Commit Graph

3469 Commits

Author SHA1 Message Date
codemann8
24d1eefb8c Adding back in missing logger 2023-12-30 16:48:38 -06:00
codemann8
359d2b132e fix(generation): reduce memory usage for bunny walk calculations 2023-12-29 04:14:44 -06:00
codemann8
e1a86221ea Fixed logic with Laser Bridge with Byrna Item Functionality 2023-12-29 03:54:50 -06:00
codemann8
785188904d Added missing OW Terrain exits 2023-12-29 03:52:57 -06:00
codemann8
eb0276926d Fixed duplicate exit issue in copy_world 2023-12-29 03:51:49 -06:00
aerinon
121091c5a3 fix(generation): reduce memory usage for bunny walk calculations
fix(key logic): make partial the default
2023-12-29 00:41:25 -06:00
codemann8
ba904f3f63 Fixed duplicate exit issue in copy_world 2023-12-29 00:32:38 -06:00
codemann8
92f7d4da92 Added new option to export pre-seed customizer template yaml 2023-12-27 20:40:32 -06:00
aerinon
6ed937971d fix(vanilla_fill): make uncle weapon non-random, make medallions vanilla
fix(enemizer): enemy bans
2023-12-27 15:56:25 -06:00
aerinon
7def7081b9 fix: ganonhunt playthrough 2023-12-27 15:52:29 -06:00
aerinon
8f3b3dc760 feat: MW progresssion balancing tweaked to be percentage based instead of raw count. Tries to keep each player's locations in each sphere within 80% of the player with the most locations available. (Measured with percentage instead of raw count.) Old algo tried to keep everyone within 20 locations of each other. Difficult if one player has a lot more locations than another.
fix: Potential fix for early Trinexx start
2023-12-27 15:49:12 -06:00
aerinon
bd7ce54dd3 fix: minor fix for take_anys
fix: money balancing - initialization in a good case
2023-12-27 15:45:01 -06:00
aerinon
2d467efded fix: don't bother blocking rain doors in no logic 2023-12-27 15:43:22 -06:00
aerinon
29504b7d53 fix: accept shufflebosses and shuffleenemies 2023-12-27 15:36:43 -06:00
codemann8
95fc30a8bd Implement Beat Agahnim 1 already in starting inventory 2023-12-27 15:27:49 -06:00
codemann8
99f7443819 Merge branch 'OverworldShuffleDev' of https://github.com/codemann8/ALttPDoorRandomizer into OverworldShuffleDev 2023-12-27 15:23:07 -06:00
codemann8
55caf24011 Changed Print Template Yaml from checkbox to button 2023-12-23 17:27:01 -06:00
codemann8
18fde2a3f3 Changed Print Template Yaml from checkbox to button 2023-12-23 04:23:34 -06:00
codemann8
d8319ca727 Renamed a couple buttons 2023-12-23 04:18:35 -06:00
codemann8
bd5232bf24 Fixed missing OWR brand labels 2023-12-23 03:42:52 -06:00
codemann8
80eac44ac0 Fixed issue with Insanity ER and Pyramid Crack exit 2023-12-15 11:35:27 -06:00
codemann8
be18412cdd Some fixes to Song Instrument shuffle data 2023-12-15 00:48:43 -06:00
codemann8
0e0df12677 Added new option to export pre-seed customizer template yaml 2023-12-14 15:12:48 -06:00
codemann8
159dbcd8db Replacing Save Settings on Exit with Settings on Load 2023-12-13 14:02:43 -06:00
codemann8
9820f79b0b Fixed minor incorrect Entrance data 2023-12-12 23:29:12 -06:00
codemann8
1d0045624b Remove song instruments output file 2023-12-12 23:28:34 -06:00
codemann8
f954907af8 Implement Beat Agahnim 1 already in starting inventory 2023-12-09 16:22:25 -06:00
codemann8
5983629d6b Fixed issue with Starting Inventory not printing to Spoiler 2023-12-07 13:24:47 -06:00
codemann8
de6c1790e5 Merge branch 'OverworldShuffleDev' of https://github.com/codemann8/ALttPDoorRandomizer into OverworldShuffleDev 2023-12-07 13:06:51 -06:00
codemann8
a6f244cd01 Implement Return Old Man already in starting inventory 2023-12-07 13:06:49 -06:00
codemann8
e955fc02d8 Implement Return Old Man already in starting inventory 2023-12-07 13:04:24 -06:00
codemann8
bcd311980b aenum import hotfix 2023-12-02 15:45:02 -06:00
codemann8
257eabb6c6 Version bump 0.3.3.2 2023-12-02 06:30:12 -06:00
codemann8
a1b570da62 Added song instrument shuffle 2023-12-02 05:46:33 -06:00
codemann8
d9e515429a Undo bunny walking change due to infinite loop 2023-12-02 05:29:11 -06:00
codemann8
98dc38e3ac Some minor OWR corrections 2023-11-24 16:43:42 -06:00
codemann8
b65c55e1b5 Fix some issues with Smith return 2023-11-24 16:38:21 -06:00
codemann8
3328ab2718 Added missing saved user settings in Adjust tab 2023-11-19 14:07:47 -06:00
codemann8
83831265dd Merged in DR v1.2.0.22 2023-11-18 17:49:41 -06:00
aerinon
156f223829 build: forgot to include lower case 2023-11-15 16:47:17 -07:00
aerinon
a50170c54f fix: Flute doesn't work in rain state (even if pre-activated) except for glitched modes
fix(msu): GTBK Music in DR
2023-11-15 14:33:11 -07:00
aerinon
7030ff01be fix(ER): Links house on Dm won't allow a cave to be used twice anymore 2023-11-15 13:25:13 -07:00
aerinon
71eadd051c fix(key logic): typo
fix(bunny logic): multiple paths considered
2023-11-14 14:42:25 -07:00
codemann8
ca7e4de35c Marking OW screens as visited 2023-11-08 23:10:34 -06:00
codemann8
b8d38afca4 Various MSU corrections/fixes
- GT2 track now plays if DR and GTBK is collected
2023-11-05 08:46:58 -06:00
codemann8
42c51d2815 Fix Hera music to play correct dungeon track following a floor change 2023-10-24 07:38:45 -05:00
codemann8
2d004fbe63 Allow user to change and save output directory within the Gui 2023-10-24 05:29:52 -05:00
codemann8
c04040cb3e Fix for Hera boss music fadeout when falling 2023-10-22 16:24:11 -05:00
codemann8
8b5c5ce254 ROM Fixes
- Fix standing item dupe respawns
- Fix Hera boss room falling fade out
2023-10-10 02:08:36 -05:00
aerinon
fd99620ac9 Standard: generation error fixed 2023-10-06 12:56:29 -06:00