pull request #725 - detecting mimic as statues

Pull request from entrez makes object detection of statues that are
actually mimics show the statue's monster type instead of always
depicting tengus.

Fixes #725
This commit is contained in:
PatR
2022-04-08 10:23:54 -07:00
parent 6bf7ba991f
commit bd7ed0d343

View File

@@ -868,6 +868,8 @@ when being life-saved prevents the hero from moving again during current turn,
avoid logfile annotation "while helpless" if hero dies a second time
if drinking from a fountain randomly gave the 'detect monsters' effect but
there were no monsters on the level then there was no feedback
object detection always showed a mimic imitating a statue as a tengu even if
it had information available about some other type of monster
Fixes to 3.7.0-x Problems that Were Exposed Via git Repository