Commit Graph

190 Commits

Author SHA1 Message Date
codemann8
0b1562dab8 Fixed Stumpy 2021-07-06 14:44:40 -05:00
codemann8
a420d80d93 Fixed Stumpy not loading 2021-07-06 14:31:25 -05:00
codemann8
e2604d992e Fixed Frogsmith spawn to load correct sprite and accept him at home 2021-07-06 12:15:17 -05:00
codemann8
42eddaed28 Initial Flute Shuffle implementation 2021-06-27 19:10:44 -05:00
codemann8
d3fd54600f Added ability to cancel out of flute menu by pressing X 2021-06-27 14:50:28 -05:00
codemann8
f4e5202bf2 Fixed VRAM issue 2021-06-24 14:47:57 -05:00
codemann8
ea2a148e78 Partial revert of VRAM adjustment 2021-06-24 14:36:12 -05:00
codemann8
860854b0dc Fixed horizontal VRAM loading glitch on megatiles 2021-06-23 08:42:29 -05:00
codemann8
177a7ee44a Whoops 2021-06-23 05:34:09 -05:00
codemann8
6cd6dca6a3 Initial Tile Shuffle Implementation 2021-06-23 03:09:27 -05:00
codemann8
98a7047168 Merged DR 0.4.0.6 2021-06-04 21:58:27 -05:00
aerinon
139fe4d47f Full clipping of rug on marked rooms 2021-06-03 14:05:26 -06:00
aerinon
7442d66211 Old Man House bunny spawn
Cutoff bounding box implemented
Added a couple more lobby possibilities
2021-06-03 13:56:57 -06:00
codemann8
e227033692 Made world checks table-based rather than based on OW ID 2021-06-03 00:50:57 -05:00
aerinon
46ccfedcdc Blind Attic hint in crossed
Hint default change to False, moved GUI checkbox
2021-06-02 10:51:21 -06:00
codemann8
a32d37a233 Minor reorganization of code/data placement 2021-05-30 06:43:52 -05:00
codemann8
8545f6696d Merged in DR v0.4.0.4 2021-05-24 18:16:02 -05:00
aerinon
fff7cd691e Added the --shufflelinks option
Moved bunny spawn to experimental
Baserom bugfixes
2021-05-24 15:14:23 -06:00
codemann8
92ecee096a Merged DR v0.4.0.2 2021-05-16 04:50:44 -05:00
aerinon
9f877d8811 Some bugs fixes 2021-05-14 16:47:47 -06:00
aerinon
f2318b821a Experimental no longer pre-opens stone walls
Updated baserom
Fixed a standard bug where the exits to the ledge would be unavailable if the pyramid was pre-opened
DR ASM optimization
Removed Archery Game from Take-Any caves in inverted
Fixed a problem with new YAML parser
2021-05-13 12:17:31 -06:00
codemann8
07ec0b0195 Removed unnecessary data 2021-05-02 20:29:23 -05:00
codemann8
63d77314e6 Keep Link's position if within incoming gap 2021-05-02 19:56:53 -05:00
codemann8
21ebe4e43b Fix Camera Unlock issue 2021-04-29 01:19:31 -05:00
Catobat
032c3d20d5 Fix transitions for real 2021-04-26 21:52:45 +02:00
codemann8
3b10b1a277 Minor efficiency 2021-04-24 15:25:00 -05:00
Catobat
49889be13c Fix rare transition glitches (hopefully) 2021-04-24 21:12:45 +02:00
codemann8
b06dbdab8d Removed setting the LW/DW flag on transition 2021-04-22 13:14:17 -05:00
codemann8
36beba3fdc Fixed incorrect transition data for special areas 2021-04-21 00:07:24 -05:00
codemann8
6d1ae86c46 Fixed bad transition data 2021-04-21 00:06:55 -05:00
codemann8
374cfc40e5 Fixed issue with DW transitions causing hardlocking mapwrap crashes 2021-04-21 00:05:48 -05:00
codemann8
b88c49f278 Fixed visual issue with megatiles using VRAM 2021-04-21 00:02:28 -05:00
codemann8
834cc26241 Added missing flipper logic 2021-04-20 23:43:08 -05:00
codemann8
642c0c2a10 Fixed incorrect data 2021-04-19 19:23:43 -05:00
codemann8
a2cda2f34c Milestone update, all transition tests work, megatiles have a visual problem 2021-04-18 13:37:55 -05:00
codemann8
4a0bf1f123 Fixed off-by-one issue on writing dest to ROM 2021-04-13 19:11:37 -05:00
codemann8
ade6dfc416 New destinations now write to ROM 2021-04-12 12:23:26 -05:00
codemann8
894acbd939 Milestone successful transition to midpoint 2021-04-07 12:15:26 -05:00
codemann8
db3cee7229 Formatting 2021-04-02 14:37:24 -05:00
codemann8
877d523367 Converted data tables to little endian 2021-04-02 13:49:55 -05:00
codemann8
6091d96dc0 Split transition table by direction 2021-04-01 12:36:26 -05:00
codemann8
71ef1c3252 Added data tables, began initial ASM structure 2021-03-31 21:27:23 -05:00
codemann8
a89a17515d Adding initial ASM, infinite loop at Links 2021-03-24 14:02:50 -05:00
codemann8
87381e495c Merge remote-tracking branch 'upstream/DoorDevUnstable' into OverworldShuffle 2021-02-18 22:44:17 -06:00
aerinon
9d32a85b89 Progressive limits ignored for shop items (multiworld)
Multi Client improvements to reporting
2021-02-18 13:39:03 -07:00
codemann8
2235aab579 Initial OW Shuffle asm hooks 2021-02-18 10:00:22 -06:00
aerinon
3b8773ea33 Update item counter for mystery
Fixed bug with door restart
Made retro keys more lenient with door shuffle
2021-02-13 21:11:31 -07:00
aerinon
f83b28adb6 -Disallowed Swamp Lobby in Hyrule Castle in Standard mode
-Prevent defeating Aga 1 before Zelda is delivered to the Sanctuary. (He can't take damage)
-Fix for Ice Jelly room when going backward and enemizer is on
-Fix for inverted - don't start as a bunny in Dark Sanctuary
-Fix for non-ER Inverted with Lobby shuffle. Aga Tower's exit works properly now.
2021-02-13 21:08:06 -07:00
Catobat
74a8ec6486 Minor fixes for in-room stairs 2021-02-12 23:01:50 +01:00
Catobat
43b0f95877 Shuffle in-room stairs 2021-01-30 00:35:41 +01:00