aerinon
9e6bcf8a99
Various enemizer adjustments and fixes
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Fix for retro location counting
Baserom update
2023-09-12 08:40:24 -06:00
aerinon
2a5ceaacd8
Several small fixes
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Added special bitmask table for cross dungeon drops and indicator
2023-08-17 13:54:14 -06:00
aerinon
1985139cb5
Fixing generation errors
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Update rom for multiworld/vanilla sewers problems
2023-08-09 15:33:11 -06:00
aerinon
57da9efcb1
Mimic work
2023-08-09 12:06:20 -06:00
aerinon
90f1629f0e
Merge branch 'DoorDevUnstable' into DoorDevVolatile
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# Conflicts:
# Main.py
# MultiClient.py
# Rom.py
# data/base2current.bps
# resources/app/gui/lang/en.json
# resources/app/gui/randomize/item/widgets.json
# source/gui/bottom.py
# source/gui/widgets.py
2023-08-04 11:33:31 -06:00
aerinon
5d3c401f1f
Remove hovers in waterway from drop pool
2023-08-04 10:48:59 -06:00
Catobat
bf9ad536fe
Implement triforce_max_difference
2023-07-26 15:27:47 +02:00
Catobat
66bd8960a1
Support Triforce Piece settings in Customizer YAML
2023-07-26 15:03:45 +02:00
Catobat
ea70d7cb5a
Move Triforce Pieces Min and Max handling to Main
2023-07-26 02:40:40 +02:00
aerinon
627168e771
First pass on multiworld for enemy drops. Fixed a few graphical enemizer issues.
2023-06-26 10:29:37 -06:00
aerinon
5da0836d9f
Fixed logic with mirror in west dark world
2023-06-16 09:15:06 -06:00
aerinon
0ab54def8b
Removed backup locations for Dungeon Only and Major Only algorithms. If item cannot be placed in the appropriate location, the seed will fail to generate instead.
2023-06-08 10:25:05 -06:00
aerinon
503be6aa91
Enemizer refinement
2023-05-19 08:53:01 -06:00
aerinon
d5e69b28f2
Fix for Non-ER Inverted Experimental (Aga and GT weren't logically swapped)
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Fix for customizer setting crystals to 0 for either GT/Ganon
2023-04-14 15:23:38 -06:00
aerinon
907639b984
any_enemy_logic option added
2023-04-10 09:07:01 -06:00
aerinon
4af9419461
GUI cleanup
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Fix Chest Game prize display
2023-04-07 16:01:08 -06:00
aerinon
546f5ca10c
Fix for gui
2023-04-07 15:00:14 -06:00
aerinon
5d86ed4055
start of any enemy logic option
2023-04-06 16:57:15 -06:00
aerinon
85afd0c09e
Add collection_rate to customizer
2023-04-06 11:23:54 -06:00
aerinon
3c18dc6e3a
Re-vamp multiple settings as buttons.
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Minor logic clean up.
2023-04-06 11:22:12 -06:00
aerinon
ddfbece2bd
Clean up enemizer cli argument and gui code
2023-04-05 16:38:17 -06:00
aerinon
187478eb24
Merge branch 'DoorDevUnstable' into Sandbox
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# Conflicts:
# Gui.py
# Main.py
# Rom.py
# Rules.py
# data/base2current.bps
# resources/app/gui/lang/en.json
# resources/app/gui/randomize/dungeon/widgets.json
2023-04-05 16:26:26 -06:00
aerinon
50f92e7aee
Release notes and minor cleanup
2023-04-05 15:55:30 -06:00
codemann8
f13880eee9
Major GUI reorganization
2023-04-04 17:11:43 -06:00
aerinon
09550cd546
Minor fix
2023-04-04 16:53:45 -06:00
aerinon
41a0751009
Merge branch 'WorldModelRefactor' into DoorDevUnstable
2023-03-31 16:07:31 -06:00
aerinon
a0b781521f
Big enemizer updates
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Fix sheets
Health + damage rando
Logical kill rooms
2023-03-30 16:12:46 -06:00
aerinon
f4524d8a87
Fix Snitch Lady (West) location on map
2023-03-13 16:28:11 -06:00
aerinon
d85a63ece1
Damage table start
2023-03-13 11:11:59 -06:00
aerinon
4aae603462
Merge branch 'DoorDevUnstable' into Sandbox
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# Conflicts:
# ItemList.py
# Items.py
# Main.py
# Rom.py
# data/base2current.bps
2023-03-10 13:43:38 -07:00
aerinon
affd7568cb
Minor adjustments to world model refactor
2023-03-09 16:48:14 -07:00
aerinon
1a1c60f84a
Merge branch 'SynthesisOWRMerge' of github.com:codemann8/ALttPDoorRandomizer into codemann8-SynthesisOWRMerge
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# Conflicts:
# Rules.py
# source/overworld/EntranceShuffle2.py
2023-03-09 11:29:03 -07:00
aerinon
14ced2435c
Update for enemizer bits
2023-03-06 16:29:58 -07:00
aerinon
a5da504b90
Fix for district shuffle's placeholder issue
2023-03-03 16:53:50 -07:00
aerinon
a75b36e2eb
ER2 Minor issues
2023-03-01 16:23:03 -07:00
aerinon
6c0da515b4
Fix dungeon_only + pottery modes
2023-02-24 17:00:25 -07:00
aerinon
7397d779ad
Changing colorizing pots defaults
2023-02-24 16:20:29 -07:00
aerinon
409f7d50d5
Rom changes (see that commmit message or release notes)
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Customizer improvements:
- Better logic around customized lobbies
- Better logic around customized door types
Fix to key doors that was causing extra key doors
Generation improvement around crystal switches
Fix bug in dungeon_only that wasn't using pot key locations (known issue still exists in pottery modes)
Fixes an issue when keys are found in own dungeon for another player when using the bizhawk plugin
2023-02-24 14:25:04 -07:00
aerinon
9a71e56546
Trap door refinement with "optional" value versus "vanilla"
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Slight balance of chaos mode
Warping Pool trap no longer shuffled
2023-02-17 16:55:35 -07:00
aerinon
d7c15ae22c
Strict and Partial key logic implementations with new test suite utility
2023-02-17 10:07:43 -07:00
aerinon
2b8b9156d9
Minor randomization consistency
2023-02-17 10:03:37 -07:00
aerinon
f0101c9854
Trap door mode initial work
2023-02-16 11:49:29 -07:00
aerinon
0e82dd73b7
Merge branch 'DoorDev' into DoorDevUnstable
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# Conflicts:
# Doors.py
# Main.py
# RELEASENOTES.md
2023-02-15 14:27:26 -07:00
aerinon
a304fd31ac
Standard keysanity distribution and generation fixes
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Includes new S&Q safety
2023-02-14 15:58:52 -07:00
aerinon
fb13785abc
Minor standard generation fix
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Minor ER + Partitioned fix
2023-02-06 13:46:25 -07:00
aerinon
7c75053cc1
Fix for vanilla mire key logic
2023-01-30 15:32:26 -07:00
aerinon
4547a0a43b
Logic fix for sanc mirror route
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Minor updates to customizer
Minor update to new ER (seed duplication issue)
2023-01-18 08:02:32 -07:00
aerinon
22dfeeecca
Starting inventory updates
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Logic fix for skull woods star tile logic
Standard logic improvement
2023-01-12 15:32:49 -07:00
Thomas Prescott
beb7f8074b
remove hard requirement of tkinter when using CLI
2023-01-07 14:58:24 -06:00
aerinon
9ca3d179f9
Fix for randomization replication issue
2023-01-06 15:01:24 -07:00