Commit Graph

3610 Commits

Author SHA1 Message Date
codemann8
dc953a7d19 Merge branch 'OverworldShuffleDev' into OverworldShuffle 2024-01-29 14:21:04 -06:00
codemann8
744c2ef527 Fix for HMG SP keys in pool 2024-01-29 14:20:50 -06:00
codemann8
d2a1bc3c75 Merge branch 'OverworldShuffleDev' into OverworldShuffle 2024-01-26 23:34:56 -06:00
codemann8
6ec9bec547 Version bump 0.3.4.2 2024-01-26 23:34:33 -06:00
codemann8
691ad1ff93 Fixed issue with Inverted Swapped ER placing swap for Vanilla GT 2024-01-26 23:29:03 -06:00
codemann8
f3afba7ee6 Fixed issue with Lite ER and Vanilla GT 2024-01-26 23:27:06 -06:00
codemann8
d8f33d6b8b Fixed error with canceling out of Select Destination 2024-01-26 22:39:00 -06:00
codemann8
893947f89b Added new SFX instrument shuffle option 2024-01-26 22:36:30 -06:00
codemann8
f7705c3ec9 Fixed issue with AT/GT in Inverted Swapped ER 2024-01-18 09:20:49 -06:00
codemann8
87e4e95cd3 Changing spawn prompt to show Bomb Shop for Inverted 2.0 2024-01-18 09:18:53 -06:00
codemann8
121726b095 Small adjustment to hints in Swapped and Lite/Lean ER 2024-01-18 09:13:48 -06:00
codemann8
041c7fae5d Fix for Old Man Cave running out of choices in Swapped ER 2024-01-14 09:08:21 -06:00
codemann8
1555219053 Merge branch 'OverworldShuffleDev' into OverworldShuffle 2024-01-10 06:09:28 -06:00
codemann8
2b461f2dfb Version bump 0.3.4.1 2024-01-10 06:09:11 -06:00
codemann8
2bec50b26b Implemented District ER 2024-01-10 05:57:39 -06:00
codemann8
17532160ee Allowing Insanity ER to decouple Standard entrances 2024-01-10 05:45:27 -06:00
codemann8
64a27993aa Changing Big Bomb Shop start to be independent of ER modes 2024-01-09 20:32:12 -06:00
codemann8
2b0e40438d Merged in DR v1.2.0.23 2024-01-09 08:32:19 -06:00
codemann8
9ad5cebddf Fixed some typos and incorrect references 2024-01-09 07:15:19 -06:00
codemann8
dc8ba4b197 Fix for generation issue with GT bottom in boss shuffle 2024-01-09 07:04:14 -06:00
codemann8
431cb2cdf4 Fix for vanilla partial key logic 2024-01-09 07:02:18 -06:00
codemann8
38a2c693e6 Fixed issue with customized OW tile flips 2024-01-07 08:34:09 -06:00
codemann8
20d1398e4d Only apply bunny pocket rule if glitched logic 2024-01-05 20:47:41 -06:00
aerinon
a77d3faf78 fix: moon pearl paths respect blocked doors 2024-01-05 20:26:27 -06:00
aerinon
dab1b7a379 feat: More strict requirment for some bosses on ice 2024-01-05 20:23:33 -06:00
codemann8
db6e9dfb02 Merge branch 'OverworldShuffleDev' into OverworldShuffle 2024-01-05 13:09:20 -06:00
codemann8
e246684f37 Version bump 0.3.4.0 2024-01-05 13:09:03 -06:00
aerinon
b5795e4bf2 Merge branch 'KrisDavie-hmg_logic' into DoorDevVolatile 2024-01-05 09:47:57 -06:00
Cody Bailey
7c5a5f39fe Add aga_randomness to exposed settings 2024-01-04 01:56:35 -06:00
aerinon
6edc295951 fix: vanilla key logic adjustment (dropshuffle must be none for reduction) 2024-01-03 03:22:25 -06:00
aerinon
108b67cbcf fix: fix up some vanilla key logic
fix: fix tile pattern
2024-01-03 03:20:04 -06:00
codemann8
c521980982 Added sparkles to Bonk Drop locations 2023-12-31 03:17:43 -06:00
codemann8
24d1eefb8c Adding back in missing logger 2023-12-30 16:48:38 -06:00
aerinon
6357e4d979 build: bump version 2023-12-29 11:16:31 -07:00
aerinon
d44ac89faf fix(generation): reduce memory usage for bunny walk calculations
fix(key logic): make partial the default
2023-12-29 11:15:30 -07:00
codemann8
359d2b132e fix(generation): reduce memory usage for bunny walk calculations 2023-12-29 04:14:44 -06:00
codemann8
e1a86221ea Fixed logic with Laser Bridge with Byrna Item Functionality 2023-12-29 03:54:50 -06:00
codemann8
785188904d Added missing OW Terrain exits 2023-12-29 03:52:57 -06:00
codemann8
eb0276926d Fixed duplicate exit issue in copy_world 2023-12-29 03:51:49 -06:00
aerinon
121091c5a3 fix(generation): reduce memory usage for bunny walk calculations
fix(key logic): make partial the default
2023-12-29 00:41:25 -06:00
codemann8
ba904f3f63 Fixed duplicate exit issue in copy_world 2023-12-29 00:32:38 -06:00
codemann8
92f7d4da92 Added new option to export pre-seed customizer template yaml 2023-12-27 20:40:32 -06:00
aerinon
6ed937971d fix(vanilla_fill): make uncle weapon non-random, make medallions vanilla
fix(enemizer): enemy bans
2023-12-27 15:56:25 -06:00
aerinon
7def7081b9 fix: ganonhunt playthrough 2023-12-27 15:52:29 -06:00
aerinon
8f3b3dc760 feat: MW progresssion balancing tweaked to be percentage based instead of raw count. Tries to keep each player's locations in each sphere within 80% of the player with the most locations available. (Measured with percentage instead of raw count.) Old algo tried to keep everyone within 20 locations of each other. Difficult if one player has a lot more locations than another.
fix: Potential fix for early Trinexx start
2023-12-27 15:49:12 -06:00
aerinon
bd7ce54dd3 fix: minor fix for take_anys
fix: money balancing - initialization in a good case
2023-12-27 15:45:01 -06:00
aerinon
2d467efded fix: don't bother blocking rain doors in no logic 2023-12-27 15:43:22 -06:00
aerinon
29504b7d53 fix: accept shufflebosses and shuffleenemies 2023-12-27 15:36:43 -06:00
codemann8
95fc30a8bd Implement Beat Agahnim 1 already in starting inventory 2023-12-27 15:27:49 -06:00
codemann8
99f7443819 Merge branch 'OverworldShuffleDev' of https://github.com/codemann8/ALttPDoorRandomizer into OverworldShuffleDev 2023-12-27 15:23:07 -06:00