Commit Graph
441 Commits
Author SHA1 Message Date
aerinon 833b570af6 Customizer item_pool updates 2022-04-13 13:22:15 -06:00
codemann8 8eaa20653b Added missing references to Activated Flute 2022-04-08 20:17:20 -05:00
aerinon cf227aafc0 Trinity goal 2022-04-04 13:37:07 -06:00
aerinon b5684cbf7d Minor bug with ER customization 2022-03-29 12:13:19 -06:00
aerinon 95280e8705 Cherry pick fix for district+shopsanity 2022-03-28 09:32:03 -05:00
codemann8 1eae786c43 Fixing some incorrect AT/GT swap things 2022-03-28 03:05:58 -05:00
codemann8 dab40f1a98 Some further merging 2022-03-27 23:31:52 -05:00
codemann8 fd7d9f7121 Merged in DR v1.0.0.2 2022-03-27 14:56:16 -05:00
aerinon 5e07e49798 Fix documentation and example
Fix msu_resume issue
Fix empty locations
Throw error on unknown items
2022-03-25 08:43:11 -06:00
aerinon dfb9ebfbdb Customizer main work 2022-03-22 16:13:31 -06:00
aerinon 4e43f38332 Separated Collection Rate counter from experimental
Added MSU Resume option
Ensured pots in TR Dark Ride need lamp
Fix for Links House being at Maze Race (did not generate)
2022-03-09 15:42:00 -07:00
aerinon 6f7a2e234d Merge in Unstable updates 2022-03-08 08:58:29 -07:00
aerinon 341a4f4631 District hint work 2022-03-08 08:13:49 -07:00
aerinon f040b5fad3 Every pot you pick up that wasn't part of the location pool does not count toward the location count
Fix for items spawning where a thrown pot was
Fix for vanilla_fill, it now prioritizes heart container placements
Fix for dungeon counter showing up in AT/HC in crossed dungeon mode
2022-03-07 10:48:31 -07:00
aerinon 833a5d8320 Merge branch 'DoorDev' into DoorDevUnstable
# Conflicts:
#	Main.py
#	RELEASENOTES.md
2022-03-04 16:49:41 -07:00
aerinon e89a143052 SSL not verified for alttpr.com/sprites 2022-03-04 16:46:06 -07:00
aerinon f0a4be3be9 SSL not verified for alttpr.com/sprites 2022-02-24 14:39:45 -07:00
aerinon dd18f13930 Trash ditching method rebalanced for lots of triforce pieces
Added a few places Links House shouldn't go when shuffled
Ped goal + vanilla sword = random sword in pool
2022-02-24 14:39:07 -07:00
aerinon b7e307f4c1 BPS flag for Mystery
Expanded logic options for mystery
Fixed a shopsanity+district bug
Fixed the keysanity menu not showing map marks
2022-02-24 14:06:34 -07:00
aerinon 60d805b00a Fix SFX 2022-02-17 14:42:37 -07:00
aerinon b024311aaa BPS support 2022-02-17 14:00:00 -07:00
aerinon ccb7ced735 Lighter pottery modes 2022-02-16 14:02:21 -07:00
aerinon 7747a1f204 Unique boss shuffle mode 2022-02-15 16:29:52 -07:00
aerinon 49accbd2b1 Many bugfixes
* Fixed inverted generation issues with pottery option
* Moved SRAM according to SRAM standard
* Removed equitable algorithm
* Upped TFH goal limit to 254
* Cuccos should no longer cause trap door rooms to not open
* Added double click fix for install.py
* Fix for pottery item palettes near bonkable torches
* Fix for multiworld progression balancing would place Nothing or Arrow items
2022-02-09 14:19:10 -07:00
aerinon da89ab1006 Bug fixes for pottery lottery changes 2022-01-24 16:04:16 -07:00
aerinon 2f0d64103e Merge branch 'StandingItems' into DoorDevVolatile
# Conflicts:
#	Rules.py
#	source/item/FillUtil.py
2022-01-21 16:21:59 -07:00
aerinon 5211b305e6 Re-worked settings for pottery lottery
Fixed multiworld support for lottery
2022-01-21 16:10:33 -07:00
aerinon 9fd73e08bb Districting considers the Tavern North entrance
Major items are counted differently
Minor edits
2022-01-13 15:13:22 -07:00
aerinon bcf1ce297c Bunch of logic fixes for various pots
Vanilla fill support for potsanity
Fix for playthrough error
2022-01-07 14:46:25 -07:00
aerinon 481e34d2f0 Minor fix for bombbag + TFH 2022-01-06 16:22:56 -07:00
aerinon 515f6dafed Standing Items refinement - starting testing no keydrops and pot shuffle
Fairly substantial change to Crossed Sector distribution due to so many pots making it fail
2022-01-04 15:48:27 -07:00
aerinon b2f2565271 Standing Items initial commit 2021-12-16 16:02:11 -07:00
aerinon ba8f15b6e0 Clean up and vanilla fill improvements 2021-11-15 16:22:50 -07:00
aerinon 61f659a511 Initial fill changes
Merge branch 'Bias' into DoorDevVolatile

# Conflicts:
#	Rom.py
2021-11-02 16:03:21 -06:00
aerinon e78f9218f5 Merge branch 'Ambrosia' into DoorDevVolatile
# Conflicts:
#	BaseClasses.py
#	CLI.py
#	Main.py
2021-10-29 15:26:51 -06:00
aerinon c8f1e611f4 Mystery test suite 2021-10-27 15:02:33 -06:00
codemann8 08ab32537b Implemented Whirlpool Shuffle 2021-10-27 01:19:01 -05:00
aerinon dc7d4940d9 Overworld map code 2021-10-21 16:29:09 -06:00
aerinon 28b87428cc Changed bias named. Added districting 2021-10-05 13:58:30 -06:00
aerinon 058b78cff9 Massage fix 2021-09-23 16:10:07 -06:00
aerinon ee545b3543 Merge branch 'Ambrosia' into Bias 2021-09-16 16:15:10 -06:00
aerinon c64d499bab Maps/compasses should not be advancement items if the restriction is none 2021-09-14 15:03:51 -06:00
aerinon 391db7b5c4 Clustered bias algorithm
Fixes for various other algorithms
2021-09-14 15:02:18 -06:00
aerinon ef998a2f7f Merge branch 'Ambrosia' into Bias 2021-09-10 09:18:49 -06:00
aerinon 23352c3bf7 Correct promotion of map and compass to advancement to add that logic 2021-08-26 15:36:12 -06:00
aerinon 746a739339 Main structure for various biased fills
Lots of help around correctly reserving locations
2021-08-26 15:27:05 -06:00
codemann8 51269bc1b3 Updated OW GUI layout 2021-08-26 06:00:00 -05:00
aerinon f259e8bdc8 Boss item restriction logic added
Reserved location logic started
2021-08-20 14:32:54 -06:00
codemann8 be6203e3f0 Moved Crossed OW Shuffle to its own setting, Renamed Tile Swap to Mixed 2021-08-16 22:46:26 -05:00
codemann8 8373ea2e19 Merged in DR v0.5.0.2 2021-08-13 04:58:27 -05:00