Commit Graph
441 Commits
Author SHA1 Message Date
aerinon 7397d779ad Changing colorizing pots defaults 2023-02-24 16:20:29 -07:00
codemann8 4caee1cbec Merged in DR v1.2.0.9 2023-02-24 16:14:00 -06:00
aerinon 409f7d50d5 Rom changes (see that commmit message or release notes)
Customizer improvements:
- Better logic around customized lobbies
- Better logic around customized door types
Fix to key doors that was causing extra key doors
Generation improvement around crystal switches
Fix bug in dungeon_only that wasn't using pot key locations (known issue still exists in pottery modes)
Fixes an issue when keys are found in own dungeon for another player when using the bizhawk plugin
2023-02-24 14:25:04 -07:00
codemann8 4ea0eda0b9 Initializing districts after OWR so ER can use them 2023-02-22 17:37:27 -06:00
codemann8 ab5f348f77 Merged in DR v1.2.0.8 2023-02-18 19:33:15 -06:00
codemann8 f493709cfe Merged in DR v1.2.0.7 2023-02-18 18:50:21 -06:00
aerinon 9a71e56546 Trap door refinement with "optional" value versus "vanilla"
Slight balance of chaos mode
Warping Pool trap no longer shuffled
2023-02-17 16:55:35 -07:00
aerinon d7c15ae22c Strict and Partial key logic implementations with new test suite utility 2023-02-17 10:07:43 -07:00
aerinon 2b8b9156d9 Minor randomization consistency 2023-02-17 10:03:37 -07:00
aerinon f0101c9854 Trap door mode initial work 2023-02-16 11:49:29 -07:00
aerinon 0e82dd73b7 Merge branch 'DoorDev' into DoorDevUnstable
# Conflicts:
#	Doors.py
#	Main.py
#	RELEASENOTES.md
2023-02-15 14:27:26 -07:00
aerinon a304fd31ac Standard keysanity distribution and generation fixes
Includes new S&Q safety
2023-02-14 15:58:52 -07:00
aerinon fb13785abc Minor standard generation fix
Minor ER + Partitioned fix
2023-02-06 13:46:25 -07:00
aerinon 7c75053cc1 Fix for vanilla mire key logic 2023-01-30 15:32:26 -07:00
codemann8 96806f2b5e Merged DR v1.2.0.5 2023-01-19 08:18:22 -06:00
aerinon 4547a0a43b Logic fix for sanc mirror route
Minor updates to customizer
Minor update to new ER (seed duplication issue)
2023-01-18 08:02:32 -07:00
codemann8 904ff5ec85 Merged in DR v1.2.0.4 2023-01-13 04:08:10 -06:00
aerinon 22dfeeecca Starting inventory updates
Logic fix for skull woods star tile logic
Standard logic improvement
2023-01-12 15:32:49 -07:00
codemann8 ce5f58ec3c Added Lite/Lean support for Fixed Take-Any caves 2023-01-07 16:59:40 -06:00
Thomas Prescott beb7f8074b remove hard requirement of tkinter when using CLI 2023-01-07 14:58:24 -06:00
codemann8 c98300e2ff Merged in DR v1.2.0.3 2023-01-06 21:37:28 -06:00
aerinon 9ca3d179f9 Fix for randomization replication issue 2023-01-06 15:01:24 -07:00
aerinon 8839926a97 Race flag on GUI
Async Doors League presets
Take into account starting inventory with default item pool
2023-01-06 13:56:18 -07:00
aerinon c2da20207b Fix for experimental inverted + vanilla ER 2023-01-03 16:10:32 -07:00
codemann8 118adabeb1 Changing mirror exits to be dynamically created 2022-12-30 06:17:54 -06:00
codemann8 c6d0df5f4f Modeling Fairy Ascension Mirror Spot more correctly 2022-12-29 23:46:15 -06:00
codemann8 ca28a9654f Renaming Bombos Tablet Ledge Mirror Spot to match new naming convention 2022-12-26 06:21:45 -06:00
codemann8 196de5a08e Changing mirror exits to be dynamically created 2022-12-26 05:09:27 -06:00
codemann8 6240061a65 Final fixes and reorganization to Inverted Region merging 2022-12-16 18:26:05 -06:00
codemann8 55a91f8d17 Merged in DRUnstable v1.2.0.1 2022-12-16 18:18:07 -06:00
codemann8 a4120e0cb5 Merged in DR v1.2.0.1 2022-12-16 18:14:27 -06:00
aerinon ccb35fd1b1 Small key door limit per dungeon
RainPrevention fix
2022-12-16 15:56:53 -07:00
codemann8 2d26954422 Final fixes and reorganization to Inverted Region merging 2022-12-15 17:26:02 -06:00
codemann8 86c8fd37e7 Reorganized and renamed regions, rules, and lists 2022-12-14 05:36:36 -06:00
codemann8 f8bba4176b Reorganized and renamed regions, rules, and lists 2022-12-14 04:12:17 -06:00
codemann8 8e08f336d0 Merging Regions and Rulesets 2022-12-13 01:40:44 -06:00
aerinon f0ad711e78 Fix inverted Lean/Lite ER 2022-12-09 16:44:26 -07:00
codemann8 5ac01f4f35 Merged Inverted/Open ER code and data 2022-12-07 22:16:55 -06:00
codemann8 52edfcdddb Merged Inverted/Open ER code and data 2022-12-07 22:05:48 -06:00
aerinon c42f3c3202 Various typos and fixes 2022-12-07 16:06:31 -07:00
codemann8 bd53400fec Replaced all references of Inverted-variant regions/exits 2022-12-06 22:21:35 -06:00
codemann8 e5afe70bcb Merged DR v1.2.0.0 2022-12-03 01:52:22 -06:00
aerinon 89f467f995 District generation fix 2022-12-01 16:22:15 -07:00
aerinon becba348b9 New goals and rom update 2022-12-01 14:10:10 -07:00
aerinon 1134eb23e7 Added support for various avianart modes
Uncle boots hints
Some key logic re-working unsure if safe
2022-11-28 15:05:39 -07:00
aerinon fa75d2b4e9 Possible fix for standing items weirdness
Generation fix for Bumper Cave
Chaos door type fix
Minor fix for universal keys
Relaase notes update
2022-11-10 14:14:54 -07:00
codemann8 f762d982a2 Mixed Districts Initial Implementation 2022-11-05 18:26:52 -05:00
aerinon bd619ff2ef Bumper cave fixes for ES2 2022-10-27 15:48:04 -06:00
aerinon 1167f2b1ba Bumper cave fix for new entrance shuffle 2022-10-27 15:23:58 -06:00
aerinon 4f2fed48d7 Big key door fix
Some generation fixes (need to look at pre-validate some more)
Bumped up escape assist values in non-basic shuffles
2022-10-26 16:46:32 -06:00