06:53:20 -07:00
cassidoxa
1f09357138 Refactor shop code to only patch changed custom shops 2020-02-07 12:17:31 -05:00
aerinon
8cac03f4a3 Minor bug fixes
--E-W fixed on interior door in Aga Tower
--Crossed+Enemizer bug with GT minibosses
--Vanilla bug with pre-open stonewall flag
2020-02-07 08:45:21 -07:00
aerinon
2fe6e37126 Bringing cross gen work into door dev dor now. 2020-02-06 15:14:37 -07:00
aerinon
bda5b27c44 Stonewall generation changed to pre-open wall if necessary.
GT Mini bosses no longer drop heart containers.
Crystal switch logic during generation updated.
2020-02-06 15:12:52 -07:00
aerinon
37176357b3 Merge branch 'DoorDev' into CrossGenWork 2020-02-05 20:29:04 -07:00
aerinon
c57797cdef Change error to warning 2020-02-05 20:28:27 -07:00
aerinon
77d47d778f updated to match DoorDev
Hint for TT Attic
2020-02-05 15:24:36 -07:00
aerinon
9737cdf5f1 Key issues
--PoD Vanilla Stairway
--Boss should not be allowed key
--Scale back on aggressive layouts
Merge of attic hint
Non-chest keys hints added for figuring out how to get rid of them
2020-02-05 15:23:13 -07:00
aerinon
0338ae642c Merge of various fixes 2020-02-04 16:49:22 -07:00
aerinon
30657cc48f Merge branch 'DoorDev' of https://github.com/ninjamask/ALttPDoorRandomizer into attichint 2020-02-04 16:39:57 -07:00
aerinon
34656a7564 Minor gui update 2020-02-04 16:34:56 -07:00
Michael Fleischer
4780cf18b5 oops a little debug mistake 2020-02-04 22:12:19 +01:00
Michael Fleischer
4cd63196f9 Disallow hint to be in the attic 2020-02-04 22:07:55 +01:00
ninjamask
a3682262e1 TT Attic Hint 2020-02-04 21:44:58 +01:00
ninjamask
d47f016576 TT Attic Hint 2020-02-04 21:36:59 +01:00
aerinon
fd9486ded9 Bump version 2020-02-03 16:24:50 -07:00
aerinon
349c8c722c Merge branch 'DoorDev' of https://github.com/compiling/ALttPEntranceRandomizer into compiling 2020-02-03 16:18:25 -07:00
compiling
6b0d1dd517 Revert change to Inverted Ganons Tower entrance hint (inverted is actually a different entrance). 2020-02-02 11:45:23 +11:00
codemann8
4c7c4ae00a Fixed broken defaulted Gui parameters 2020-02-01 18:16:38 -06:00
compiling
eb98f3d265 Inverted Ganons Tower dungeon was renamed. 2020-02-01 18:08:34 +11:00
aerinon
4b48c5e125 Generation refinement 2020-01-31 16:11:46 -07:00
aerinon
e9a55c8cf4 Minor breakthrough on cross generation 2020-01-30 16:28:02 -07:00
aerinon
0dc7eb7079 Merge branch 'DoorDev' into CrossGenWork 2020-01-29 13:01:29 -07:00
aerinon
79d2151f86 Bump to 0.0.9 2020-01-29 12:46:17 -07:00
aerinon
b532971946 Bump to 0.0.9 2020-01-29 12:39:22 -07:00
aerinon
83f0194a54 Merge branch 'DoorDev' of https://github.com/compiling/ALttPEntranceRandomizer into compiling-merge 2020-01-29 12:38:33 -07:00
aerinon
f8f347a68d Merge branch 'BugFix' into DoorDev 2020-01-29 12:37:38 -07:00
aerinon
4d717c7e4b Default values for quickswap/disablemusic
Possible fix for Aga Kill room for enemizer
Hammer required for TT Big Chest
2020-01-29 12:35:59 -07:00
aerinon
d50af93f2a More cross gen refinement 2020-01-29 12:34:31 -07:00