Commit Graph

942 Commits

Author SHA1 Message Date
compiling
531a1d6423 Inverted Bomb Shop can't go on Spectacle Rock Cave bottom entrances
Fix inverted bomb rules for Inverted Big Bomb Shop, Inverted Dark Sanctuary, Inverted Links House.
2020-02-26 18:38:49 +11:00
aerinon
1dbd7e95e2 -Multiworld key rule fix
-Minor generation fix
2020-02-25 15:16:18 -07:00
aerinon
72a94e1e4f Vanilla fixes for 100% locations 2020-02-24 08:53:03 -07:00
aerinon
e6b37af515 Version bump v0.0.17pre 2020-02-20 16:46:39 -07:00
aerinon
e416e46130 Placement rules implemented for checking key placement 2020-02-20 16:45:51 -07:00
aerinon
c23e37e60e Merge branch 'keylock-validation' of https://github.com/compiling/ALttPEntranceRandomizer into keylock-validation 2020-02-19 13:27:20 -07:00
aerinon
dfd0bc41ce -Key shuffler fix (needs some more testing)
-Mirror Scroll should now choose correct spawn point
-Desert Wall Slide fixed for Skull/Desert builders
v0.0.16pre
2020-02-19 13:24:12 -07:00
compiling
8fc9132746 Ignore impossible key counters when checking key placement. 2020-02-19 22:20:14 +11:00
compiling
ed3e2da663 Log all missing chests, not just non-keys. 2020-02-19 22:20:14 +11:00
compiling
b321410e5a Keylock checks:
Big Chest only available after the big key is found
Bosses are always required locations
Don't check for 100% locations - failure rate is too high
2020-02-19 22:20:14 +11:00
compiling
8ad28542a4 Check for key locks after placing dungeon items. 2020-02-19 22:20:13 +11:00
aerinon
2116bb6d0d Merge branch 'chest-counters' of https://github.com/compiling/ALttPEntranceRandomizer into DoorDev 2020-02-18 13:35:02 -07:00
aerinon
6e11a4bbac Fixes for mirror scroll
Fix for Stonewall + Ice Cross
Fix for Ice Cross key doors
Changed how key doors are chosen in a slightly better manner (pairs them earlier)
2020-02-18 13:15:41 -07:00
compiling
320b06142f Make dungeon counters a config setting 2020-02-14 19:29:58 +11:00
compiling
afe1cdf283 Always show dungeon chest counter with cross-dungeons. 2020-02-13 20:49:44 +11:00
aerinon
6bd05982ae Bunny impassible rules for doorways v0.0.14pre 2020-02-12 14:19:29 -07:00
aerinon
d0369fe1c6 Add experimental checkbox to gui 2020-02-12 10:29:52 -07:00
aerinon
1ea5c1f4b2 Fix for Full ER Shuffle so that Hyrule Castle cannot be crossworld when doors are shuffled. 2020-02-12 09:25:06 -07:00
aerinon
2309eccad5 Merge branch 'doors-shops' of https://github.com/cassidoxa/ALttPEntranceRandomizer into ShopCode v0.0.13pre 2020-02-11 14:57:03 -07:00
aerinon
1f7c27009e Whole ton of things:
-Experimental Flag
--Mirror Scroll
--Mortal GT Minibosses
--Random door kinds
-Crossed Mode
--Standard logic
--Nothing Items
--GT Trash fill skip
--Too many keys in retro
--Hint work
--Spoiler clarification
--Aga 1 logic
-Misc
--Retro nothing item
--Bombable/Dashable matching
--ER+Inverted Logic fix
--Logic for GT Gauntlet/Wizzrobes
--Logic for PoD Sexy Statue switch
2020-02-11 14:40:58 -07:00
aerinon
ce1b28e3bd typo DoorDevOld 2020-02-08 06:53:20 -07:00
cassidoxa
1f09357138 Refactor shop code to only patch changed custom shops 2020-02-07 12:17:31 -05:00
aerinon
8cac03f4a3 Minor bug fixes
--E-W fixed on interior door in Aga Tower
--Crossed+Enemizer bug with GT minibosses
--Vanilla bug with pre-open stonewall flag
2020-02-07 08:45:21 -07:00
aerinon
2fe6e37126 Bringing cross gen work into door dev dor now. 2020-02-06 15:14:37 -07:00
aerinon
bda5b27c44 Stonewall generation changed to pre-open wall if necessary.
GT Mini bosses no longer drop heart containers.
Crystal switch logic during generation updated.
2020-02-06 15:12:52 -07:00
aerinon
37176357b3 Merge branch 'DoorDev' into CrossGenWork 2020-02-05 20:29:04 -07:00
aerinon
c57797cdef Change error to warning 2020-02-05 20:28:27 -07:00
aerinon
77d47d778f updated to match DoorDev
Hint for TT Attic
2020-02-05 15:24:36 -07:00
aerinon
9737cdf5f1 Key issues
--PoD Vanilla Stairway
--Boss should not be allowed key
--Scale back on aggressive layouts
Merge of attic hint
Non-chest keys hints added for figuring out how to get rid of them
2020-02-05 15:23:13 -07:00
aerinon
0338ae642c Merge of various fixes 2020-02-04 16:49:22 -07:00
aerinon
30657cc48f Merge branch 'DoorDev' of https://github.com/ninjamask/ALttPDoorRandomizer into attichint 2020-02-04 16:39:57 -07:00
aerinon
34656a7564 Minor gui update 2020-02-04 16:34:56 -07:00
Michael Fleischer
4780cf18b5 oops a little debug mistake 2020-02-04 22:12:19 +01:00
Michael Fleischer
4cd63196f9 Disallow hint to be in the attic 2020-02-04 22:07:55 +01:00
ninjamask
a3682262e1 TT Attic Hint 2020-02-04 21:44:58 +01:00
ninjamask
d47f016576 TT Attic Hint 2020-02-04 21:36:59 +01:00
aerinon
fd9486ded9 Bump version 2020-02-03 16:24:50 -07:00
aerinon
349c8c722c Merge branch 'DoorDev' of https://github.com/compiling/ALttPEntranceRandomizer into compiling 2020-02-03 16:18:25 -07:00
compiling
6b0d1dd517 Revert change to Inverted Ganons Tower entrance hint (inverted is actually a different entrance). 2020-02-02 11:45:23 +11:00
codemann8
4c7c4ae00a Fixed broken defaulted Gui parameters 2020-02-01 18:16:38 -06:00
compiling
eb98f3d265 Inverted Ganons Tower dungeon was renamed. 2020-02-01 18:08:34 +11:00
aerinon
4b48c5e125 Generation refinement 2020-01-31 16:11:46 -07:00
aerinon
e9a55c8cf4 Minor breakthrough on cross generation 2020-01-30 16:28:02 -07:00
aerinon
0dc7eb7079 Merge branch 'DoorDev' into CrossGenWork 2020-01-29 13:01:29 -07:00
aerinon
79d2151f86 Bump to 0.0.9 2020-01-29 12:46:17 -07:00
aerinon
b532971946 Bump to 0.0.9 2020-01-29 12:39:22 -07:00
aerinon
83f0194a54 Merge branch 'DoorDev' of https://github.com/compiling/ALttPEntranceRandomizer into compiling-merge 2020-01-29 12:38:33 -07:00
aerinon
f8f347a68d Merge branch 'BugFix' into DoorDev 2020-01-29 12:37:38 -07:00
aerinon
4d717c7e4b Default values for quickswap/disablemusic
Possible fix for Aga Kill room for enemizer
Hammer required for TT Big Chest
2020-01-29 12:35:59 -07:00
aerinon
d50af93f2a More cross gen refinement 2020-01-29 12:34:31 -07:00