follow-up to nethackw.exe vertical menu row adjust

Commit 7e452018a6 resolves #1094
This commit is contained in:
nhmall
2024-02-23 09:41:53 -05:00
parent 7e452018a6
commit 353838c1a6

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@@ -1965,10 +1965,10 @@ Windows: when VIRTUAL_TERMINAL_SEQUENCES was not defined, the preprocessing
Windows: original fix for GLYPH_UNEXPLORED background tile merging resulted
in a new issue where the map wasn't being cleared on level changes
Windows: don't dupstr the return value of setlocale if it is NULL
Windows: nethackw.exe was vertically spacing out menu items based on
Windows: nethackw.exe calculated vertical spacing for menu items based on
the height of the tileset in use, even though the tiles in the
menu were drawn at the default height of 16 anyway; get rid of
the extraneous vertical spacing between the menu rows
the extraneous vertical spacing between menu rows
X11: fix build failure if STATUS_HILITES is disabled
X11: was still initializing map to 'stone' instead of 'unexplored' after they
became separate glyphs