Commit Graph

1595 Commits

Author SHA1 Message Date
aerinon
22f749e767 Keysanity menu bugfix
Inverted ER + intensity 3 fix
Swamp Trench 1 locking flippers fix
Fix for lobbies overwriting logic in TR Hub (and elsewhere)
Repaired exits that were wrongly affected by entrance fixes
2020-11-20 14:00:40 -07:00
aerinon
f5327bc0e6 Fix trock entrances when intensity >= 3
Keysanity menu countdowns
Standard rain state
Multi-entrance dungeon bosses
This dungeon/universl key drops skip pose
More rupee candidates to remove for retro
2020-11-19 16:26:45 -07:00
aerinon
b8dc174f87 (Merge)
Fix trock entrances when intensity < 3
Fix outputpath setting in settings.json
2020-11-16 13:20:39 -07:00
aerinon
7756528da3 Fix trock entrances when intensity < 3
Fix outputpath setting in settings.json
2020-11-16 13:15:23 -07:00
aerinon
61fb954c9c Merge branch 'bps_basepatch' of https://github.com/compiling/ALttPEntranceRandomizer into BpsWork 2020-11-16 11:13:39 -07:00
aerinon
4dda394a90 Added option to keep original palettes in crossed dungeon mode
If sanc if in a DW dungeon because of crossed+ ER, then you start in bunny form
Mirroring from sanc to the portal is now in logic
Another fix for animated tiles (fairy fountains)
GT Big Key stat changed on credits

Some standard logic fixes for lobbies (more outstanding)
2020-11-16 10:51:26 -07:00
aerinon
11154e1544 Crossed dungeon palette refinement
Fixed some entrances that require reset otherwise
Fixed TR lobbies that need to be bombed
Fixed animated tiles in lobbies
Fixed wallmaster+lamp problem
Fixed some key rules that caused item requirements to be ignored
Fixed Old Man cave to be properly one-way in the graph
Fixed some odd key logic issues
2020-11-12 12:18:00 -07:00
aerinon
7d3bb07382 Fix /missing command 2020-11-12 06:31:44 -07:00
Mike A. Trethewey
a4b10a3393 Merge branch 'DoorDevUnstable' of https://github.com/miketrethewey/ALttPDoorRandomizer into DoorDevUnstable 2020-11-11 00:21:34 -08:00
Mike A. Trethewey
3f083992c1 Merge pull request #20 from aerinon/DoorDevUnstable
Door dev unstable
2020-11-11 00:15:07 -08:00
Mike A. Trethewey
44fe965baf Merge pull request #19 from aerinon/DoorDev
Update DoorDev
2020-11-11 00:13:49 -08:00
Mike A. Trethewey
5f2b4041f9 Make a simpler installer script 2020-11-11 00:08:42 -08:00
aerinon
d3cde6c901 Messing around with HC/Sewer ID
Compass code uses original addresses
2020-11-09 16:13:29 -07:00
aerinon
6162fddf47 Lots of bugfixes - see notes 2020-11-09 13:54:03 -07:00
compiling
3ee5f59a19 Add python and pip instructions to the readme. 2020-11-08 15:25:16 +11:00
compiling
3b32735e10 Fix enemizer - read the basepatch and update base2current.json before calling enemizer. 2020-11-08 15:17:28 +11:00
compiling
bdddd3c0de Set location's parent_region when moving it.
Fix copy_world to handle moved locations
2020-11-08 12:33:31 +11:00
compiling
af488e653e Allow key drop pots to be shuffled anywhere if they contain general items 2020-11-08 12:00:19 +11:00
compiling
793eb30dec Update PotShuffle.py for keydrop shuffle changes 2020-11-08 11:53:31 +11:00
compiling
8ca529aa6a Fix enemizer - read the basepatch and update base2current.json before calling enemizer. 2020-11-08 11:20:37 +11:00
compiling
078b5eeb85 Merge remote-tracking branch 'remotes/origin/DoorDevUnstable' into DoorDevUnstable 2020-11-07 18:48:26 +11:00
aerinon
cdf5f23b75 Potential multiworld fixes for keydropshuffle 2020-11-03 10:19:22 -07:00
aerinon
f62ba51469 Baserom re-factor of compass code
Scrolling fix
2020-11-03 10:17:46 -07:00
aerinon
4a4868bb5b Version bump 2020-11-02 12:40:43 -07:00
compiling
fdcd179186 Fix copy_world for insanity shuffle (dungeon exits do not lead to the same place as the corresponding entrance) 2020-11-02 15:03:48 +11:00
compiling
a5b1f228df Handle Sanctuary as an additional entrance in the middle of a dungeon. 2020-11-02 11:56:53 +11:00
compiling
5442f05a79 Update find_accessible_entrances to work with lobby shuffle 2020-11-02 11:22:03 +11:00
compiling
31c0540cc8 Merge remote-tracking branch 'remotes/origin/dungeon_entrance_fix' into DoorDevUnstable 2020-11-02 10:28:54 +11:00
compiling
6c531620e5 Make it possible to generate standard / retro / vanilla doors. 2020-11-02 10:21:34 +11:00
compiling
62e0981568 Fix entrances list for non-lobby shuffle. 2020-11-02 10:20:38 +11:00
aerinon
d3e643b9c6 Finish bps work
Fixing a couple bugs
2020-10-29 15:46:27 -06:00
aerinon
a02dcd0ba4 Basic Bps work 2020-10-29 12:11:27 -06:00
aerinon
cade01b489 GUI work and revert find_accessible_entrances for main dungeon generation 2020-10-27 14:45:22 -06:00
aerinon
abb59308ef Merge in some PRs (Ganon hint and Vanilla key logic edit) 2020-10-27 11:52:19 -06:00
aerinon
62d7ae0327 Version bump - auto-assign reviewers to PRs 2020-10-27 11:39:24 -06:00
aerinon
c1d46796fe Merge remote-tracking branch 'origin/DoorDev' into DoorDev 2020-10-27 11:38:54 -06:00
aerinon
471ab3d50e Hint work (Lobby, Ganon, Keydropshuffle)
Preliminary multiworld work
2020-10-27 11:37:47 -06:00
aerinon
6a1e35308b Merge branch 'DoorDev' into DoorDevUnstable 2020-10-27 11:20:15 -06:00
aerinon
465721480b Merge pull request #66 from compiling/dungeon_entrance_fix
Dungeon entrance fix (key logic)
2020-10-27 11:08:55 -06:00
aerinon
5e0e297614 Merge pull request #67 from compiling/HintFix
Fix Ganon's Silvers hint for crossed dungeon shuffle
2020-10-27 11:08:13 -06:00
aerinon
a77ecb4e13 Update documentation slightly 2020-10-26 11:51:55 -06:00
aerinon
8c73947ad7 Bug fix for vanilla BK at Ball n Chain guard
Bug fix for camera unlock
Bug fix for bad pseudo layer at PoD Map Balcony
Minor fix for non-retro key hud info
2020-10-26 11:46:52 -06:00
compiling
138f047636 Create base2current.json from the bps patch for enemizer. 2020-10-26 18:38:55 +11:00
compiling
8f2b068313 Refine hints for crossed dungeon shuffle regardless of the hints setting, since they are also used for the Ganon silvers hint.
Move Hera Basement to the list of inconvenient dungeon locations to exclude it from crossed shuffle.
2020-10-26 18:02:42 +11:00
compiling
c3c6cabea6 Find accessible entrances for key logic and later steps by exploring the entire world including other dungeons.
Dungeon generation will still use the old method, since it needs to dynamically change as dungeons are added.
2020-10-24 09:58:32 +11:00
aerinon
a1782e3edc Bug fix for vanilla standard key rules 2020-10-23 15:25:49 -06:00
aerinon
c0f6c3fd52 Bug fix for intensity 3 + enemizer (just taking it out for now)
Lobbies added to spoiler
2020-10-23 15:07:55 -06:00
aerinon
d89801c72c Key Hud redesign continued
Keydropshuffle prototype
2020-10-23 12:59:18 -06:00
compiling
2a2f72a360 Bps patching 2020-10-17 22:03:02 +11:00
aerinon
7aca24b10f Standard + Crossed bug with Hyrule Castle
Big Key logic for standard
Some generation issues with ER
Redesigned Map/Compass section of Keysanity menu
2020-10-09 16:02:39 -06:00