compiling
665e7b1497
Reduce mandatory exits for OWG logic to only those that cannot be reached by glitches
2020-10-31 10:13:33 +11:00
compiling
ef294ab0d3
Fix copy world.
2020-10-31 10:05:28 +11:00
compiling
171b9430c8
Remove Ice Palace Clip from logic.
2020-10-30 18:11:11 +11:00
compiling
184f9db922
Split mirror glitches into clips and offsets, with different rules (offsets need boots).
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Fix inverted mirror rules - DM Descent is a mirror offset, East DM access is a mirror wrap (not in logic).
Add mirror clip to Desert East entrance (from east Mire Shed).
Add inverted mirror offset to hyrule castle ledge (placing a portal on the houlihan exit).
2020-10-30 18:09:40 +11:00
compiling
ccb3056f53
Go back to the old copy_world routine, and fix it to work with dynamic connections.
2020-10-30 17:42:04 +11:00
compiling
3c27a64478
Go back to a custom copy_world implementation. copy.deepcopy doesn't handle big graphs very well (stackoverflow).
2020-10-30 17:42:03 +11:00
compiling
1bd3ccfdc5
Require flippers for returning to dark lake hylia from Ice Palace / Capacity Fairy.
2020-10-30 17:40:25 +11:00
compiling
10bf0870df
Make Pyramid Fairy offset mirror require access to Hyrule Castle Courtyard through the secret passage entrance (the normal route is not possible if you killed Agahnim).
2020-10-30 17:39:18 +11:00
compiling
86da66fd0b
Add OWG clip to dark world floating island.
2020-10-30 17:38:08 +11:00
compiling
3bbad7bd91
Fix some multiworld merge issues
2020-10-30 17:35:32 +11:00
compiling
2d6910024f
Combine bunny rules calculation for inverted and normal.
2020-10-30 17:19:19 +11:00
compiling
07fe3191e6
Add inverted bomb shop rules for race game left (insanity shuffle).
2020-10-30 17:12:11 +11:00
compiling
71e5fd7d26
Require moon pearl and flippers to exit the Waterfall of Wishing cave in inverted.
2020-10-30 17:08:04 +11:00
compiling
b1853e2ad9
Refactor OWG rules to keep them separate from no glitches.
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Add logic for superbunny access to Sahasrahla's closet (with boots)
Add logic for superbunny through Two Brother's House (with boots)
Fix superbunny logic for spiral cave and mini moldorm cave - requires a sword
Add logic for waterwalking into Waterfall Cave
Add clip to Ice Palace entrance (requires boots, pearl and flippers)
Add extra clips to inverted owg logic - PoD and Dark Lake Hylia Ledge are now in logic with just boots
Add clip to flute point 6 into inverted owg logic - some light world locations are now accessible with boots and mitts, but no pearl or mirror.
2020-10-30 17:04:36 +11:00
compiling
82449763b7
Add OWG tests
2020-10-30 16:45:09 +11:00
compiling
ad9db670a2
Merge branch 'master' into Dev-owg
2020-10-30 16:00:22 +11:00
Kevin Cathcart
4ad31d641b
Add CSPRNG option: --securerandom
2020-06-26 20:12:30 -04:00
Kevin Cathcart
90d1353ae6
Sprite update
2020-06-21 16:03:32 -04:00
compiling
cd062d2165
dungeonsfull logic fix - prevent the desert prize from being required to reach desert main (unless keysanity allows access to the keys).
2020-05-30 22:51:56 +10:00
compiling
cb66fba888
Split invalid connections into normal and inverted
2020-05-30 22:35:57 +10:00
compiling
9b4c86846f
Enhance mandatory exit logic to ensure they do not block themselves, and also handle boundary conditions that often occur in inverted dungeonsfull
2020-05-30 22:35:57 +10:00
compiling
b558c054e9
Inverted dungeonsfull fix - Force reusing an existing cave if there are not enough entrances to use a new one.
2020-05-30 22:35:56 +10:00
compiling
cebd3bdd90
Stop inverted dungeonsfull from generating crossworld dungeon connections.
2020-05-24 10:18:53 +10:00
compiling
6418a86c1b
Require a weapon for Inverted Castle Tower
2020-04-28 20:16:14 +10:00
compiling
f391f0a3c1
Bunny revive is not possible in Sanctuary.
2020-04-28 20:16:13 +10:00
compiling
0215254c89
All superbunny to spiral cave item (with sword)
2020-04-28 20:16:13 +10:00
compiling
461db9d1ba
Allow superbunny into tavern
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Fix inverted Kings Grave logic
2020-04-28 20:16:06 +10:00
compiling
67a0afc6fa
More moon pearl / superbunny fixes
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Use the Catfish region properly, so Catfish Descent works.
# Conflicts:
# InvertedRegions.py
2020-04-28 20:16:05 +10:00
compiling
65b8e128b0
Allow superbunny into the Blind's Hideout entrance.
2020-04-28 20:15:36 +10:00
compiling
f964175d64
Allow clipping into the GT entrance
2020-04-28 20:15:11 +10:00
compiling
21eea4277b
Always require pearl for Swamp (Superbunny cannot do anything)
2020-04-28 20:15:10 +10:00
compiling
2decfd1f0b
Separate superbunny cave into 2 regions.
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For OWG, allow superbunny in superbunny cave with no mirror when entering from the bottom
Fix boots clip logic to desert teleporter ledge and TR teleporter
Fix mirror wrap logic for pyramid fairy
For insanity shuffle, exiting Superbunny Cave bottom is now in logic.
2020-04-28 20:15:10 +10:00
compiling
db811f198c
Fix another bunny rule bug.
2020-04-28 20:15:09 +10:00
compiling
9c2dec9cec
Fix OWG bunny rules
2020-04-28 20:15:09 +10:00
compiling
c8a30bb749
Dark Desert Teleporter requires the mitts
2020-04-28 20:15:09 +10:00
compiling
e8fef8fc7b
Fix moon pearl checks to avoid requiring moon pearl for mirror accessible locations.
2020-04-28 20:15:08 +10:00
compiling
1f504d0a79
Inverted - make the blacksmith, purple chest, bottle merchant and master sword pedestal accessible without the moon pearl.
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# Conflicts:
# test/inverted/TestInvertedDarkWorld.py
# test/inverted/TestInvertedLightWorld.py
2020-04-28 20:15:08 +10:00
compiling
3b979f4a57
Fix Waterfall entrance being inaccessible with the flippers.
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Fix Spectacle Rock and Bombos Tablet requiring moon pearl
2020-04-28 20:14:56 +10:00
compiling
7f2913fb35
Remove arrow capacity upgrade from retro
2020-04-23 19:08:21 +10:00
compiling
247137e43a
Remove mirror clips from Inverted / No Glitches
2020-04-15 23:09:07 +10:00
compiling
8525f07e87
Set TR key rules last, so that entrance requirements are known.
2020-04-15 23:09:07 +10:00
compiling
11a91b96c6
Set inverted blacksmith to require light world access using the mirror or a portal (via starting in Link's House / Old Man Cave doesn't work).
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Set the flag allowing the blacksmith to visit Link's House in simple inverted shuffle.
2020-04-05 21:12:26 +10:00
compiling
7199c375d7
Fix inverted TR tests - ER requires access to Witches Hut for potions.
2020-04-05 21:12:25 +10:00
compiling
b8f81ade67
Remove Spectacle Rock Cave ledges from inverted bomb shop locations, not normal bomb shop locations.
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Update inverted bomb shop tests
2020-04-05 21:12:25 +10:00
compiling
0a882bdf4e
Show text box on pickup for all dungeon items in keysanity mode.
2020-04-04 15:16:49 +11:00
compiling
b3e84cc559
Basic test that inverted bomb shop logic covers all entrances.
2020-03-19 21:55:26 +11:00
compiling
6003d40ce2
Update inverted big bomb rules.
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Add checks that will not allow unexpected entrances to get east dark world logic.
2020-03-19 21:54:13 +11:00
compiling
e01983c494
Remove bad locations from inverted bomb shop locations (Spectacle Rock ledges and Desert East are inescapable and Bumper Cave Top is doubled in insanity).
2020-03-17 23:23:14 +11:00
compiling
6263c0d709
Update pyramid fairy tests
2020-03-17 23:19:23 +11:00
compiling
053aec4f26
Add unit tests for vanilla inverted layout, and dungeon logic.
2020-03-16 17:39:54 +11:00