follow-up to nethackw.exe vertical menu row adjust
Commit 7e452018a6 resolves #1094
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@@ -1965,10 +1965,10 @@ Windows: when VIRTUAL_TERMINAL_SEQUENCES was not defined, the preprocessing
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Windows: original fix for GLYPH_UNEXPLORED background tile merging resulted
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in a new issue where the map wasn't being cleared on level changes
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Windows: don't dupstr the return value of setlocale if it is NULL
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Windows: nethackw.exe was vertically spacing out menu items based on
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Windows: nethackw.exe calculated vertical spacing for menu items based on
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the height of the tileset in use, even though the tiles in the
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menu were drawn at the default height of 16 anyway; get rid of
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the extraneous vertical spacing between the menu rows
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the extraneous vertical spacing between menu rows
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X11: fix build failure if STATUS_HILITES is disabled
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X11: was still initializing map to 'stone' instead of 'unexplored' after they
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became separate glyphs
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